.. |
juce_AudioSource.h
|
Fixed some typos.
|
11 years ago |
juce_BufferingAudioSource.cpp
|
Relaxed the requirement for AudioSampleBuffer to have more than zero channels, and gave it a default constructor.
|
11 years ago |
juce_BufferingAudioSource.h
|
A bit more minor cleaning-up.
|
11 years ago |
juce_ChannelRemappingAudioSource.cpp
|
Relaxed the requirement for AudioSampleBuffer to have more than zero channels, and gave it a default constructor.
|
11 years ago |
juce_ChannelRemappingAudioSource.h
|
A bit more minor cleaning-up.
|
11 years ago |
juce_IIRFilterAudioSource.cpp
|
Replaced AudioSampleBuffer::getSampleData with getReadPointer/getWritePointer methods (the old method is still available but deprecated). Apart from making code more explanatory and improving constness, these work with a new flag that keeps track of whether the buffer is clear, so that some operations can be elided when the data is known to be empty.
|
11 years ago |
juce_IIRFilterAudioSource.h
|
A bit more minor cleaning-up.
|
11 years ago |
juce_MixerAudioSource.cpp
|
Relaxed the requirement for AudioSampleBuffer to have more than zero channels, and gave it a default constructor.
|
11 years ago |
juce_MixerAudioSource.h
|
A bit more minor cleaning-up.
|
11 years ago |
juce_PositionableAudioSource.h
|
A bit more minor cleaning-up.
|
11 years ago |
juce_ResamplingAudioSource.cpp
|
Added a null check in ResamplingAudioSource
|
10 years ago |
juce_ResamplingAudioSource.h
|
Added method ResamplingAudioSource::flushBuffers()
|
10 years ago |
juce_ReverbAudioSource.cpp
|
Replaced AudioSampleBuffer::getSampleData with getReadPointer/getWritePointer methods (the old method is still available but deprecated). Apart from making code more explanatory and improving constness, these work with a new flag that keeps track of whether the buffer is clear, so that some operations can be elided when the data is known to be empty.
|
11 years ago |
juce_ReverbAudioSource.h
|
A bit more minor cleaning-up.
|
11 years ago |
juce_ToneGeneratorAudioSource.cpp
|
Replaced AudioSampleBuffer::getSampleData with getReadPointer/getWritePointer methods (the old method is still available but deprecated). Apart from making code more explanatory and improving constness, these work with a new flag that keeps track of whether the buffer is clear, so that some operations can be elided when the data is known to be empty.
|
11 years ago |
juce_ToneGeneratorAudioSource.h
|
A bit more minor cleaning-up.
|
11 years ago |