The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2013 - Raw Material Software Ltd.
  5. Permission is granted to use this software under the terms of either:
  6. a) the GPL v2 (or any later version)
  7. b) the Affero GPL v3
  8. Details of these licenses can be found at: www.gnu.org/licenses
  9. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  10. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  11. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  12. ------------------------------------------------------------------------------
  13. To release a closed-source product which uses JUCE, commercial licenses are
  14. available: visit www.juce.com for more information.
  15. ==============================================================================
  16. */
  17. #ifndef JUCE_AUDIO_UTILS_H_INCLUDED
  18. #define JUCE_AUDIO_UTILS_H_INCLUDED
  19. #include "../juce_gui_basics/juce_gui_basics.h"
  20. #include "../juce_audio_devices/juce_audio_devices.h"
  21. #include "../juce_audio_formats/juce_audio_formats.h"
  22. #include "../juce_audio_processors/juce_audio_processors.h"
  23. //=============================================================================
  24. namespace juce
  25. {
  26. #include "gui/juce_AudioDeviceSelectorComponent.h"
  27. #include "gui/juce_AudioThumbnailBase.h"
  28. #include "gui/juce_AudioThumbnail.h"
  29. #include "gui/juce_AudioThumbnailCache.h"
  30. #include "gui/juce_MidiKeyboardComponent.h"
  31. #include "gui/juce_AudioAppComponent.h"
  32. #include "players/juce_AudioProcessorPlayer.h"
  33. }
  34. #endif // JUCE_AUDIO_UTILS_H_INCLUDED