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- /*
- ==============================================================================
-
- This file is part of the juce_core module of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
-
- Permission to use, copy, modify, and/or distribute this software for any purpose with
- or without fee is hereby granted, provided that the above copyright notice and this
- permission notice appear in all copies.
-
- THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
- TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
- NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
- DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
- IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
- CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
-
- ------------------------------------------------------------------------------
-
- NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
- All other JUCE modules are covered by a dual GPL/commercial license, so if you are
- using any other modules, be sure to check that you also comply with their license.
-
- For more details, visit www.juce.com
-
- ==============================================================================
- */
-
- #ifndef JUCE_THREADPOOL_H_INCLUDED
- #define JUCE_THREADPOOL_H_INCLUDED
-
- class ThreadPool;
- class ThreadPoolThread;
-
-
- //==============================================================================
- /**
- A task that is executed by a ThreadPool object.
-
- A ThreadPool keeps a list of ThreadPoolJob objects which are executed by
- its threads.
-
- The runJob() method needs to be implemented to do the task, and if the code that
- does the work takes a significant time to run, it must keep checking the shouldExit()
- method to see if something is trying to interrupt the job. If shouldExit() returns
- true, the runJob() method must return immediately.
-
- @see ThreadPool, Thread
- */
- class JUCE_API ThreadPoolJob
- {
- public:
- //==============================================================================
- /** Creates a thread pool job object.
- After creating your job, add it to a thread pool with ThreadPool::addJob().
- */
- explicit ThreadPoolJob (const String& name);
-
- /** Destructor. */
- virtual ~ThreadPoolJob();
-
- //==============================================================================
- /** Returns the name of this job.
- @see setJobName
- */
- String getJobName() const;
-
- /** Changes the job's name.
- @see getJobName
- */
- void setJobName (const String& newName);
-
- //==============================================================================
- /** These are the values that can be returned by the runJob() method.
- */
- enum JobStatus
- {
- jobHasFinished = 0, /**< indicates that the job has finished and can be
- removed from the pool. */
-
- jobNeedsRunningAgain /**< indicates that the job would like to be called
- again when a thread is free. */
- };
-
- /** Peforms the actual work that this job needs to do.
-
- Your subclass must implement this method, in which is does its work.
-
- If the code in this method takes a significant time to run, it must repeatedly check
- the shouldExit() method to see if something is trying to interrupt the job.
- If shouldExit() ever returns true, the runJob() method must return immediately.
-
- If this method returns jobHasFinished, then the job will be removed from the pool
- immediately. If it returns jobNeedsRunningAgain, then the job will be left in the
- pool and will get a chance to run again as soon as a thread is free.
-
- @see shouldExit()
- */
- virtual JobStatus runJob() = 0;
-
-
- //==============================================================================
- /** Returns true if this job is currently running its runJob() method. */
- bool isRunning() const noexcept { return isActive; }
-
- /** Returns true if something is trying to interrupt this job and make it stop.
-
- Your runJob() method must call this whenever it gets a chance, and if it ever
- returns true, the runJob() method must return immediately.
-
- @see signalJobShouldExit()
- */
- bool shouldExit() const noexcept { return shouldStop; }
-
- /** Calling this will cause the shouldExit() method to return true, and the job
- should (if it's been implemented correctly) stop as soon as possible.
-
- @see shouldExit()
- */
- void signalJobShouldExit();
-
- //==============================================================================
- /** If the calling thread is being invoked inside a runJob() method, this will
- return the ThreadPoolJob that it belongs to.
- */
- static ThreadPoolJob* getCurrentThreadPoolJob();
-
- //==============================================================================
- private:
- friend class ThreadPool;
- friend class ThreadPoolThread;
- String jobName;
- ThreadPool* pool;
- bool shouldStop, isActive, shouldBeDeleted;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ThreadPoolJob)
- };
-
-
- //==============================================================================
- /**
- A set of threads that will run a list of jobs.
-
- When a ThreadPoolJob object is added to the ThreadPool's list, its runJob() method
- will be called by the next pooled thread that becomes free.
-
- @see ThreadPoolJob, Thread
- */
- class JUCE_API ThreadPool
- {
- public:
- //==============================================================================
- /** Creates a thread pool.
- Once you've created a pool, you can give it some jobs by calling addJob().
- @param numberOfThreads the number of threads to run. These will be started
- immediately, and will run until the pool is deleted.
- */
- ThreadPool (int numberOfThreads);
-
- /** Creates a thread pool with one thread per CPU core.
- Once you've created a pool, you can give it some jobs by calling addJob().
- If you want to specify the number of threads, use the other constructor; this
- one creates a pool which has one thread for each CPU core.
- @see SystemStats::getNumCpus()
- */
- ThreadPool();
-
- /** Destructor.
-
- This will attempt to remove all the jobs before deleting, but if you want to
- specify a timeout, you should call removeAllJobs() explicitly before deleting
- the pool.
- */
- ~ThreadPool();
-
- //==============================================================================
- /** A callback class used when you need to select which ThreadPoolJob objects are suitable
- for some kind of operation.
