| 
							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE examples.
 -    Copyright (c) 2020 - Raw Material Software Limited
 - 
 -    The code included in this file is provided under the terms of the ISC license
 -    http://www.isc.org/downloads/software-support-policy/isc-license. Permission
 -    To use, copy, modify, and/or distribute this software for any purpose with or
 -    without fee is hereby granted provided that the above copyright notice and
 -    this permission notice appear in all copies.
 - 
 -    THE SOFTWARE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES,
 -    WHETHER EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR
 -    PURPOSE, ARE DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - /*******************************************************************************
 -  The block below describes the properties of this PIP. A PIP is a short snippet
 -  of code that can be read by the Projucer and used to generate a JUCE project.
 - 
 -  BEGIN_JUCE_PIP_METADATA
 - 
 -  name:             DSPModulePluginDemo
 -  version:          1.0.0
 -  vendor:           JUCE
 -  website:          http://juce.com
 -  description:      An audio plugin using the DSP module.
 - 
 -  dependencies:     juce_audio_basics, juce_audio_devices, juce_audio_formats,
 -                    juce_audio_plugin_client, juce_audio_processors,
 -                    juce_audio_utils, juce_core, juce_data_structures, juce_dsp,
 -                    juce_events, juce_graphics, juce_gui_basics, juce_gui_extra
 -  exporters:        xcode_mac, vs2019, linux_make
 - 
 -  moduleFlags:      JUCE_STRICT_REFCOUNTEDPOINTER=1
 - 
 -  type:             AudioProcessor
 -  mainClass:        DspModulePluginDemoAudioProcessor
 - 
 -  useLocalCopy:     1
 - 
 -  END_JUCE_PIP_METADATA
 - 
 - *******************************************************************************/
 - 
 - #pragma once
 - 
 - #include "../Assets/DemoUtilities.h"
 - 
 - namespace ID
 - {
 -    #define PARAMETER_ID(str) constexpr const char* str { #str };
 - 
 -     PARAMETER_ID (inputGain)
 -     PARAMETER_ID (outputGain)
 -     PARAMETER_ID (pan)
 -     PARAMETER_ID (distortionEnabled)
 -     PARAMETER_ID (distortionType)
 -     PARAMETER_ID (distortionOversampler)
 -     PARAMETER_ID (distortionLowpass)
 -     PARAMETER_ID (distortionHighpass)
 -     PARAMETER_ID (distortionInGain)
 -     PARAMETER_ID (distortionCompGain)
 -     PARAMETER_ID (distortionMix)
 -     PARAMETER_ID (multiBandEnabled)
 -     PARAMETER_ID (multiBandFreq)
 -     PARAMETER_ID (multiBandLowVolume)
 -     PARAMETER_ID (multiBandHighVolume)
 -     PARAMETER_ID (compressorEnabled)
 -     PARAMETER_ID (compressorThreshold)
 -     PARAMETER_ID (compressorRatio)
 -     PARAMETER_ID (compressorAttack)
 -     PARAMETER_ID (compressorRelease)
 -     PARAMETER_ID (noiseGateEnabled)
 -     PARAMETER_ID (noiseGateThreshold)
 -     PARAMETER_ID (noiseGateRatio)
 -     PARAMETER_ID (noiseGateAttack)
 -     PARAMETER_ID (noiseGateRelease)
 -     PARAMETER_ID (limiterEnabled)
 -     PARAMETER_ID (limiterThreshold)
 -     PARAMETER_ID (limiterRelease)
 -     PARAMETER_ID (directDelayEnabled)
 -     PARAMETER_ID (directDelayType)
 -     PARAMETER_ID (directDelayValue)
 -     PARAMETER_ID (directDelaySmoothing)
 -     PARAMETER_ID (directDelayMix)
 -     PARAMETER_ID (delayEffectEnabled)
 -     PARAMETER_ID (delayEffectType)
 -     PARAMETER_ID (delayEffectValue)
 -     PARAMETER_ID (delayEffectSmoothing)
 -     PARAMETER_ID (delayEffectLowpass)
 -     PARAMETER_ID (delayEffectFeedback)
 -     PARAMETER_ID (delayEffectMix)
 -     PARAMETER_ID (phaserEnabled)
 -     PARAMETER_ID (phaserRate)
 -     PARAMETER_ID (phaserDepth)
 -     PARAMETER_ID (phaserCentreFrequency)
 -     PARAMETER_ID (phaserFeedback)
 -     PARAMETER_ID (phaserMix)
 -     PARAMETER_ID (chorusEnabled)
 -     PARAMETER_ID (chorusRate)
 -     PARAMETER_ID (chorusDepth)
 -     PARAMETER_ID (chorusCentreDelay)
 -     PARAMETER_ID (chorusFeedback)
 -     PARAMETER_ID (chorusMix)
 -     PARAMETER_ID (ladderEnabled)
 -     PARAMETER_ID (ladderCutoff)
 -     PARAMETER_ID (ladderResonance)
 -     PARAMETER_ID (ladderDrive)
 -     PARAMETER_ID (ladderMode)
 - 
 -    #undef PARAMETER_ID
 - }
 - 
 - template <typename Func, typename... Items>
 - constexpr void forEach (Func&& func, Items&&... items)
 -     noexcept (noexcept (std::initializer_list<int> { (func (std::forward<Items> (items)), 0)... }))
 - {
 -     (void) std::initializer_list<int> { ((void) func (std::forward<Items> (items)), 0)... };
 - }
 - 
 - template <typename... Components>
 - void addAllAndMakeVisible (Component& target, Components&... children)
 - {
 -     forEach ([&] (Component& child) { target.addAndMakeVisible (child); }, children...);
 - }
 - 
 - template <typename... Processors>
 - void prepareAll (const dsp::ProcessSpec& spec, Processors&... processors)
 - {
 -     forEach ([&] (auto& proc) { proc.prepare (spec); }, processors...);
 - }
 - 
 - template <typename... Processors>
 - void resetAll (Processors&... processors)
 - {
 -     forEach ([] (auto& proc) { proc.reset(); }, processors...);
 - }
 - 
 - //==============================================================================
 - class DspModulePluginDemo  : public AudioProcessor,
 -                              private ValueTree::Listener
 - {
 - public:
 -     DspModulePluginDemo()
 -     {
 -         apvts.state.addListener (this);
 - 
 -         forEach ([] (dsp::Gain<float>& gain) { gain.setRampDurationSeconds (0.05); },
 -                  dsp::get<inputGainIndex>  (chain),
 -                  dsp::get<outputGainIndex> (chain));
 - 
 -         dsp::get<pannerIndex> (chain).setRule (dsp::PannerRule::linear);
 -     }
 - 
 -     //==============================================================================
 -     void prepareToPlay (double sampleRate, int samplesPerBlock) override
 -     {
 -         if (jmin (getTotalNumInputChannels(), getTotalNumOutputChannels()) == 0)
 -             return;
 - 
 -         chain.prepare ({ sampleRate, (uint32) samplesPerBlock, (uint32) getTotalNumOutputChannels() });
 - 
 -         reset();
 -     }
 - 
 -     void reset() override
 -     {
 -         chain.reset();
 -         update();
 -     }
 - 
 -     void releaseResources() override {}
 - 
 -     void processBlock (AudioBuffer<float>& buffer, MidiBuffer&) override
 -     {
 -         if (jmin (getTotalNumInputChannels(), getTotalNumOutputChannels()) == 0)
 -             return;
 - 
 -         ScopedNoDenormals noDenormals;
 - 
 -         if (requiresUpdate.load())
 -             update();
 - 
 -         const auto totalNumInputChannels  = getTotalNumInputChannels();
 -         const auto totalNumOutputChannels = getTotalNumOutputChannels();
 - 
 -         const auto numChannels = jmax (totalNumInputChannels, totalNumOutputChannels);
 - 
 -         auto inoutBlock = dsp::AudioBlock<float> (buffer).getSubsetChannelBlock (0, (size_t) numChannels);
 -         chain.process (dsp::ProcessContextReplacing<float> (inoutBlock));
 -     }
 - 
 -     void processBlock (AudioBuffer<double>&, MidiBuffer&) override {}
 - 
 -     //==============================================================================
 -     AudioProcessorEditor* createEditor() override { return nullptr; }
 -     bool hasEditor() const override { return false; }
 - 
 -     //==============================================================================
 -     const String getName() const override { return "DSPModulePluginDemo"; }
 - 
 -     bool acceptsMidi()  const override { return false; }
 -     bool producesMidi() const override { return false; }
 -     bool isMidiEffect() const override { return false; }
 - 
 -     double getTailLengthSeconds() const override { return 0.0; }
 - 
 -     //==============================================================================
 -     int getNumPrograms()    override { return 1; }
 -     int getCurrentProgram() override { return 0; }
 -     void setCurrentProgram (int) override {}
 -     const String getProgramName (int) override { return {}; }
 - 
 -     void changeProgramName (int, const String&) override {}
 - 
 -     //==============================================================================
 -     void getStateInformation (MemoryBlock& destData) override
 -     {
 -         copyXmlToBinary (*apvts.copyState().createXml(), destData);
 -     }
 - 
 -     void setStateInformation (const void* data, int sizeInBytes) override
 -     {
 -         apvts.replaceState (ValueTree::fromXml (*getXmlFromBinary (data, sizeInBytes)));
 -     }
 - 
 -     //==============================================================================
 -     AudioProcessorValueTreeState apvts { *this, nullptr, "state", createParameters() };
 - 
 -     // We store this here so that the editor retains its state if it is closed and reopened
 -     int indexTab = 0;
 - 
 - private:
 -     //==============================================================================
 -     void valueTreePropertyChanged (ValueTree&, const Identifier&) override
 -     {
 -         requiresUpdate.store (true);
 -     }
 - 
 -     // This struct holds references to the raw parameter values, so that we don't have to look up
 -     // the parameters (involving string comparisons and map lookups!) every time a parameter
 -     // changes.
