|  | /*
  ==============================================================================
   This file is part of the juce_core module of the JUCE library.
   Copyright (c) 2016 - ROLI Ltd.
   Permission to use, copy, modify, and/or distribute this software for any purpose with
   or without fee is hereby granted, provided that the above copyright notice and this
   permission notice appear in all copies.
   THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH REGARD
   TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS. IN
   NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL
   DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER
   IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
   CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
   ------------------------------------------------------------------------------
   NOTE! This permissive ISC license applies ONLY to files within the juce_core module!
   All other JUCE modules are covered by a dual GPL/commercial license, so if you are
   using any other modules, be sure to check that you also comply with their license.
   For more details, visit www.juce.com
  ==============================================================================
*/
#ifndef MAINCOMPONENT_H_INCLUDED
#define MAINCOMPONENT_H_INCLUDED
#include "../JuceLibraryCode/JuceHeader.h"
#include <mutex>
//==============================================================================
class MainContentComponent   : public AudioAppComponent,
                               private Timer
{
public:
    //==========================================================================
    MainContentComponent()
    {
        setSize (400, 400);
        setAudioChannels (0, 2);
        initGui();
        Desktop::getInstance().setScreenSaverEnabled (false);
        startTimer (1000);
    }
    ~MainContentComponent()
    {
        shutdownAudio();
    }
    //==========================================================================
    void prepareToPlay (int bufferSize, double sampleRate) override
    {
        currentSampleRate = sampleRate;
        allocateBuffers (bufferSize);
        printHeader();
    }
    void releaseResources() override
    {
        a.clear();
        b.clear();
        c.clear();
        currentSampleRate = 0.0;
    }
    //==========================================================================
    void getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill) override
    {
        const double startTimeMs = getPreciseTimeMs();
        AudioBuffer<float>& outputAudio = *bufferToFill.buffer;
        std::size_t bufferSize = (std::size_t) outputAudio.getNumSamples();
        initialiseBuffers (bufferToFill, bufferSize);
        for (int ch = 0; ch < outputAudio.getNumChannels(); ++ch)
            crunchSomeNumbers (outputAudio.getWritePointer (ch), bufferSize, numLoopIterationsPerCallback);
        std::lock_guard<std::mutex> lock (metricMutex);
        double endTimeMs = getPreciseTimeMs();
        addCallbackMetrics (startTimeMs, endTimeMs);
    }
    //==========================================================================
    void addCallbackMetrics (double startTimeMs, double endTimeMs)
    {
        double runtimeMs = endTimeMs - startTimeMs;
        audioCallbackRuntimeMs.addValue (runtimeMs);
        if (runtimeMs > getPhysicalTimeLimitMs())
            numCallbacksOverPhysicalTimeLimit++;
        if (lastCallbackStartTimeMs > 0.0)
        {
            double gapMs = startTimeMs - lastCallbackStartTimeMs;
            audioCallbackGapMs.addValue (gapMs);
            if (gapMs > 1.5 * getPhysicalTimeLimitMs())
                numLateCallbacks++;
        }
        lastCallbackStartTimeMs = startTimeMs;
    }
    //==========================================================================
    void paint (Graphics& g) override
    {
        g.fillAll (Colours::black);
        g.setFont (Font (16.0f));
        g.setColour (Colours::white);
        g.drawText ("loop iterations / audio callback",
                    getLocalBounds().withY (loopIterationsSlider.getHeight()), Justification::centred, true);
    }
    //==========================================================================
    void resized() override
    {
        loopIterationsSlider.setBounds (getLocalBounds().withSizeKeepingCentre (proportionOfWidth (0.9f), 50));
    }
private:
    //==========================================================================
    void initGui()
    {
        loopIterationsSlider.setSliderStyle (Slider::LinearBar);
        loopIterationsSlider.setRange (0, 30000, 250);
        loopIterationsSlider.setValue (15000);
        loopIterationsSlider.setColour (Slider::thumbColourId, Colours::white);
        loopIterationsSlider.setColour (Slider::textBoxTextColourId, Colours::grey);
        updateNumLoopIterationsPerCallback();
        addAndMakeVisible (loopIterationsSlider);
    }
    //==========================================================================
    void allocateBuffers (int bufferSize)
    {
        a.resize (bufferSize);
        b.resize (bufferSize);
        c.resize (bufferSize);
    }
    //==========================================================================
    void initialiseBuffers (const AudioSourceChannelInfo& bufferToFill, std::size_t bufferSize)
    {
        if (bufferSize != a.size())
        {
            jassertfalse;
            Logger::writeToLog ("WARNING: Unexpected buffer size received."
