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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2013 - Raw Material Software Ltd.
 - 
 -    Permission is granted to use this software under the terms of either:
 -    a) the GPL v2 (or any later version)
 -    b) the Affero GPL v3
 - 
 -    Details of these licenses can be found at: www.gnu.org/licenses
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -    ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.juce.com for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - #if _MSC_VER || defined (__MINGW32__) || defined (__MINGW64__)
 -  #include <windows.h>
 - #endif
 - 
 - // Your project must contain an AppConfig.h file with your project-specific settings in it,
 - // and your header search path must make it accessible to the module's files.
 - #include "AppConfig.h"
 - 
 - #include "../utility/juce_CheckSettingMacros.h"
 - #include "juce_IncludeModuleHeaders.h"
 - 
 - #if _MSC_VER || JUCE_MINGW
 - 
 - #if JucePlugin_Build_RTAS
 -  extern "C" BOOL WINAPI DllMainRTAS (HINSTANCE, DWORD, LPVOID);
 - #endif
 - 
 - extern "C" BOOL WINAPI DllMain (HINSTANCE instance, DWORD reason, LPVOID reserved)
 - {
 -     if (reason == DLL_PROCESS_ATTACH)
 -         Process::setCurrentModuleInstanceHandle (instance);
 - 
 -    #if JucePlugin_Build_RTAS
 -     if (GetModuleHandleA ("DAE.DLL") != 0)
 -     {
 -        #if JucePlugin_Build_AAX
 -         if (! File::getSpecialLocation (File::currentExecutableFile).hasFileExtension ("aaxplugin"))
 -        #endif
 -             return DllMainRTAS (instance, reason, reserved);
 -     }
 -    #endif
 - 
 -     (void) reserved;
 -     return TRUE;
 - }
 - 
 - #endif
 - 
 - //==============================================================================
 - /** Somewhere in the codebase of your plugin, you need to implement this function
 -     and make it return a new instance of the filter subclass that you're building.
 - */
 - extern AudioProcessor* JUCE_CALLTYPE createPluginFilter();
 - 
 - AudioProcessor* JUCE_CALLTYPE createPluginFilterOfType (AudioProcessor::WrapperType type)
 - {
 -     AudioProcessor::setTypeOfNextNewPlugin (type);
 -     AudioProcessor* const pluginInstance = createPluginFilter();
 -     AudioProcessor::setTypeOfNextNewPlugin (AudioProcessor::wrapperType_Undefined);
 - 
 -     // your createPluginFilter() method must return an object!
 -     jassert (pluginInstance != nullptr && pluginInstance->wrapperType == type);
 - 
 -     return pluginInstance;
 - }
 
 
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