 -     struct ParameterValues
 -     {
 -         explicit ParameterValues (AudioProcessorValueTreeState& state)
 -             : inputGain                 (*state.getRawParameterValue (ID::inputGain)),
 -               outputGain                (*state.getRawParameterValue (ID::outputGain)),
 -               pan                       (*state.getRawParameterValue (ID::pan)),
 -               distortionEnabled         (*state.getRawParameterValue (ID::distortionEnabled)),
 -               distortionType            (*state.getRawParameterValue (ID::distortionType)),
 -               distortionOversampler     (*state.getRawParameterValue (ID::distortionOversampler)),
 -               distortionLowpass         (*state.getRawParameterValue (ID::distortionLowpass)),
 -               distortionHighpass        (*state.getRawParameterValue (ID::distortionHighpass)),
 -               distortionInGain          (*state.getRawParameterValue (ID::distortionInGain)),
 -               distortionCompGain        (*state.getRawParameterValue (ID::distortionCompGain)),
 -               distortionMix             (*state.getRawParameterValue (ID::distortionMix)),
 -               multiBandEnabled          (*state.getRawParameterValue (ID::multiBandEnabled)),
 -               multiBandFreq             (*state.getRawParameterValue (ID::multiBandFreq)),
 -               multiBandLowVolume        (*state.getRawParameterValue (ID::multiBandLowVolume)),
 -               multiBandHighVolume       (*state.getRawParameterValue (ID::multiBandHighVolume)),
 -               compressorEnabled         (*state.getRawParameterValue (ID::compressorEnabled)),
 -               compressorThreshold       (*state.getRawParameterValue (ID::compressorThreshold)),
 -               compressorRatio           (*state.getRawParameterValue (ID::compressorRatio)),
 -               compressorAttack          (*state.getRawParameterValue (ID::compressorAttack)),
 -               compressorRelease         (*state.getRawParameterValue (ID::compressorRelease)),
 -               noiseGateEnabled          (*state.getRawParameterValue (ID::noiseGateEnabled)),
 -               noiseGateThreshold        (*state.getRawParameterValue (ID::noiseGateThreshold)),
 -               noiseGateRatio            (*state.getRawParameterValue (ID::noiseGateRatio)),
 -               noiseGateAttack           (*state.getRawParameterValue (ID::noiseGateAttack)),
 -               noiseGateRelease          (*state.getRawParameterValue (ID::noiseGateRelease)),
 -               limiterEnabled            (*state.getRawParameterValue (ID::limiterEnabled)),
 -               limiterThreshold          (*state.getRawParameterValue (ID::limiterThreshold)),
 -               limiterRelease            (*state.getRawParameterValue (ID::limiterRelease)),
 -               directDelayEnabled        (*state.getRawParameterValue (ID::directDelayEnabled)),
 -               directDelayType           (*state.getRawParameterValue (ID::directDelayType)),
 -               directDelayValue          (*state.getRawParameterValue (ID::directDelayValue)),
 -               directDelaySmoothing      (*state.getRawParameterValue (ID::directDelaySmoothing)),
 -               directDelayMix            (*state.getRawParameterValue (ID::directDelayMix)),
 -               delayEffectEnabled        (*state.getRawParameterValue (ID::delayEffectEnabled)),
 -               delayEffectType           (*state.getRawParameterValue (ID::delayEffectType)),
 -               delayEffectValue          (*state.getRawParameterValue (ID::delayEffectValue)),
 -               delayEffectSmoothing      (*state.getRawParameterValue (ID::delayEffectSmoothing)),
 -               delayEffectLowpass        (*state.getRawParameterValue (ID::delayEffectLowpass)),
 -               delayEffectFeedback       (*state.getRawParameterValue (ID::delayEffectFeedback)),
 -               delayEffectMix            (*state.getRawParameterValue (ID::delayEffectMix)),
 -               phaserEnabled             (*state.getRawParameterValue (ID::phaserEnabled)),
 -               phaserRate                (*state.getRawParameterValue (ID::phaserRate)),
 -               phaserDepth               (*state.getRawParameterValue (ID::phaserDepth)),
 -               phaserCentreFrequency     (*state.getRawParameterValue (ID::phaserCentreFrequency)),
 -               phaserFeedback            (*state.getRawParameterValue (ID::phaserFeedback)),
 -               phaserMix                 (*state.getRawParameterValue (ID::phaserMix)),
 -               chorusEnabled             (*state.getRawParameterValue (ID::chorusEnabled)),
 -               chorusRate                (*state.getRawParameterValue (ID::chorusRate)),
 -               chorusDepth               (*state.getRawParameterValue (ID::chorusDepth)),
 -               chorusCentreDelay         (*state.getRawParameterValue (ID::chorusCentreDelay)),
 -               chorusFeedback            (*state.getRawParameterValue (ID::chorusFeedback)),
 -               chorusMix                 (*state.getRawParameterValue (ID::chorusMix)),
 -               ladderEnabled             (*state.getRawParameterValue (ID::ladderEnabled)),
 -               ladderCutoff              (*state.getRawParameterValue (ID::ladderCutoff)),
 -               ladderResonance           (*state.getRawParameterValue (ID::ladderResonance)),
 -               ladderDrive               (*state.getRawParameterValue (ID::ladderDrive)),
 -               ladderMode                (*state.getRawParameterValue (ID::ladderMode))
 -         {}
 - 
 -         std::atomic<float>& inputGain;
 -         std::atomic<float>& outputGain;
 -         std::atomic<float>& pan;
 - 
 -         std::atomic<float>& distortionEnabled;
 -         std::atomic<float>& distortionType;
 -         std::atomic<float>& distortionOversampler;
 -         std::atomic<float>& distortionLowpass;
 -         std::atomic<float>& distortionHighpass;
 -         std::atomic<float>& distortionInGain;
 -         std::atomic<float>& distortionCompGain;
 -         std::atomic<float>& distortionMix;
 - 
 -         std::atomic<float>& multiBandEnabled;
 -         std::atomic<float>& multiBandFreq;
 -         std::atomic<float>& multiBandLowVolume;
 -         std::atomic<float>& multiBandHighVolume;
 - 
 -         std::atomic<float>& compressorEnabled;
 -         std::atomic<float>& compressorThreshold;
 -         std::atomic<float>& compressorRatio;
 -         std::atomic<float>& compressorAttack;
 -         std::atomic<float>& compressorRelease;
 - 
 -         std::atomic<float>& noiseGateEnabled;
 -         std::atomic<float>& noiseGateThreshold;
 -         std::atomic<float>& noiseGateRatio;
 -         std::atomic<float>& noiseGateAttack;
 -         std::atomic<float>& noiseGateRelease;
 - 
 -         std::atomic<float>& limiterEnabled;
 -         std::atomic<float>& limiterThreshold;
 -         std::atomic<float>& limiterRelease;
 - 
 -         std::atomic<float>& directDelayEnabled;
 -         std::atomic<float>& directDelayType;
 -         std::atomic<float>& directDelayValue;
 -         std::atomic<float>& directDelaySmoothing;
 -         std::atomic<float>& directDelayMix;
 - 
 -         std::atomic<float>& delayEffectEnabled;
 -         std::atomic<float>& delayEffectType;
 -         std::atomic<float>& delayEffectValue;
 -         std::atomic<float>& delayEffectSmoothing;
 -         std::atomic<float>& delayEffectLowpass;
 -         std::atomic<float>& delayEffectFeedback;
 -         std::atomic<float>& delayEffectMix;
 - 
 -         std::atomic<float>& phaserEnabled;
 -         std::atomic<float>& phaserRate;
 -         std::atomic<float>& phaserDepth;
 -         std::atomic<float>& phaserCentreFrequency;
 -         std::atomic<float>& phaserFeedback;
 -         std::atomic<float>& phaserMix;
 - 
 -         std::atomic<float>& chorusEnabled;
 -         std::atomic<float>& chorusRate;
 -         std::atomic<float>& chorusDepth;
 -         std::atomic<float>& chorusCentreDelay;
 -         std::atomic<float>& chorusFeedback;
 -         std::atomic<float>& chorusMix;
 - 
 -         std::atomic<float>& ladderEnabled;
 -         std::atomic<float>& ladderCutoff;
 -         std::atomic<float>& ladderResonance;
 -         std::atomic<float>& ladderDrive;
 -         std::atomic<float>& ladderMode;
 -     };
 - 
 -     ParameterValues parameters { apvts };
 - 
 -     //==============================================================================
 -     void update()
 -     {
 -         {
 -             DistortionProcessor& distortion = dsp::get<distortionIndex> (chain);
 - 
 -             if (distortion.currentIndexOversampling != parameters.distortionOversampler.load())
 -             {
 -                 distortion.currentIndexOversampling = roundToInt (parameters.distortionOversampler.load());
 -                 prepareToPlay (getSampleRate(), getBlockSize());
 -                 return;
 -             }
 - 
 -             distortion.currentIndexWaveshaper = roundToInt (parameters.distortionType.load());
 -             distortion.lowpass .setCutoffFrequency (parameters.distortionLowpass);
 -             distortion.highpass.setCutoffFrequency (parameters.distortionHighpass);
 -             distortion.distGain.setGainDecibels (parameters.distortionInGain);
 -             distortion.compGain.setGainDecibels (parameters.distortionCompGain);
 -             distortion.mixer.setWetMixProportion (parameters.distortionMix / 100.0f);
 -             dsp::setBypassed<distortionIndex> (chain, parameters.distortionEnabled.load() == 0.0f);
 -         }
 - 
 -         dsp::get<inputGainIndex>  (chain).setGainDecibels (parameters.inputGain);
 -         dsp::get<outputGainIndex> (chain).setGainDecibels (parameters.outputGain);
 -         dsp::get<pannerIndex> (chain).setPan (parameters.pan / 100.0f);
 - 
 -         {
 -             MultiBandProcessor& multiband = dsp::get<multiBandIndex> (chain);
 -             const auto multibandFreq = parameters.multiBandFreq.load();
 -             multiband.lowpass .setCutoffFrequency (multibandFreq);
 -             multiband.highpass.setCutoffFrequency (multibandFreq);
 -             const auto enabled = parameters.multiBandEnabled.load() != 0.0f;
 -             multiband.lowVolume .setGainDecibels (enabled ? parameters.multiBandLowVolume .load() : 0.0f);
 -             multiband.highVolume.setGainDecibels (enabled ? parameters.multiBandHighVolume.load() : 0.0f);
 -             dsp::setBypassed<multiBandIndex> (chain, ! enabled);
 -         }
