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- /*
- ==============================================================================
-
- This file is part of the JUCE 6 technical preview.
- Copyright (c) 2020 - Raw Material Software Limited
-
- You may use this code under the terms of the GPL v3
- (see www.gnu.org/licenses).
-
- For this technical preview, this file is not subject to commercial licensing.
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- #ifdef JUCE_VIDEO_H_INCLUDED
- /* When you add this cpp file to your project, you mustn't include it in a file where you've
- already included any other headers - just put it inside a file on its own, possibly with your config
- flags preceding it, but don't include anything else. That also includes avoiding any automatic prefix
- header files that the compiler may be using.
- */
- #error "Incorrect use of JUCE cpp file"
- #endif
-
- #define JUCE_CORE_INCLUDE_OBJC_HELPERS 1
- #define JUCE_CORE_INCLUDE_JNI_HELPERS 1
- #define JUCE_CORE_INCLUDE_COM_SMART_PTR 1
- #define JUCE_CORE_INCLUDE_NATIVE_HEADERS 1
-
- #include "juce_video.h"
-
- #if JUCE_MAC || JUCE_IOS
- #import <AVFoundation/AVFoundation.h>
- #import <AVKit/AVKit.h>
-
- //==============================================================================
- #elif JUCE_WINDOWS && ! JUCE_MINGW
- /* If you're using the camera classes, you'll need access to a few DirectShow headers.
- These files are provided in the normal Windows SDK. */
- #include <dshow.h>
- #include <dshowasf.h>
- #include <evr.h>
-
- #if ! JUCE_DONT_AUTOLINK_TO_WIN32_LIBRARIES
- #pragma comment (lib, "strmiids.lib")
-
- #if JUCE_USE_CAMERA
- #pragma comment (lib, "Strmiids.lib")
- #pragma comment (lib, "wmvcore.lib")
- #endif
-
- #if JUCE_MEDIAFOUNDATION
- #pragma comment (lib, "mfuuid.lib")
- #endif
- #endif
- #endif
-
- //==============================================================================
- #include "playback/juce_VideoComponent.cpp"
-
- #if JUCE_USE_CAMERA
- #include "capture/juce_CameraDevice.cpp"
- #endif
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