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							- /*
 -   ==============================================================================
 - 
 -    Demonstration "Hello World" application in JUCE
 -    Copyright 2008 by Julian Storer.
 - 
 -   ==============================================================================
 - */
 - 
 - #include "includes.h"
 - #include "MainComponent.h"
 - 
 - //==============================================================================
 - /** 
 -     This is the top-level window that we'll pop up. Inside it, we'll create and
 -     show a component from the MainComponent.cpp file (you can open this file using
 -     the Jucer to edit it).
 - */
 - class HelloWorldWindow  : public DocumentWindow
 - {
 - public:
 -     //==============================================================================
 -     HelloWorldWindow() 
 -         : DocumentWindow (T("JUCE Hello World!"),
 -                           Colours::lightgrey, 
 -                           DocumentWindow::allButtons,
 -                           true)
 -     {
 -         // Create an instance of our main content component, and add it 
 -         // to our window.
 - 
 -         MainComponent* const contentComponent = new MainComponent();
 - 
 -         setContentComponent (contentComponent, true, true);
 - 
 -         centreWithSize (getWidth(), getHeight());
 - 
 -         setVisible (true);
 -     }
 - 
 -     ~HelloWorldWindow()
 -     {
 -         // (the content component will be deleted automatically, so no need to do it here)
 -     }
 - 
 -     //==============================================================================
 -     void closeButtonPressed()
 -     {
 -         // When the user presses the close button, we'll tell the app to quit. This 
 -         // window will be deleted by our HelloWorldApplication::shutdown() method
 -         // 
 -         JUCEApplication::quit();
 -     }
 - };
 - 
 - //==============================================================================
 - /** This is the application object that is started up when Juce starts. It handles
 -     the initialisation and shutdown of the whole application.
 - */
 - class JUCEHelloWorldApplication : public JUCEApplication
 - {
 -     /* Important! NEVER embed objects directly inside your JUCEApplication class! Use
 -        ONLY pointers to objects, which you should create during the initialise() method
 -        (NOT in the constructor!) and delete in the shutdown() method (NOT in the
 -        destructor!)
 - 
 -        This is because the application object gets created before Juce has been properly
 -        initialised, so any embedded objects would also get constructed too soon.
 -    */
 -     HelloWorldWindow* helloWorldWindow;
 - 
 - public:
 -     //==============================================================================
 -     JUCEHelloWorldApplication()
 -         : helloWorldWindow (0)
 -     {
 -         // NEVER do anything in here that could involve any Juce function being called
 -         // - leave all your startup tasks until the initialise() method.
 -     }
 - 
 -     ~JUCEHelloWorldApplication()
 -     {
 -         // Your shutdown() method should already have done all the things necessary to
 -         // clean up this app object, so you should never need to put anything in
 -         // the destructor.
 - 
 -         // Making any Juce calls in here could be very dangerous...
 -     }
 - 
 -     //==============================================================================
 -     void initialise (const String& commandLine)
 -     {
 -         // just create the main window...
 -         helloWorldWindow = new HelloWorldWindow();
 - 
 -         /*  ..and now return, which will fall into to the main event
 -             dispatch loop, and this will run until something calls
 -             JUCEAppliction::quit().
 - 
 -             In this case, JUCEAppliction::quit() will be called by the
 -             hello world window being clicked.
 -         */
 -     }
 - 
 -     void shutdown()
 -     {
 -         // clear up..
 - 
 -         if (helloWorldWindow != 0)
 -             delete helloWorldWindow;
 -     }
 - 
 -     //==============================================================================
 -     const String getApplicationName()
 -     {
 -         return T("Hello World for JUCE");
 -     }
 - 
 -     const String getApplicationVersion()
 -     {
 -         return T("1.0");
 -     }
 - 
 -     bool moreThanOneInstanceAllowed()
 -     {
 -         return true;
 -     }
 - 
 -     void anotherInstanceStarted (const String& commandLine)
 -     {
 -     }
 - };
 - 
 - 
 - //==============================================================================
 - // This macro creates the application's main() function..
 - START_JUCE_APPLICATION (JUCEHelloWorldApplication)
 
 
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