 - 
 -         {
 -             dsp::Compressor<float>& compressor = dsp::get<compressorIndex> (chain);
 -             compressor.setThreshold (parameters.compressorThreshold);
 -             compressor.setRatio     (parameters.compressorRatio);
 -             compressor.setAttack    (parameters.compressorAttack);
 -             compressor.setRelease   (parameters.compressorRelease);
 -             dsp::setBypassed<compressorIndex> (chain, parameters.compressorEnabled.load() == 0.0f);
 -         }
 - 
 -         {
 -             dsp::NoiseGate<float>& noiseGate = dsp::get<noiseGateIndex> (chain);
 -             noiseGate.setThreshold (parameters.noiseGateThreshold);
 -             noiseGate.setRatio     (parameters.noiseGateRatio);
 -             noiseGate.setAttack    (parameters.noiseGateAttack);
 -             noiseGate.setRelease   (parameters.noiseGateRelease);
 -             dsp::setBypassed<noiseGateIndex> (chain, parameters.noiseGateEnabled.load() == 0.0f);
 -         }
 - 
 -         {
 -             dsp::Limiter<float>& limiter = dsp::get<limiterIndex> (chain);
 -             limiter.setThreshold (parameters.limiterThreshold);
 -             limiter.setRelease   (parameters.limiterRelease);
 -             dsp::setBypassed<limiterIndex> (chain, parameters.limiterEnabled.load() == 0.0f);
 -         }
 - 
 -         {
 -             DirectDelayProcessor& delay = dsp::get<directDelayIndex> (chain);
 -             delay.delayLineDirectType = roundToInt (parameters.directDelayType.load());
 - 
 -             std::fill (delay.delayDirectValue.begin(),
 -                        delay.delayDirectValue.end(),
 -                        (double) parameters.directDelayValue);
 - 
 -             delay.smoothFilter.setCutoffFrequency (1000.0 / parameters.directDelaySmoothing);
 -             delay.mixer.setWetMixProportion (parameters.directDelayMix / 100.0f);
 -             dsp::setBypassed<directDelayIndex> (chain, parameters.directDelayEnabled.load() == 0.0f);
 -         }
 - 
 -         {
 -             DelayEffectProcessor& delay = dsp::get<delayEffectIndex> (chain);
 -             delay.delayEffectType = roundToInt (parameters.delayEffectType.load());
 - 
 -             std::fill (delay.delayEffectValue.begin(),
 -                        delay.delayEffectValue.end(),
 -                        (double) parameters.delayEffectValue / 1000.0 * getSampleRate());
 - 
 -             const auto feedbackGain = Decibels::decibelsToGain (parameters.delayEffectFeedback.load(), -100.0f);
 - 
 -             for (auto& volume : delay.delayFeedbackVolume)
 -                 volume.setTargetValue (feedbackGain);
 - 
 -             delay.smoothFilter.setCutoffFrequency (1000.0 / parameters.delayEffectSmoothing);
 -             delay.lowpass.setCutoffFrequency (parameters.delayEffectLowpass);
 -             delay.mixer.setWetMixProportion (parameters.delayEffectMix / 100.0f);
 -             dsp::setBypassed<delayEffectIndex> (chain, parameters.delayEffectEnabled.load() == 0.0f);
 -         }
 - 
 -         {
 -             dsp::Phaser<float>& phaser = dsp::get<phaserIndex> (chain);
 -             phaser.setRate            (parameters.phaserRate);
 -             phaser.setDepth           (parameters.phaserDepth / 100.0f);
 -             phaser.setCentreFrequency (parameters.phaserCentreFrequency);
 -             phaser.setFeedback        (parameters.phaserFeedback / 100.0f * 0.95f);
 -             phaser.setMix             (parameters.phaserMix / 100.0f);
 -             dsp::setBypassed<phaserIndex> (chain, parameters.phaserEnabled.load() == 0.0f);
 -         }
 - 
 -         {
 -             dsp::Chorus<float>& chorus = dsp::get<chorusIndex> (chain);
 -             chorus.setRate        (parameters.chorusRate);
 -             chorus.setDepth       (parameters.chorusDepth / 100.0f);
 -             chorus.setCentreDelay (parameters.chorusCentreDelay);
 -             chorus.setFeedback    (parameters.chorusFeedback / 100.0f * 0.95f);
 -             chorus.setMix         (parameters.chorusMix / 100.0f);
 -             dsp::setBypassed<chorusIndex> (chain, parameters.chorusEnabled.load() == 0.0f);
 -         }
 - 
 -         {
 -             dsp::LadderFilter<float>& ladder = dsp::get<ladderIndex> (chain);
 - 
 -             ladder.setCutoffFrequencyHz (parameters.ladderCutoff);
 -             ladder.setResonance         (parameters.ladderResonance / 100.0f);
 -             ladder.setDrive (Decibels::decibelsToGain (parameters.ladderDrive.load()));
 - 
 -             ladder.setMode ([&]
 -             {
 -                 switch (roundToInt (parameters.ladderMode.load()))
 -                 {
 -                     case 0: return dsp::LadderFilterMode::LPF12;
 -                     case 1: return dsp::LadderFilterMode::LPF24;
 -                     case 2: return dsp::LadderFilterMode::HPF12;
 -                     case 3: return dsp::LadderFilterMode::HPF24;
 -                     case 4: return dsp::LadderFilterMode::BPF12;
 - 
 -                     default: break;
 -                 }
 - 
 -                 return dsp::LadderFilterMode::BPF24;
 -             }());
 - 
 -             dsp::setBypassed<ladderIndex> (chain, parameters.ladderEnabled.load() == 0.0f);
 -         }
 - 
 -         requiresUpdate.store (false);
 -     }
 - 
 -     //==============================================================================
 -     static String getPanningTextForValue (float value)
 -     {
 -         if (value == 0.5f)
 -             return "center";
 - 
 -         if (value < 0.5f)
 -             return String (roundToInt ((0.5f - value) * 200.0f)) + "%L";
 - 
 -         return String (roundToInt ((value - 0.5f) * 200.0f)) + "%R";
 -     }
 - 
 -     static float getPanningValueForText (String strText)
 -     {
 -         if (strText.compareIgnoreCase ("center") == 0 || strText.compareIgnoreCase ("c") == 0)
 -             return 0.5f;
 - 
 -         strText = strText.trim();
 - 
 -         if (strText.indexOfIgnoreCase ("%L") != -1)
 -         {
 -             auto percentage = (float) strText.substring (0, strText.indexOf ("%")).getDoubleValue();
 -             return (100.0f - percentage) / 100.0f * 0.5f;
 -         }
 - 
 -         if (strText.indexOfIgnoreCase ("%R") != -1)
 -         {
 -             auto percentage = (float) strText.substring (0, strText.indexOf ("%")).getDoubleValue();
 -             return percentage / 100.0f * 0.5f + 0.5f;
 -         }
 - 
 -         return 0.5f;
 -     }
 - 
 -     static AudioProcessorValueTreeState::ParameterLayout createParameters()
 -     {
 -         using Parameter = AudioProcessorValueTreeState::Parameter;
 - 
 -         auto valueToTextFunction = [] (float x) { return String (x, 2); };
 -         auto textToValueFunction = [] (const String& str) { return str.getFloatValue(); };
 - 
 -         auto valueToTextPanFunction = [] (float x) { return getPanningTextForValue ((x + 100.0f) / 200.0f); };
 -         auto textToValuePanFunction = [] (const String& str) { return getPanningValueForText (str) * 200.0f - 100.0f; };
 - 
 -         AudioProcessorValueTreeState::ParameterLayout layout;
 - 
 -         layout.add (std::make_unique<Parameter> (ID::inputGain,
 -                                                  "Input",
 -                                                  "dB",
 -                                                  NormalisableRange<float> (-40.0f, 40.0f),
 -                                                  0.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::outputGain,
 -                                                  "Output",
 -                                                  "dB",
 -                                                  NormalisableRange<float> (-40.0f, 40.0f),
 -                                                  0.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::pan,
 -                                                  "Panning",
 -                                                  "",
 -                                                  NormalisableRange<float> (-100.0f, 100.0f),
 -                                                  0.0f,
 -                                                  valueToTextPanFunction,
 -                                                  textToValuePanFunction));
 - 
 -         layout.add (std::make_unique<AudioParameterBool> (ID::distortionEnabled, "Distortion", true, ""));
 - 
 -         layout.add (std::make_unique<AudioParameterChoice> (ID::distortionType,
 -                                                             "Waveshaper",
 -                                                             StringArray { "std::tanh", "Approx. tanh" },
 -                                                             0));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::distortionInGain,
 -                                                  "Gain",
 -                                                  "dB",
 -                                                  NormalisableRange<float> (-40.0f, 40.0f),
 -                                                  0.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::distortionLowpass,
 -                                                  "Post Low-pass",
 -                                                  "Hz",
 -                                                  NormalisableRange<float> (20.0f, 22000.0f, 0.0f, 0.25f),
 -                                                  22000.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::distortionHighpass,
 -                                                  "Pre High-pass",
 -                                                  "Hz",
 -                                                  NormalisableRange<float> (20.0f, 22000.0f, 0.0f, 0.25f),
 -                                                  20.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::distortionCompGain,
 -                                                  "Compensat.",
 -                                                  "dB",
 -                                                  NormalisableRange<float> (-40.0f, 40.0f),
 -                                                  0.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::distortionMix,
 -                                                  "Mix",
 -                                                  "%",
 -                                                  NormalisableRange<float> (0.0f, 100.0f),
 -                                                  100.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<AudioParameterChoice> (ID::distortionOversampler,
