The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2020 - Raw Material Software Limited
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 6 End-User License
  8. Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
  9. End User License Agreement: www.juce.com/juce-6-licence
  10. Privacy Policy: www.juce.com/juce-privacy-policy
  11. Or: You may also use this code under the terms of the GPL v3 (see
  12. www.gnu.org/licenses).
  13. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  14. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  15. DISCLAIMED.
  16. ==============================================================================
  17. */
  18. namespace juce
  19. {
  20. /** The list of available roles for an AccessibilityHandler object.
  21. When creating a custom AccessibilityHandler you should select the role that
  22. best describes the UI element being represented.
  23. @tags{Accessibility}
  24. */
  25. enum class AccessibilityRole
  26. {
  27. button,
  28. toggleButton,
  29. radioButton,
  30. comboBox,
  31. image,
  32. slider,
  33. staticText,
  34. editableText,
  35. menuItem,
  36. menuBar,
  37. popupMenu,
  38. table,
  39. tableHeader,
  40. column,
  41. row,
  42. cell,
  43. hyperlink,
  44. list,
  45. listItem,
  46. tree,
  47. treeItem,
  48. progressBar,
  49. group,
  50. dialogWindow,
  51. window,
  52. scrollBar,
  53. tooltip,
  54. splashScreen,
  55. ignored,
  56. unspecified
  57. };
  58. }