- @see ThreadPool::removeAllJobs
- */
- class JUCE_API JobSelector
- {
- public:
- virtual ~JobSelector() {}
-
- /** Should return true if the specified thread matches your criteria for whatever
- operation that this object is being used for.
-
- Any implementation of this method must be extremely fast and thread-safe!
- */
- virtual bool isJobSuitable (ThreadPoolJob* job) = 0;
- };
-
- //==============================================================================
- /** Adds a job to the queue.
-
- Once a job has been added, then the next time a thread is free, it will run
- the job's ThreadPoolJob::runJob() method. Depending on the return value of the
- runJob() method, the pool will either remove the job from the pool or add it to
- the back of the queue to be run again.
-
- If deleteJobWhenFinished is true, then the job object will be owned and deleted by
- the pool when not needed - if you do this, make sure that your object's destructor
- is thread-safe.
-
- If deleteJobWhenFinished is false, the pointer will be used but not deleted, and
- the caller is responsible for making sure the object is not deleted before it has
- been removed from the pool.
- */
- void addJob (ThreadPoolJob* job,
- bool deleteJobWhenFinished);
-
- /** Tries to remove a job from the pool.
-
- If the job isn't yet running, this will simply remove it. If it is running, it
- will wait for it to finish.
-
- If the timeout period expires before the job finishes running, then the job will be
- left in the pool and this will return false. It returns true if the job is successfully
- stopped and removed.
-
- @param job the job to remove
- @param interruptIfRunning if true, then if the job is currently busy, its
- ThreadPoolJob::signalJobShouldExit() method will be called to try
- to interrupt it. If false, then if the job will be allowed to run
- until it stops normally (or the timeout expires)
- @param timeOutMilliseconds the length of time this method should wait for the job to finish
- before giving up and returning false
- */
- bool removeJob (ThreadPoolJob* job,
- bool interruptIfRunning,
- int timeOutMilliseconds);
-
- /** Tries to remove all jobs from the pool.
-
- @param interruptRunningJobs if true, then all running jobs will have their ThreadPoolJob::signalJobShouldExit()
- methods called to try to interrupt them
- @param timeOutMilliseconds the length of time this method should wait for all the jobs to finish
- before giving up and returning false
- @param selectedJobsToRemove if this is non-zero, the JobSelector object is asked to decide which
- jobs should be removed. If it is zero, all jobs are removed
- @returns true if all jobs are successfully stopped and removed; false if the timeout period
- expires while waiting for one or more jobs to stop
- */
- bool removeAllJobs (bool interruptRunningJobs,
- int timeOutMilliseconds,
- JobSelector* selectedJobsToRemove = nullptr);
-
- /** Returns the number of jobs currently running or queued.
- */
- int getNumJobs() const;
-
- /** Returns one of the jobs in the queue.
-
- Note that this can be a very volatile list as jobs might be continuously getting shifted
- around in the list, and this method may return nullptr if the index is currently out-of-range.
- */
- ThreadPoolJob* getJob (int index) const;
-
- /** Returns true if the given job is currently queued or running.
-
- @see isJobRunning()
- */
- bool contains (const ThreadPoolJob* job) const;
-
- /** Returns true if the given job is currently being run by a thread.
- */
- bool isJobRunning (const ThreadPoolJob* job) const;
-
- /** Waits until a job has finished running and has been removed from the pool.
-
- This will wait until the job is no longer in the pool - i.e. until its
- runJob() method returns ThreadPoolJob::jobHasFinished.
-
- If the timeout period expires before the job finishes, this will return false;
- it returns true if the job has finished successfully.
- */
- bool waitForJobToFinish (const ThreadPoolJob* job,
- int timeOutMilliseconds) const;
-
- /** Returns a list of the names of all the jobs currently running or queued.
- If onlyReturnActiveJobs is true, only the ones currently running are returned.
- */
- StringArray getNamesOfAllJobs (bool onlyReturnActiveJobs) const;
-
- /** Changes the priority of all the threads.
-
- This will call Thread::setPriority() for each thread in the pool.
- May return false if for some reason the priority can't be changed.
- */
- bool setThreadPriorities (int newPriority);
-
-
- private:
- //==============================================================================
- Array <ThreadPoolJob*> jobs;
-
- class ThreadPoolThread;
- friend class ThreadPoolJob;
- friend class ThreadPoolThread;
- friend struct ContainerDeletePolicy<ThreadPoolThread>;
- OwnedArray<ThreadPoolThread> threads;
-
- CriticalSection lock;
- WaitableEvent jobFinishedSignal;
-
- bool runNextJob (ThreadPoolThread&);
- ThreadPoolJob* pickNextJobToRun();
- void addToDeleteList (OwnedArray<ThreadPoolJob>&, ThreadPoolJob*) const;
- void createThreads (int numThreads);
- void stopThreads();
-
- // Note that this method has changed, and no longer has a parameter to indicate
- // whether the jobs should be deleted - see the new method for details.
- void removeAllJobs (bool, int, bool);
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ThreadPool)
- };
-
-
- #endif // JUCE_THREADPOOL_H_INCLUDED
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