 -                                                             "Oversampling",
 -                                                             StringArray { "2X",
 -                                                                           "4X",
 -                                                                           "8X",
 -                                                                           "2X compensated",
 -                                                                           "4X compensated",
 -                                                                           "8X compensated" },
 -                                                             1));
 - 
 -         layout.add (std::make_unique<AudioParameterBool> (ID::multiBandEnabled, "Multi-band", false, ""));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::multiBandFreq,
 -                                                  "Sep. Freq.",
 -                                                  "Hz",
 -                                                  NormalisableRange<float> (20.0f, 22000.0f, 0.0f, 0.25f),
 -                                                  2000.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::multiBandLowVolume,
 -                                                  "Low volume",
 -                                                  "dB",
 -                                                  NormalisableRange<float> (-40.0f, 40.0f),
 -                                                  0.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::multiBandHighVolume,
 -                                                  "High volume",
 -                                                  "dB",
 -                                                  NormalisableRange<float> (-40.0f, 40.0f),
 -                                                  0.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<AudioParameterBool> (ID::compressorEnabled, "Comp.", false, ""));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::compressorThreshold,
 -                                                  "Threshold",
 -                                                  "dB",
 -                                                  NormalisableRange<float> (-100.0f, 0.0f),
 -                                                  0.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::compressorRatio,
 -                                                  "Ratio",
 -                                                  ":1",
 -                                                  NormalisableRange<float> (1.0f, 100.0f, 0.0f, 0.25f),
 -                                                  1.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::compressorAttack,
 -                                                  "Attack",
 -                                                  "ms",
 -                                                  NormalisableRange<float> (0.01f, 1000.0f, 0.0f, 0.25f),
 -                                                  1.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::compressorRelease,
 -                                                  "Release",
 -                                                  "ms",
 -                                                  NormalisableRange<float> (10.0f, 10000.0f, 0.0f, 0.25f),
 -                                                  100.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<AudioParameterBool> (ID::noiseGateEnabled, "Gate", false, ""));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::noiseGateThreshold,
 -                                                  "Threshold",
 -                                                  "dB",
 -                                                  NormalisableRange<float> (-100.0f, 0.0f),
 -                                                  -100.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::noiseGateRatio,
 -                                                  "Ratio",
 -                                                  ":1",
 -                                                  NormalisableRange<float> (1.0f, 100.0f, 0.0f, 0.25f),
 -                                                  10.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::noiseGateAttack,
 -                                                  "Attack",
 -                                                  "ms",
 -                                                  NormalisableRange<float> (0.01f, 1000.0f, 0.0f, 0.25f),
 -                                                  1.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::noiseGateRelease,
 -                                                  "Release",
 -                                                  "ms",
 -                                                  NormalisableRange<float> (10.0f, 10000.0f, 0.0f, 0.25f),
 -                                                  100.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<AudioParameterBool> (ID::limiterEnabled, "Limiter", false, ""));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::limiterThreshold,
 -                                                  "Threshold",
 -                                                  "dB",
 -                                                  NormalisableRange<float> (-40.0f, 0.0f),
 -                                                  0.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::limiterRelease,
 -                                                  "Release",
 -                                                  "ms",
 -                                                  NormalisableRange<float> (10.0f, 10000.0f, 0.0f, 0.25f),
 -                                                  100.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<AudioParameterBool> (ID::directDelayEnabled, "DL Dir.", false, ""));
 - 
 -         layout.add (std::make_unique<AudioParameterChoice> (ID::directDelayType,
 -                                                             "DL Type",
 -                                                             StringArray { "None",
 -                                                                           "Linear",
 -                                                                           "Lagrange",
 -                                                                           "Thiran" },
 -                                                             1));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::directDelayValue,
 -                                                  "Delay",
 -                                                  "smps",
 -                                                  NormalisableRange<float> (0.0f, 44100.0f),
 -                                                  0.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::directDelaySmoothing,
 -                                                  "Smooth",
 -                                                  "ms",
 -                                                  NormalisableRange<float> (20.0f, 10000.0f, 0.0f, 0.25f),
 -                                                  200.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::directDelayMix,
 -                                                  "Delay Mix",
 -                                                  "%",
 -                                                  NormalisableRange<float> (0.0f, 100.0f),
 -                                                  50.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<AudioParameterBool> (ID::delayEffectEnabled, "DL Effect", false, ""));
 - 
 -         layout.add (std::make_unique<AudioParameterChoice> (ID::delayEffectType,
 -                                                             "DL Type",
 -                                                             StringArray { "None",
 -                                                                           "Linear",
 -                                                                           "Lagrange",
 -                                                                           "Thiran" },
 -                                                             1));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::delayEffectValue,
 -                                                  "Delay",
 -                                                  "ms",
 -                                                  NormalisableRange<float> (0.01f, 1000.0f),
 -                                                  100.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::delayEffectSmoothing,
 -                                                  "Smooth",
 -                                                  "ms",
 -                                                  NormalisableRange<float> (20.0f, 10000.0f, 0.0f, 0.25f),
 -                                                  400.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::delayEffectLowpass,
 -                                                  "Low-pass",
 -                                                  "Hz",
 -                                                  NormalisableRange<float> (20.0f, 22000.0f, 0.0f, 0.25f),
 -                                                  22000.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::delayEffectMix,
 -                                                  "Delay Mix",
 -                                                  "%",
 -                                                  NormalisableRange<float> (0.0f, 100.0f),
 -                                                  50.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::delayEffectFeedback,
 -                                                  "Feedback",
 -                                                  "dB",
 -                                                  NormalisableRange<float> (-100.0f, 0.0f),
 -                                                  -100.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<AudioParameterBool> (ID::phaserEnabled, "Phaser", false, ""));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::phaserRate,
 -                                                  "Rate",
 -                                                  "Hz",
 -                                                  NormalisableRange<float> (0.05f, 20.0f, 0.0f, 0.25f),
 -                                                  1.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::phaserDepth,
 -                                                  "Depth",
