The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE 6 technical preview.
  4. Copyright (c) 2020 - Raw Material Software Limited
  5. You may use this code under the terms of the GPL v3
  6. (see www.gnu.org/licenses).
  7. For this technical preview, this file is not subject to commercial licensing.
  8. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  9. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  10. DISCLAIMED.
  11. ==============================================================================
  12. */
  13. #pragma once
  14. #include "MainComponent.h"
  15. //==============================================================================
  16. class SettingsContent : public Component
  17. {
  18. public:
  19. SettingsContent (MainComponent& topLevelComponent)
  20. : innerContent (topLevelComponent)
  21. {
  22. settingsViewport.setViewedComponent (&innerContent, false);
  23. addAndMakeVisible (settingsViewport);
  24. setOpaque (true);
  25. }
  26. void paint (Graphics& g) override
  27. {
  28. g.fillAll (findColour (ResizableWindow::backgroundColourId));
  29. }
  30. void resized() override
  31. {
  32. auto r = getLocalBounds();
  33. auto scrollBarWidth = getLookAndFeel().getDefaultScrollbarWidth();
  34. innerContent.setSize (jmax (r.getWidth() - scrollBarWidth, innerContent.getMinimumWidth()),
  35. jmax (r.getHeight(), innerContent.getMinimumHeight()));
  36. settingsViewport.setBounds (r);
  37. }
  38. private:
  39. Viewport settingsViewport;
  40. //==============================================================================
  41. class InnerContent : public Component,
  42. public ComponentMovementWatcher
  43. {
  44. public:
  45. InnerContent (MainComponent& topLevelComponent)
  46. : ComponentMovementWatcher (this), mainComponent (topLevelComponent)
  47. {
  48. addAndMakeVisible (graphicsTitleLabel);
  49. graphicsTitleLabel.setFont (18.0f);
  50. addAndMakeVisible (audioTitleLabel);
  51. audioTitleLabel.setFont (18.0f);
  52. addLookAndFeels();
  53. addAndMakeVisible (lookAndFeelSelector);
  54. for (int i = 0; i < lookAndFeelNames.size(); ++i)
  55. lookAndFeelSelector.addItem (lookAndFeelNames.getReference (i), i + 1);
  56. lookAndFeelSelector.setSelectedItemIndex (lookAndFeelNames.indexOf ("LookAndFeel_V4 (Dark)"));
  57. lookAndFeelSelector.onChange = [this]
  58. {
  59. auto* lf = lookAndFeels.getUnchecked (lookAndFeelSelector.getSelectedItemIndex());
  60. Desktop::getInstance().setDefaultLookAndFeel (lf);
  61. };
  62. addAndMakeVisible (lookAndFeelLabel);
  63. lookAndFeelLabel.setJustificationType (Justification::centredRight);
  64. lookAndFeelLabel.attachToComponent (&lookAndFeelSelector, true);
  65. addAndMakeVisible (rendererSelector);
  66. rendererSelector.onChange = [this] { mainComponent.setRenderingEngine (rendererSelector.getSelectedItemIndex()); };
  67. addAndMakeVisible (rendererLabel);
  68. rendererLabel.setJustificationType (Justification::centredRight);
  69. rendererLabel.attachToComponent (&rendererSelector, true);
  70. audioSettings.reset (new AudioDeviceSelectorComponent (getSharedAudioDeviceManager(),
  71. 0, 256, 0, 256, true, true, true, false));
  72. addAndMakeVisible (audioSettings.get());
  73. audioSettings->setItemHeight (itemHeight);
  74. setOpaque (true);
  75. }
  76. void paint (Graphics& g) override
  77. {
  78. g.fillAll (findColour (ResizableWindow::backgroundColourId).contrasting (0.2f));
  79. }
  80. void resized() override
  81. {
  82. auto bounds = getLocalBounds();
  83. auto space = itemHeight / 4;
  84. graphicsTitleLabel.setBounds (bounds.removeFromTop (30));
  85. bounds.removeFromTop (space);
  86. auto xPos = bounds.getX() + (bounds.getWidth() * 0.35f);
  87. auto width = bounds.getWidth() * 0.6f;
  88. lookAndFeelSelector.setBounds (bounds.removeFromTop (itemHeight).withWidth ((int) width).withX ((int) xPos));
  89. bounds.removeFromTop (space);
  90. rendererSelector.setBounds (bounds.removeFromTop (itemHeight).withWidth ((int) width).withX ((int) xPos));
  91. bounds.removeFromTop (space);
  92. audioTitleLabel.setBounds (bounds.removeFromTop (30));
  93. bounds.removeFromTop (space);
  94. audioSettings->setBounds (bounds);
  95. }
  96. //==============================================================================
  97. int getMinimumHeight() const noexcept { return 550; }
  98. int getMinimumWidth() const noexcept { return 350; }
  99. private:
  100. MainComponent& mainComponent;
  101. ComponentPeer* peer = nullptr;
  102. const int itemHeight = 30;
  103. Label graphicsTitleLabel { {}, "Graphics" },
  104. audioTitleLabel { {}, "Audio" },
  105. lookAndFeelLabel { {}, "LookAndFeel:" },
  106. rendererLabel { {}, "Renderer:" };
  107. ComboBox lookAndFeelSelector, rendererSelector;
  108. StringArray lookAndFeelNames;
  109. OwnedArray<LookAndFeel> lookAndFeels;
  110. std::unique_ptr<AudioDeviceSelectorComponent> audioSettings;
  111. //==============================================================================
  112. void refreshRenderingEngineSelector()
  113. {
  114. StringArray renderingEngines (mainComponent.getRenderingEngines());
  115. rendererSelector.clear (NotificationType::dontSendNotification);
  116. for (int i = 0; i < renderingEngines.size(); ++i)
  117. rendererSelector.addItem (renderingEngines.getReference (i), i + 1);
  118. rendererSelector.setSelectedItemIndex (mainComponent.getCurrentRenderingEngine());
  119. }
  120. //==============================================================================
  121. void componentMovedOrResized (bool, bool) override {}
  122. using ComponentListener::componentMovedOrResized;
  123. void componentVisibilityChanged() override {}
  124. using ComponentListener::componentVisibilityChanged;
  125. void componentPeerChanged() override
  126. {
  127. auto* newPeer = getPeer();
  128. if (peer != newPeer)
  129. {
  130. peer = newPeer;
  131. if (peer != nullptr)
  132. refreshRenderingEngineSelector();
  133. }
  134. }
  135. //==============================================================================
  136. void addLookAndFeels()
  137. {
  138. lookAndFeelNames.addArray ({ "LookAndFeel_V1", "LookAndFeel_V2", "LookAndFeel_V3",
  139. "LookAndFeel_V4 (Dark)", "LookAndFeel_V4 (Midnight)",
  140. "LookAndFeel_V4 (Grey)", "LookAndFeel_V4 (Light)" });
  141. lookAndFeels.add (new LookAndFeel_V1());
  142. lookAndFeels.add (new LookAndFeel_V2());
  143. lookAndFeels.add (new LookAndFeel_V3());
  144. lookAndFeels.add (new LookAndFeel_V4 (LookAndFeel_V4::getDarkColourScheme()));
  145. lookAndFeels.add (new LookAndFeel_V4 (LookAndFeel_V4::getMidnightColourScheme()));
  146. lookAndFeels.add (new LookAndFeel_V4 (LookAndFeel_V4::getGreyColourScheme()));
  147. lookAndFeels.add (new LookAndFeel_V4 (LookAndFeel_V4::getLightColourScheme()));
  148. }
  149. };
  150. InnerContent innerContent;
  151. };