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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2013 - Raw Material Software Ltd.
 - 
 -    Permission is granted to use this software under the terms of either:
 -    a) the GPL v2 (or any later version)
 -    b) the Affero GPL v3
 - 
 -    Details of these licenses can be found at: www.gnu.org/licenses
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -    ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.juce.com for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - #ifndef JUCE_OPENGL_H_INCLUDED
 - #define JUCE_OPENGL_H_INCLUDED
 - 
 - #include "../juce_gui_extra/juce_gui_extra.h"
 - 
 - #undef JUCE_OPENGL
 - #define JUCE_OPENGL 1
 - 
 - #if JUCE_IOS || JUCE_ANDROID
 -  #define JUCE_OPENGL_ES 1
 -  #define JUCE_USE_OPENGL_FIXED_FUNCTION 0
 - #endif
 - 
 - #if JUCE_WINDOWS
 -  #ifndef APIENTRY
 -   #define APIENTRY __stdcall
 -   #define CLEAR_TEMP_APIENTRY 1
 -  #endif
 -  #ifndef WINGDIAPI
 -   #define WINGDIAPI __declspec(dllimport)
 -   #define CLEAR_TEMP_WINGDIAPI 1
 -  #endif
 -  #include <gl/GL.h>
 -  #ifdef CLEAR_TEMP_WINGDIAPI
 -   #undef WINGDIAPI
 -   #undef CLEAR_TEMP_WINGDIAPI
 -  #endif
 -  #ifdef CLEAR_TEMP_APIENTRY
 -   #undef APIENTRY
 -   #undef CLEAR_TEMP_APIENTRY
 -  #endif
 - #elif JUCE_LINUX
 -  #include <GL/gl.h>
 -  #undef KeyPress
 - #elif JUCE_IOS
 -  #include <OpenGLES/ES2/gl.h>
 - #elif JUCE_MAC
 -  #include <OpenGL/gl.h>
 -  #include "OpenGL/glext.h"
 - #elif JUCE_ANDROID
 -  #include <GLES2/gl2.h>
 - #endif
 - 
 - #if ! defined (JUCE_USE_OPENGL_SHADERS)
 -  #define JUCE_USE_OPENGL_SHADERS 1
 - #endif
 - 
 - #ifndef JUCE_USE_OPENGL_FIXED_FUNCTION
 -  #define JUCE_USE_OPENGL_FIXED_FUNCTION 1
 - #endif
 - 
 - //=============================================================================
 - namespace juce
 - {
 - 
 - class OpenGLTexture;
 - class OpenGLFrameBuffer;
 - 
 - #include "native/juce_MissingGLDefinitions.h"
 - #include "opengl/juce_OpenGLHelpers.h"
 - #include "opengl/juce_Quaternion.h"
 - #include "opengl/juce_Matrix3D.h"
 - #include "opengl/juce_Draggable3DOrientation.h"
 - #include "opengl/juce_OpenGLPixelFormat.h"
 - #include "native/juce_OpenGLExtensions.h"
 - #include "opengl/juce_OpenGLRenderer.h"
 - #include "opengl/juce_OpenGLContext.h"
 - #include "opengl/juce_OpenGLFrameBuffer.h"
 - #include "opengl/juce_OpenGLGraphicsContext.h"
 - #include "opengl/juce_OpenGLHelpers.h"
 - #include "opengl/juce_OpenGLImage.h"
 - #include "opengl/juce_OpenGLRenderer.h"
 - #include "opengl/juce_OpenGLShaderProgram.h"
 - #include "opengl/juce_OpenGLTexture.h"
 - #include "opengl/juce_Vector3D.h"
 - 
 - }
 - 
 - #endif   // JUCE_OPENGL_H_INCLUDED
 
 
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