 -                                                  "%",
 -                                                  NormalisableRange<float> (0.0f, 100.0f),
 -                                                  50.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::phaserCentreFrequency,
 -                                                  "Center",
 -                                                  "Hz",
 -                                                  NormalisableRange<float> (20.0f, 20000.0f, 0.0f, 0.25f),
 -                                                  600.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::phaserFeedback,
 -                                                  "Feedback",
 -                                                  "%",
 -                                                  NormalisableRange<float> (0.0f, 100.0f),
 -                                                  50.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::phaserMix,
 -                                                  "Mix",
 -                                                  "%",
 -                                                  NormalisableRange<float> (0.0f, 100.0f),
 -                                                  50.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<AudioParameterBool> (ID::chorusEnabled, "Chorus", false, ""));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::chorusRate,
 -                                                  "Rate",
 -                                                  "Hz",
 -                                                  NormalisableRange<float> (0.05f, 20.0f, 0.0f, 0.25f),
 -                                                  1.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::chorusDepth,
 -                                                  "Depth",
 -                                                  "%",
 -                                                  NormalisableRange<float> (0.0f, 100.0f),
 -                                                  50.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::chorusCentreDelay,
 -                                                  "Center",
 -                                                  "ms",
 -                                                  NormalisableRange<float> (1.0f, 100.0f, 0.0f, 0.25f),
 -                                                  7.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::chorusFeedback,
 -                                                  "Feedback",
 -                                                  "%",
 -                                                  NormalisableRange<float> (0.0f, 100.0f),
 -                                                  50.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::chorusMix,
 -                                                  "Mix",
 -                                                  "%",
 -                                                  NormalisableRange<float> (0.0f, 100.0f),
 -                                                  50.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<AudioParameterBool> (ID::ladderEnabled, "Ladder", false, ""));
 - 
 -         layout.add (std::make_unique<AudioParameterChoice> (ID::ladderMode,
 -                                                             "Mode",
 -                                                             StringArray { "LP12",
 -                                                                           "LP24",
 -                                                                           "HP12",
 -                                                                           "HP24",
 -                                                                           "BP12",
 -                                                                           "BP24" },
 -                                                             1));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::ladderCutoff,
 -                                                  "Frequency",
 -                                                  "Hz",
 -                                                  NormalisableRange<float> (10.0f, 22000.0f, 0.0f, 0.25f),
 -                                                  1000.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::ladderResonance,
 -                                                  "Resonance",
 -                                                  "%",
 -                                                  NormalisableRange<float> (0.0f, 100.0f),
 -                                                  0.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         layout.add (std::make_unique<Parameter> (ID::ladderDrive,
 -                                                  "Drive",
 -                                                  "dB",
 -                                                  NormalisableRange<float> (0.0f, 40.0f),
 -                                                  0.0f,
 -                                                  valueToTextFunction,
 -                                                  textToValueFunction));
 - 
 -         return layout;
 -     }
 - 
 -     //==============================================================================
 -     struct DistortionProcessor
 -     {
 -         DistortionProcessor()
 -         {
 -             forEach ([] (dsp::Gain<float>& gain) { gain.setRampDurationSeconds (0.05); },
 -                      distGain,
 -                      compGain);
 - 
 -             lowpass.setType  (dsp::FirstOrderTPTFilterType::lowpass);
 -             highpass.setType (dsp::FirstOrderTPTFilterType::highpass);
 -             mixer.setMixingRule (dsp::DryWetMixingRule::linear);
 -         }
 - 
 -         void prepare (const dsp::ProcessSpec& spec)
 -         {
 -             for (auto& oversampler : oversamplers)
 -                 oversampler.initProcessing (spec.maximumBlockSize);
 - 
 -             prepareAll (spec, lowpass, highpass, distGain, compGain, mixer);
 -         }
 - 
 -         void reset()
 -         {
 -             for (auto& oversampler : oversamplers)
 -                 oversampler.reset();
 - 
 -             resetAll (lowpass, highpass, distGain, compGain, mixer);
 -         }
 - 
 -         float getLatency() const
 -         {
 -             return oversamplers[size_t (currentIndexOversampling)].getLatencyInSamples();
 -         }
 - 
 -         template <typename Context>
 -         void process (Context& context)
 -         {
 -             if (context.isBypassed)
 -                 return;
 - 
 -             const auto& inputBlock = context.getInputBlock();
 - 
 -             mixer.setWetLatency (getLatency());
 -             mixer.pushDrySamples (inputBlock);
 - 
 -             distGain.process (context);
 -             highpass.process (context);
 - 
 -             auto ovBlock = oversamplers[size_t (currentIndexOversampling)].processSamplesUp (inputBlock);
 - 
 -             dsp::ProcessContextReplacing<float> waveshaperContext (ovBlock);
 - 
 -             if (isPositiveAndBelow (currentIndexWaveshaper, waveShapers.size()))
 -             {
 -                 waveShapers[size_t (currentIndexWaveshaper)].process (waveshaperContext);
 - 
 -                 if (currentIndexWaveshaper == 1)
 -                     clipping.process (waveshaperContext);
 - 
 -                 waveshaperContext.getOutputBlock() *= 0.7f;
 -             }
 - 
 -             auto& outputBlock = context.getOutputBlock();
 -             oversamplers[size_t (currentIndexOversampling)].processSamplesDown (outputBlock);
 - 
 -             lowpass.process (context);
 -             compGain.process (context);
 -             mixer.mixWetSamples (outputBlock);
 -         }
 - 
 -         std::array<dsp::Oversampling<float>, 6> oversamplers
 -         { {
 -             { 2, 1, dsp::Oversampling<float>::filterHalfBandPolyphaseIIR, true, false },
 -             { 2, 2, dsp::Oversampling<float>::filterHalfBandPolyphaseIIR, true, false },
 -             { 2, 3, dsp::Oversampling<float>::filterHalfBandPolyphaseIIR, true, false },
 - 
 -             { 2, 1, dsp::Oversampling<float>::filterHalfBandPolyphaseIIR, true, true },
 -             { 2, 2, dsp::Oversampling<float>::filterHalfBandPolyphaseIIR, true, true },
 -             { 2, 3, dsp::Oversampling<float>::filterHalfBandPolyphaseIIR, true, true },
 -         } };
 - 
 -         dsp::FirstOrderTPTFilter<float> lowpass, highpass;
 -         dsp::Gain<float> distGain, compGain;
 -         dsp::DryWetMixer<float> mixer { 10 };
 -         std::array<dsp::WaveShaper<float>, 2> waveShapers { { { std::tanh },
 -                                                               { dsp::FastMathApproximations::tanh } } };
 -         dsp::WaveShaper<float> clipping;
 -         int currentIndexOversampling = 0;
 -         int currentIndexWaveshaper   = 0;
 -     };
 - 
 -     struct MultiBandProcessor
 -     {
 -         MultiBandProcessor()
 -         {
 -             forEach ([] (dsp::Gain<float>& gain) { gain.setRampDurationSeconds (0.05); },
 -                      lowVolume,
 -                      highVolume);
 - 
 -             lowpass .setType (dsp::LinkwitzRileyFilterType::lowpass);
 -             highpass.setType (dsp::LinkwitzRileyFilterType::highpass);
 -         }
 - 
 -         void prepare (const dsp::ProcessSpec& spec)
 -         {
 -             prepareAll (spec, lowpass, highpass, lowVolume, highVolume);
 -             bufferSeparation.setSize (4, int (spec.maximumBlockSize), false, false, true);
 -         }
 - 
 -         void reset()
 -         {
 -             resetAll (lowpass, highpass, lowVolume, highVolume);
 -         }
 - 
 -         template <typename Context>
 -         void process (Context& context)
 -         {
 -             const auto& inputBlock = context.getInputBlock();
 - 
 -             const auto numSamples  = inputBlock.getNumSamples();
 -             const auto numChannels = inputBlock.getNumChannels();
 - 
 -             auto sepBlock = dsp::AudioBlock<float> (bufferSeparation).getSubBlock (0, (size_t) numSamples);
 - 
 -             auto sepLowBlock  = sepBlock.getSubsetChannelBlock (0, (size_t) numChannels);
 -             auto sepHighBlock = sepBlock.getSubsetChannelBlock (2, (size_t) numChannels);
 - 
 -             sepLowBlock .copyFrom (inputBlock);
 -             sepHighBlock.copyFrom (inputBlock);
 - 
 -             auto contextLow = dsp::ProcessContextReplacing<float> (sepLowBlock);
 -             contextLow.isBypassed = context.isBypassed;