                                "expected: " + String (a.size()) +
                                ", actual: " + String (bufferSize));
            if (bufferSize > a.size())
                Logger::writeToLog ("WARNING: Need to allocate larger buffers on audio thread!");
            allocateBuffers (bufferSize);
        }
        bufferToFill.clearActiveBufferRegion();
        std::fill (a.begin(), a.end(), 0.09f);
        std::fill (b.begin(), b.end(), 0.1f );
        std::fill (c.begin(), c.end(), 0.11f);
    }
    //==========================================================================
    void crunchSomeNumbers (float* outBuffer, std::size_t bufferSize, int numIterations) noexcept
    {
        jassert (a.size() == bufferSize && b.size() == bufferSize && c.size() == bufferSize);
        for (int i = 0; i < numIterations; ++i)
        {
            FloatVectorOperations::multiply (c.data(), a.data(), b.data(), bufferSize);
            FloatVectorOperations::addWithMultiply (outBuffer, b.data(), c.data(), bufferSize);
        }
    }
    //==========================================================================
    void timerCallback() override
    {
        printAndResetPerformanceMetrics();
    }
    //==========================================================================
    void printHeader() const
    {
        Logger::writeToLog ("buffer size = " + String (a.size()) + " samples");
        Logger::writeToLog ("sample rate = " + String (currentSampleRate) + " Hz");
        Logger::writeToLog ("physical time limit / callback = " + String (getPhysicalTimeLimitMs() )+ " ms");
        Logger::writeToLog ("");
        Logger::writeToLog ("         | callback exec time / physLimit   | callback time gap / physLimit    | callback counters        ");
        Logger::writeToLog ("numLoops | avg     min     max     stddev   | avg     min     max     stddev   | called  late    >limit   ");
        Logger::writeToLog ("-----    | -----   -----   -----   -----    | -----   -----   -----   -----    | ---     ---     ---      ");
    }
    //==========================================================================
    void printAndResetPerformanceMetrics()
    {
        std::unique_lock<std::mutex> lock (metricMutex);
        auto runtimeMetric = audioCallbackRuntimeMs;
        auto gapMetric = audioCallbackGapMs;
        auto late = numLateCallbacks;
        auto overLimit = numCallbacksOverPhysicalTimeLimit;
        resetPerformanceMetrics();
        updateNumLoopIterationsPerCallback();
        lock.unlock();
        Logger::writeToLog (String (numLoopIterationsPerCallback).paddedRight (' ', 8) + " | "
                            + getPercentFormattedMetricString (runtimeMetric) + " | "
                            + getPercentFormattedMetricString (gapMetric) + " | "
                            + String (runtimeMetric.getCount()).paddedRight (' ', 8)
                            + String (late).paddedRight (' ', 8)
                            + String (overLimit).paddedRight (' ', 8) + " | ");
    }
    //==========================================================================
    String getPercentFormattedMetricString (const StatisticsAccumulator<double> metric) const
    {
        auto physTimeLimit = getPhysicalTimeLimitMs();
        return (String (100.0 * metric.getAverage()  / physTimeLimit, 1) + "%").paddedRight (' ', 8)
             + (String (100.0 * metric.getMinValue() / physTimeLimit, 1) + "%").paddedRight (' ', 8)
             + (String (100.0 * metric.getMaxValue() / physTimeLimit, 1) + "%").paddedRight (' ', 8)
             + String (metric.getStandardDeviation(), 3).paddedRight (' ', 8);
    }
    //==========================================================================
    void resetPerformanceMetrics()
    {
        audioCallbackRuntimeMs.reset();
        audioCallbackGapMs.reset();
        numLateCallbacks = 0;
        numCallbacksOverPhysicalTimeLimit = 0;
    }
    //==========================================================================
    void updateNumLoopIterationsPerCallback()
    {
        numLoopIterationsPerCallback = (int) loopIterationsSlider.getValue();
    }
    //==========================================================================
    static double getPreciseTimeMs() noexcept
    {
        return 1000.0 * Time::getHighResolutionTicks() / (double) Time::getHighResolutionTicksPerSecond();
    }
    //==========================================================================
    double getPhysicalTimeLimitMs() const noexcept
    {
        return 1000.0 * a.size() / currentSampleRate;
    }
    //==========================================================================
    std::vector<float> a, b, c; // must always be of size == current bufferSize
    double currentSampleRate = 0.0;
    StatisticsAccumulator<double> audioCallbackRuntimeMs;
    StatisticsAccumulator<double> audioCallbackGapMs;
    double lastCallbackStartTimeMs = 0.0;
    int numLateCallbacks = 0;
    int numCallbacksOverPhysicalTimeLimit = 0;
    int numLoopIterationsPerCallback;
    Slider loopIterationsSlider;
    std::mutex metricMutex;
    //==========================================================================
    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainContentComponent)
};
// (This function is called by the app startup code to create our main component)
Component* createMainContentComponent()     { return new MainContentComponent(); }
#endif  // MAINCOMPONENT_H_INCLUDED
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