 -             lowpass  .process (contextLow);
 -             lowVolume.process (contextLow);
 - 
 -             auto contextHigh = dsp::ProcessContextReplacing<float> (sepHighBlock);
 -             contextHigh.isBypassed = context.isBypassed;
 -             highpass  .process (contextHigh);
 -             highVolume.process (contextHigh);
 - 
 -             if (! context.isBypassed)
 -             {
 -                 sepLowBlock.add (sepHighBlock);
 -                 context.getOutputBlock().copyFrom (sepLowBlock);
 -             }
 -         }
 - 
 -         dsp::LinkwitzRileyFilter<float> lowpass, highpass;
 -         dsp::Gain<float> lowVolume, highVolume;
 -         AudioBuffer<float> bufferSeparation;
 -     };
 - 
 -     struct DirectDelayProcessor
 -     {
 -         DirectDelayProcessor()
 -         {
 -             smoothFilter.setType (dsp::FirstOrderTPTFilterType::lowpass);
 -             mixer.setMixingRule (dsp::DryWetMixingRule::linear);
 -         }
 - 
 -         void prepare (const dsp::ProcessSpec& spec)
 -         {
 -             prepareAll (spec, noInterpolation, linear, lagrange, thiran, smoothFilter, mixer);
 -         }
 - 
 -         void reset()
 -         {
 -             resetAll (noInterpolation, linear, lagrange, thiran, smoothFilter, mixer);
 -         }
 - 
 -         template <typename Context>
 -         void process (Context& context)
 -         {
 -             if (context.isBypassed)
 -                 return;
 - 
 -             const auto& inputBlock  = context.getInputBlock();
 -             const auto& outputBlock = context.getOutputBlock();
 - 
 -             mixer.pushDrySamples (inputBlock);
 - 
 -             const auto numChannels = inputBlock.getNumChannels();
 -             const auto numSamples  = inputBlock.getNumSamples();
 - 
 -             for (size_t channel = 0; channel < numChannels; ++channel)
 -             {
 -                 auto* samplesIn  = inputBlock .getChannelPointer (channel);
 -                 auto* samplesOut = outputBlock.getChannelPointer (channel);
 - 
 -                 for (size_t i = 0; i < numSamples; ++i)
 -                 {
 -                     const auto delay = smoothFilter.processSample (int (channel), delayDirectValue[channel]);
 - 
 -                     samplesOut[i] = [&]
 -                     {
 -                         switch (delayLineDirectType)
 -                         {
 -                             case 0:
 -                                 noInterpolation.pushSample (int (channel), samplesIn[i]);
 -                                 noInterpolation.setDelay ((float) delay);
 -                                 return noInterpolation.popSample (int (channel));
 - 
 -                             case 1:
 -                                 linear.pushSample (int (channel), samplesIn[i]);
 -                                 linear.setDelay ((float) delay);
 -                                 return linear.popSample (int (channel));
 - 
 -                             case 2:
 -                                 lagrange.pushSample (int (channel), samplesIn[i]);
 -                                 lagrange.setDelay ((float) delay);
 -                                 return lagrange.popSample (int (channel));
 - 
 -                             case 3:
 -                                 thiran.pushSample (int (channel), samplesIn[i]);
 -                                 thiran.setDelay ((float) delay);
 -                                 return thiran.popSample (int (channel));
 - 
 -                             default:
 -                                 break;
 -                         }
 - 
 -                         jassertfalse;
 -                         return 0.0f;
 -                     }();
 -                 }
 -             }
 - 
 -             mixer.mixWetSamples (outputBlock);
 -         }
 - 
 -         static constexpr auto directDelayBufferSize = 44100;
 -         dsp::DelayLine<float, dsp::DelayLineInterpolationTypes::None>        noInterpolation { directDelayBufferSize };
 -         dsp::DelayLine<float, dsp::DelayLineInterpolationTypes::Linear>      linear          { directDelayBufferSize };
 -         dsp::DelayLine<float, dsp::DelayLineInterpolationTypes::Lagrange3rd> lagrange        { directDelayBufferSize };
 -         dsp::DelayLine<float, dsp::DelayLineInterpolationTypes::Thiran>      thiran          { directDelayBufferSize };
 - 
 -         // Double precision to avoid some approximation issues
 -         dsp::FirstOrderTPTFilter<double> smoothFilter;
 - 
 -         dsp::DryWetMixer<float> mixer;
 -         std::array<double, 2> delayDirectValue { {} };
 - 
 -         int delayLineDirectType = 1;
 -     };
 - 
 -     struct DelayEffectProcessor
 -     {
 -         DelayEffectProcessor()
 -         {
 -             smoothFilter.setType (dsp::FirstOrderTPTFilterType::lowpass);
 -             lowpass.setType      (dsp::FirstOrderTPTFilterType::lowpass);
 -             mixer.setMixingRule (dsp::DryWetMixingRule::linear);
 -         }
 - 
 -         void prepare (const dsp::ProcessSpec& spec)
 -         {
 -             prepareAll (spec, noInterpolation, linear, lagrange, thiran, smoothFilter, lowpass, mixer);
 - 
 -             for (auto& volume : delayFeedbackVolume)
 -                 volume.reset (spec.sampleRate, 0.05);
 -         }
 - 
 -         void reset()
 -         {
 -             resetAll (noInterpolation, linear, lagrange, thiran, smoothFilter, lowpass, mixer);
 -             std::fill (lastDelayEffectOutput.begin(), lastDelayEffectOutput.end(), 0.0f);
 -         }
 - 
 -         template <typename Context>
 -         void process (Context& context)
 -         {
 -             if (context.isBypassed)
 -                 return;
 - 
 -             const auto& inputBlock  = context.getInputBlock();
 -             const auto& outputBlock = context.getOutputBlock();
 -             const auto numSamples  = inputBlock.getNumSamples();
 -             const auto numChannels = inputBlock.getNumChannels();
 - 
 -             mixer.pushDrySamples (inputBlock);
 - 
 -             for (size_t channel = 0; channel < numChannels; ++channel)
 -             {
 -                 auto* samplesIn  = inputBlock .getChannelPointer (channel);
 -                 auto* samplesOut = outputBlock.getChannelPointer (channel);
 - 
 -                 for (size_t i = 0; i < numSamples; ++i)
 -                 {
 -                     auto input = samplesIn[i] - lastDelayEffectOutput[channel];
 - 
 -                     auto delay = smoothFilter.processSample (int (channel), delayEffectValue[channel]);
 - 
 -                     const auto output = [&]
 -                     {
 -                         switch (delayEffectType)
 -                         {
 -                             case 0:
 -                                 noInterpolation.pushSample (int (channel), input);
 -                                 noInterpolation.setDelay ((float) delay);
 -                                 return noInterpolation.popSample (int (channel));
 - 
 -                             case 1:
 -                                 linear.pushSample (int (channel), input);
 -                                 linear.setDelay ((float) delay);
 -                                 return linear.popSample (int (channel));
 - 
 -                             case 2:
 -                                 lagrange.pushSample (int (channel), input);
 -                                 lagrange.setDelay ((float) delay);
 -                                 return lagrange.popSample (int (channel));
 - 
 -                             case 3:
 -                                 thiran.pushSample (int (channel), input);
 -                                 thiran.setDelay ((float) delay);
 -                                 return thiran.popSample (int (channel));
 - 
 -                             default:
 -                                 break;
 -                         }
 - 
 -                         jassertfalse;
 -                         return 0.0f;
 -                     }();
 - 
 -                     const auto processed = lowpass.processSample (int (channel), output);
 - 
 -                     samplesOut[i] = processed;
 -                     lastDelayEffectOutput[channel] = processed * delayFeedbackVolume[channel].getNextValue();
 -                 }
 -             }
 - 
 -             mixer.mixWetSamples (outputBlock);
 -         }
 - 
 -         static constexpr auto effectDelaySamples = 192000;
 -         dsp::DelayLine<float, dsp::DelayLineInterpolationTypes::None>        noInterpolation { effectDelaySamples };
 -         dsp::DelayLine<float, dsp::DelayLineInterpolationTypes::Linear>      linear          { effectDelaySamples };
 -         dsp::DelayLine<float, dsp::DelayLineInterpolationTypes::Lagrange3rd> lagrange        { effectDelaySamples };
 -         dsp::DelayLine<float, dsp::DelayLineInterpolationTypes::Thiran>      thiran          { effectDelaySamples };
 - 
 -         // Double precision to avoid some approximation issues
 -         dsp::FirstOrderTPTFilter<double> smoothFilter;
 - 
 -         std::array<double, 2> delayEffectValue;
 - 
 -         std::array<LinearSmoothedValue<float>, 2> delayFeedbackVolume;
 -         dsp::FirstOrderTPTFilter<float> lowpass;
 -         dsp::DryWetMixer<float> mixer;
 -         std::array<float, 2> lastDelayEffectOutput;
 - 
 -         int delayEffectType = 1;
 -     };
 - 
 -     using Chain = dsp::ProcessorChain<dsp::NoiseGate<float>,
 -                                       dsp::Gain<float>,
 -                                       DirectDelayProcessor,
 -                                       MultiBandProcessor,
 -                                       dsp::Compressor<float>,
 -                                       dsp::Phaser<float>,
 -                                       dsp::Chorus<float>,
 -                                       DistortionProcessor,
 -                                       dsp::LadderFilter<float>,
 -                                       DelayEffectProcessor,
 -                                       dsp::Limiter<float>,
 -                                       dsp::Gain<float>,
 -                                       dsp::Panner<float>>;
 -     Chain chain;
 - 
 -     // We use this enum to index into the chain above
 -     enum ProcessorIndices
 -     {
 -         noiseGateIndex,
 -         inputGainIndex,
 -         directDelayIndex,
 -         multiBandIndex,
 -         compressorIndex,
 -         phaserIndex,
 -         chorusIndex,
 -         distortionIndex,
 -         ladderIndex,
 -         delayEffectIndex,
 -         limiterIndex,
 -         outputGainIndex,
 -         pannerIndex
 -     };
 - 
 -     //==============================================================================
 -     std::atomic<bool> requiresUpdate { true };
 - 
 -     //==============================================================================
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (DspModulePluginDemo)
 - };
 - 
 - //==============================================================================
 - class DspModulePluginDemoEditor  : public AudioProcessorEditor
 - {
 - public:
 -     explicit DspModulePluginDemoEditor (DspModulePluginDemo& p)
 -         : AudioProcessorEditor (&p),
 -           proc (p)
 -     {
 -         comboEffect.addSectionHeading ("Main");
 -         comboEffect.addItem ("Distortion", TabDistortion);
 -         comboEffect.addItem ("Multi-band", TabMultiBand);
 - 
 -         comboEffect.addSectionHeading ("Dynamics");
 -         comboEffect.addItem ("Compressor", TabCompressor);
 -         comboEffect.addItem ("Noise gate", TabNoiseGate);
 -         comboEffect.addItem ("Limiter", TabLimiter);
 - 
 -         comboEffect.addSectionHeading ("Delay");
 -         comboEffect.addItem ("Delay line direct", TabDelayLineDirect);
 -         comboEffect.addItem ("Delay line effect", TabDelayLineEffect);
 - 
 -         comboEffect.addSectionHeading ("Others");
 -         comboEffect.addItem ("Phaser", TabPhaser);
 -         comboEffect.addItem ("Chorus", TabChorus);
 -         comboEffect.addItem ("Ladder filter", TabLadder);
 - 
 -         comboEffect.setSelectedId (proc.indexTab + 1, dontSendNotification);
 -         comboEffect.onChange = [this]
 -         {
 -             proc.indexTab = comboEffect.getSelectedId() - 1;
 -             updateVisibility();
 -         };
 - 
 -         addAllAndMakeVisible (*this,
 -                               comboEffect,
 -                               labelEffect,
 -                               basicControls,
 -                               distortionControls,
 -                               multibandControls,
 -                               compressorControls,
 -                               noiseGateControls,
 -                               limiterControls,
 -                               directDelayControls,
 -                               delayEffectControls,
 -                               phaserControls,
 -                               chorusControls,
 -                               ladderControls);
 -         labelEffect.setJustificationType (Justification::centredRight);
 -         labelEffect.attachToComponent (&comboEffect, true);
 - 
 -         updateVisibility();
 - 
 -         setSize (800, 430);
 -     }
 - 
 -     //==============================================================================
 -     void paint (Graphics& g) override
 -     {
 -         auto rect = getLocalBounds();
 - 
 -         auto rectTop    = rect.removeFromTop (topSize);
 -         auto rectBottom = rect.removeFromBottom (bottomSize);
 - 
 -         auto rectEffects = rect.removeFromBottom (tabSize);
 -         auto rectChoice  = rect.removeFromBottom (midSize);
 - 
 -         g.setColour (getLookAndFeel().findColour (ResizableWindow::backgroundColourId));
 -         g.fillRect (rect);
 - 
 -         g.setColour (getLookAndFeel().findColour (ResizableWindow::backgroundColourId).brighter (0.2f));
 -         g.fillRect (rectEffects);
 - 
 -         g.setColour (getLookAndFeel().findColour (ResizableWindow::backgroundColourId).darker (0.2f));
 -         g.fillRect (rectTop);
 -         g.fillRect (rectBottom);
 -         g.fillRect (rectChoice);
 - 
 -         g.setColour (Colours::white);
 -         g.setFont (Font (20.0f).italicised().withExtraKerningFactor (0.1f));
 -         g.drawFittedText ("DSP MODULE DEMO", rectTop.reduced (10, 0), Justification::centredLeft, 1);
 -     }
 - 
 -     void resized() override
 -     {
 -         auto rect = getLocalBounds();
 -         rect.removeFromTop (topSize);
 -         rect.removeFromBottom (bottomSize);
 - 
 -         auto rectEffects = rect.removeFromBottom (tabSize);
 -         auto rectChoice  = rect.removeFromBottom (midSize);
 - 
 -         comboEffect.setBounds (rectChoice.withSizeKeepingCentre (200, 24));
 - 
 -         rect.reduce (80, 0);
 -         rectEffects.reduce (20, 0);
 - 
 -         basicControls.setBounds (rect);
 - 
 -         forEach ([&] (Component& comp) { comp.setBounds (rectEffects); },
 -                  distortionControls,
 -                  multibandControls,
 -                  compressorControls,
 -                  noiseGateControls,
 -                  limiterControls,
 -                  directDelayControls,
 -                  delayEffectControls,
 -                  phaserControls,
 -                  chorusControls,
 -                  ladderControls);
 -     }
 - 
 - private:
 -     class AttachedSlider  : public Component
 -     {
 -     public:
 -         AttachedSlider (AudioProcessorValueTreeState& state, StringRef strID)
 -             : label ("", state.getParameter (strID)->name),
 -               attachment (state, strID, slider)
 -         {
 -             addAllAndMakeVisible (*this, slider, label);
 - 
 -             slider.setTextValueSuffix (" " + state.getParameter (strID)->label);
 - 
 -             label.attachToComponent (&slider, false);
 -             label.setJustificationType (Justification::centred);
 -         }
 - 
 -         void resized() override { slider.setBounds (getLocalBounds().reduced (0, 40)); }
 - 
 -     private:
 -         Slider slider { Slider::RotaryVerticalDrag, Slider::TextBoxBelow };
 -         Label label;
 -         AudioProcessorValueTreeState::SliderAttachment attachment;
 -     };
 - 
 -     class AttachedToggle  : public Component
 -     {
 -     public:
 -         AttachedToggle (AudioProcessorValueTreeState& state, StringRef strID)
 -             : toggle (state.getParameter (strID)->name),
 -               attachment (state, strID, toggle)
 -         {
 -             addAndMakeVisible (toggle);
 -         }
 - 
 -         void resized() override { toggle.setBounds (getLocalBounds()); }
 - 
 -     private:
 -         ToggleButton toggle;
 -         AudioProcessorValueTreeState::ButtonAttachment attachment;
 -     };
 - 
 -     class AttachedCombo  : public Component
 -     {
 -     public:
 -         AttachedCombo (AudioProcessorValueTreeState& state, StringRef strID)
 -             : combo (state, strID),
 -               label ("", state.getParameter (strID)->name),
 -               attachment (state, strID, combo)
 -         {
 -             addAllAndMakeVisible (*this, combo, label);
 - 
 -             label.attachToComponent (&combo, false);
 -             label.setJustificationType (Justification::centred);
 -         }
 - 
 -         void resized() override
 -         {
 -             combo.setBounds (getLocalBounds().withSizeKeepingCentre (jmin (getWidth(), 150), 24));
 -         }
 - 
 -     private:
 -         struct ComboWithItems : public ComboBox
 -         {
 -             ComboWithItems (AudioProcessorValueTreeState& state, StringRef strID)
 -             {
 -                 // Adding the list here in the constructor means that the combo
 -                 // is already populated when we construct the attachment below
 -                 addItemList (dynamic_cast<AudioParameterChoice*> (state.getParameter (strID))->choices, 1);
 -             }
 -         };
 - 
 -         ComboWithItems combo;
 -         Label label;
 -         AudioProcessorValueTreeState::ComboBoxAttachment attachment;
 -     };
 - 
 -     //==============================================================================
 -     void updateVisibility()
 -     {
 -         const auto indexEffect = comboEffect.getSelectedId();
 - 
 -         const auto op = [&] (const std::tuple<Component&, int>& tup)
 -         {
 -             Component& comp    = std::get<0> (tup);
 -             const int tabIndex = std::get<1> (tup);
 -             comp.setVisible (tabIndex == indexEffect);
 -         };
 - 
 -         forEach (op,
 -                  std::forward_as_tuple (distortionControls,  TabDistortion),
 -                  std::forward_as_tuple (multibandControls,   TabMultiBand),
 -                  std::forward_as_tuple (compressorControls,  TabCompressor),
 -                  std::forward_as_tuple (noiseGateControls,   TabNoiseGate),
 -                  std::forward_as_tuple (limiterControls,     TabLimiter),
 -                  std::forward_as_tuple (directDelayControls, TabDelayLineDirect),
 -                  std::forward_as_tuple (delayEffectControls, TabDelayLineEffect),
 -                  std::forward_as_tuple (phaserControls,      TabPhaser),
 -                  std::forward_as_tuple (chorusControls,      TabChorus),
 -                  std::forward_as_tuple (ladderControls,      TabLadder));
 -     }
 - 
 -     enum EffectsTabs
 -     {
 -         TabDistortion = 1,
 -         TabMultiBand,
 -         TabCompressor,
 -         TabNoiseGate,
 -         TabLimiter,
 -         TabDelayLineDirect,
 -         TabDelayLineEffect,
 -         TabPhaser,
 -         TabChorus,
 -         TabLadder
 -     };
 - 
 -     //==============================================================================
 -     ComboBox comboEffect;
 -     Label labelEffect { "Audio effect: " };
 - 
 -     struct GetTrackInfo
 -     {
 -         // Combo boxes need a lot of room
 -         Grid::TrackInfo operator() (AttachedCombo&)             const { return 120_px; }
 - 
 -         // Toggles are a bit smaller
 -         Grid::TrackInfo operator() (AttachedToggle&)            const { return 80_px; }
 - 
 -         // Sliders take up as much room as they can
 -         Grid::TrackInfo operator() (AttachedSlider&)            const { return 1_fr; }
 -     };
 - 
 -     template <typename... Components>
 -     static void performLayout (const Rectangle<int>& bounds, Components&... components)
 -     {
 -         Grid grid;
 -         using Track = Grid::TrackInfo;
 - 
 -         grid.autoColumns     = Track (1_fr);
 -         grid.autoRows        = Track (1_fr);
 -         grid.columnGap       = Grid::Px (10);
 -         grid.rowGap          = Grid::Px (0);
 -         grid.autoFlow        = Grid::AutoFlow::column;
 - 
 -         grid.templateColumns = { GetTrackInfo{} (components)... };
 -         grid.items           = { GridItem (components)... };
 - 
 -         grid.performLayout (bounds);
 -     }
 - 
 -     struct BasicControls : public Component
 -     {
 -         explicit BasicControls (AudioProcessorValueTreeState& state)
 -             : pan       (state, ID::pan),
 -               input     (state, ID::inputGain),
 -               output    (state, ID::outputGain)
 -         {
 -             addAllAndMakeVisible (*this, pan, input, output);
 -         }
 - 
 -         void resized() override
 -         {
 -             performLayout (getLocalBounds(), input, output, pan);
 -         }
 - 
 -         AttachedSlider pan, input, output;
 -     };
 - 
 -     struct DistortionControls : public Component
 -     {
 -         explicit DistortionControls (AudioProcessorValueTreeState& state)
 -             : toggle       (state, ID::distortionEnabled),
 -               lowpass      (state, ID::distortionLowpass),
 -               highpass     (state, ID::distortionHighpass),
 -               mix          (state, ID::distortionMix),
 -               gain         (state, ID::distortionInGain),
 -               compv        (state, ID::distortionCompGain),
 -               type         (state, ID::distortionType),
 -               oversampling (state, ID::distortionOversampler)
 -         {
 -             addAllAndMakeVisible (*this, toggle, type, lowpass, highpass, mix, gain, compv, oversampling);
 -         }
 - 
 -         void resized() override
 -         {
 -             performLayout (getLocalBounds(), toggle, type, gain, highpass, lowpass, compv, mix, oversampling);
 -         }
 - 
 -         AttachedToggle toggle;
 -         AttachedSlider lowpass, highpass, mix, gain, compv;
 -         AttachedCombo type, oversampling;
 -     };
 - 
 -     struct MultiBandControls : public Component
 -     {
 -         explicit MultiBandControls (AudioProcessorValueTreeState& state)
 -             : toggle (state, ID::multiBandEnabled),
 -               low    (state, ID::multiBandLowVolume),
 -               high   (state, ID::multiBandHighVolume),
 -               lRFreq (state, ID::multiBandFreq)
 -         {
 -             addAllAndMakeVisible (*this, toggle, low, high, lRFreq);
 -         }
 - 
 -         void resized() override
 -         {
 -             performLayout (getLocalBounds(), toggle, lRFreq, low, high);
 -         }
 - 
 -         AttachedToggle toggle;
 -         AttachedSlider low, high, lRFreq;
 -     };
 - 
 -     struct CompressorControls : public Component
 -     {
 -         explicit CompressorControls (AudioProcessorValueTreeState& state)
 -             : toggle    (state, ID::compressorEnabled),
 -               threshold (state, ID::compressorThreshold),
 -               ratio     (state, ID::compressorRatio),
 -               attack    (state, ID::compressorAttack),
 -               release   (state, ID::compressorRelease)
 -         {
 -             addAllAndMakeVisible (*this, toggle, threshold, ratio, attack, release);
 -         }
 - 
 -         void resized() override
 -         {
 -             performLayout (getLocalBounds(), toggle, threshold, ratio, attack, release);
 -         }
 - 
 -         AttachedToggle toggle;
 -         AttachedSlider threshold, ratio, attack, release;
 -     };
 - 
 -     struct NoiseGateControls : public Component
 -     {
 -         explicit NoiseGateControls (AudioProcessorValueTreeState& state)
 -             : toggle    (state, ID::noiseGateEnabled),
 -               threshold (state, ID::noiseGateThreshold),
 -               ratio     (state, ID::noiseGateRatio),
 -               attack    (state, ID::noiseGateAttack),
 -               release   (state, ID::noiseGateRelease)
 -         {
 -             addAllAndMakeVisible (*this, toggle, threshold, ratio, attack, release);
 -         }
 - 
 -         void resized() override
 -         {
 -             performLayout (getLocalBounds(), toggle, threshold, ratio, attack, release);
 -         }
 - 
 -         AttachedToggle toggle;
 -         AttachedSlider threshold, ratio, attack, release;
 -     };
 - 
 -     struct LimiterControls : public Component
 -     {
 -         explicit LimiterControls (AudioProcessorValueTreeState& state)
 -             : toggle    (state, ID::limiterEnabled),
 -               threshold (state, ID::limiterThreshold),
 -               release   (state, ID::limiterRelease)
 -         {
 -             addAllAndMakeVisible (*this, toggle, threshold, release);
 -         }
 - 
 -         void resized() override
 -         {
 -             performLayout (getLocalBounds(), toggle, threshold, release);
 -         }
 - 
 -         AttachedToggle toggle;
 -         AttachedSlider threshold, release;
 -     };
 - 
 -     struct DirectDelayControls : public Component
 -     {
 -         explicit DirectDelayControls (AudioProcessorValueTreeState& state)
 -             : toggle (state, ID::directDelayEnabled),
 -               type   (state, ID::directDelayType),
 -               delay  (state, ID::directDelayValue),
 -               smooth (state, ID::directDelaySmoothing),
 -               mix    (state, ID::directDelayMix)
 -         {
 -             addAllAndMakeVisible (*this, toggle, type, delay, smooth, mix);
 -         }
 - 
 -         void resized() override
 -         {
 -             performLayout (getLocalBounds(), toggle, type, delay, smooth, mix);
 -         }
 - 
 -         AttachedToggle toggle;
 -         AttachedCombo type;
 -         AttachedSlider delay, smooth, mix;
 -     };
 - 
 -     struct DelayEffectControls : public Component
 -     {
 -         explicit DelayEffectControls (AudioProcessorValueTreeState& state)
 -             : toggle   (state, ID::delayEffectEnabled),
 -               type     (state, ID::delayEffectType),
 -               value    (state, ID::delayEffectValue),
 -               smooth   (state, ID::delayEffectSmoothing),
 -               lowpass  (state, ID::delayEffectLowpass),
 -               feedback (state, ID::delayEffectFeedback),
 -               mix      (state, ID::delayEffectMix)
 -         {
 -             addAllAndMakeVisible (*this, toggle, type, value, smooth, lowpass, feedback, mix);
 -         }
 - 
 -         void resized() override
 -         {
 -             performLayout (getLocalBounds(), toggle, type, value, smooth, lowpass, feedback, mix);
 -         }
 - 
 -         AttachedToggle toggle;
 -         AttachedCombo type;
 -         AttachedSlider value, smooth, lowpass, feedback, mix;
 -     };
 - 
 -     struct PhaserControls : public Component
 -     {
 -         explicit PhaserControls (AudioProcessorValueTreeState& state)
 -             : toggle   (state, ID::phaserEnabled),
 -               rate     (state, ID::phaserRate),
 -               depth    (state, ID::phaserDepth),
 -               centre   (state, ID::phaserCentreFrequency),
 -               feedback (state, ID::phaserFeedback),
 -               mix      (state, ID::phaserMix)
 -         {
 -             addAllAndMakeVisible (*this, toggle, rate, depth, centre, feedback, mix);
 -         }
 - 
 -         void resized() override
 -         {
 -             performLayout (getLocalBounds(), toggle, rate, depth, centre, feedback, mix);
 -         }
 - 
 -         AttachedToggle toggle;
 -         AttachedSlider rate, depth, centre, feedback, mix;
 -     };
 - 
 -     struct ChorusControls : public Component
 -     {
 -         explicit ChorusControls (AudioProcessorValueTreeState& state)
 -             : toggle   (state, ID::chorusEnabled),
 -               rate     (state, ID::chorusRate),
 -               depth    (state, ID::chorusDepth),
 -               centre   (state, ID::chorusCentreDelay),
 -               feedback (state, ID::chorusFeedback),
 -               mix      (state, ID::chorusMix)
 -         {
 -             addAllAndMakeVisible (*this, toggle, rate, depth, centre, feedback, mix);
 -         }
 - 
 -         void resized() override
 -         {
 -             performLayout (getLocalBounds(), toggle, rate, depth, centre, feedback, mix);
 -         }
 - 
 -         AttachedToggle toggle;
 -         AttachedSlider rate, depth, centre, feedback, mix;
 -     };
 - 
 -     struct LadderControls : public Component
 -     {
 -         explicit LadderControls (AudioProcessorValueTreeState& state)
 -             : toggle    (state, ID::ladderEnabled),
 -               mode      (state, ID::ladderMode),
 -               freq      (state, ID::ladderCutoff),
 -               resonance (state, ID::ladderResonance),
 -               drive     (state, ID::ladderDrive)
 -         {
 -             addAllAndMakeVisible (*this, toggle, mode, freq, resonance, drive);
 -         }
 - 
 -         void resized() override
 -         {
 -             performLayout (getLocalBounds(), toggle, mode, freq, resonance, drive);
 -         }
 - 
 -         AttachedToggle toggle;
 -         AttachedCombo mode;
 -         AttachedSlider freq, resonance, drive;
 -     };
 - 
 -     //==============================================================================
 -     static constexpr auto topSize    = 40,
 -                           bottomSize = 40,
 -                           midSize    = 40,
 -                           tabSize    = 155;
 - 
 -     //==============================================================================
 -     DspModulePluginDemo& proc;
 - 
 -     BasicControls       basicControls       { proc.apvts };
 -     DistortionControls  distortionControls  { proc.apvts };
 -     MultiBandControls   multibandControls   { proc.apvts };
 -     CompressorControls  compressorControls  { proc.apvts };
 -     NoiseGateControls   noiseGateControls   { proc.apvts };
 -     LimiterControls     limiterControls     { proc.apvts };
 -     DirectDelayControls directDelayControls { proc.apvts };
 -     DelayEffectControls delayEffectControls { proc.apvts };
 -     PhaserControls      phaserControls      { proc.apvts };
 -     ChorusControls      chorusControls      { proc.apvts };
 -     LadderControls      ladderControls      { proc.apvts };
 - 
 -     //==============================================================================
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (DspModulePluginDemoEditor)
 - };
 - 
 - struct DspModulePluginDemoAudioProcessor  : public DspModulePluginDemo
 - {
 -     AudioProcessorEditor* createEditor() override
 -     {
 -         return new DspModulePluginDemoEditor (*this);
 -     }
 - 
 -     bool hasEditor() const override { return true; }
 - };
 
 
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