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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library - "Jules' Utility Class Extensions"
 -    Copyright 2004-11 by Raw Material Software Ltd.
 - 
 -   ------------------------------------------------------------------------------
 - 
 -    JUCE can be redistributed and/or modified under the terms of the GNU General
 -    Public License (Version 2), as published by the Free Software Foundation.
 -    A copy of the license is included in the JUCE distribution, or can be found
 -    online at www.gnu.org/licenses.
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -   ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.rawmaterialsoftware.com/juce for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - #ifndef __JUCE_LOWLEVELGRAPHICSCONTEXT_JUCEHEADER__
 - #define __JUCE_LOWLEVELGRAPHICSCONTEXT_JUCEHEADER__
 - 
 - #include "../images/juce_Image.h"
 - #include "../geometry/juce_Path.h"
 - #include "../geometry/juce_RectangleList.h"
 - #include "../colour/juce_ColourGradient.h"
 - #include "../colour/juce_FillType.h"
 - class AttributedString;
 - 
 - //==============================================================================
 - /**
 -     Interface class for graphics context objects, used internally by the Graphics class.
 - 
 -     Users are not supposed to create instances of this class directly - do your drawing
 -     via the Graphics object instead.
 - 
 -     It's a base class for different types of graphics context, that may perform software-based
 -     or OS-accelerated rendering.
 - 
 -     E.g. the LowLevelGraphicsSoftwareRenderer renders onto an image in memory, but other
 -     subclasses could render directly to a windows HDC, a Quartz context, or an OpenGL
 -     context.
 - */
 - class JUCE_API  LowLevelGraphicsContext
 - {
 - protected:
 -     //==============================================================================
 -     LowLevelGraphicsContext();
 - 
 - public:
 -     virtual ~LowLevelGraphicsContext();
 - 
 -     /** Returns true if this device is vector-based, e.g. a printer. */
 -     virtual bool isVectorDevice() const = 0;
 - 
 -     //==============================================================================
 -     /** Moves the origin to a new position.
 - 
 -         The co-ords are relative to the current origin, and indicate the new position
 -         of (0, 0).
 -     */
 -     virtual void setOrigin (int x, int y) = 0;
 -     virtual void addTransform (const AffineTransform& transform) = 0;
 -     virtual float getScaleFactor() = 0;
 - 
 -     virtual bool clipToRectangle (const Rectangle<int>& r) = 0;
 -     virtual bool clipToRectangleList (const RectangleList& clipRegion) = 0;
 -     virtual void excludeClipRectangle (const Rectangle<int>& r) = 0;
 -     virtual void clipToPath (const Path& path, const AffineTransform& transform) = 0;
 -     virtual void clipToImageAlpha (const Image& sourceImage, const AffineTransform& transform) = 0;
 - 
 -     virtual bool clipRegionIntersects (const Rectangle<int>& r) = 0;
 -     virtual Rectangle<int> getClipBounds() const = 0;
 -     virtual bool isClipEmpty() const = 0;
 - 
 -     virtual void saveState() = 0;
 -     virtual void restoreState() = 0;
 - 
 -     virtual void beginTransparencyLayer (float opacity) = 0;
 -     virtual void endTransparencyLayer() = 0;
 - 
 -     //==============================================================================
 -     virtual void setFill (const FillType& fillType) = 0;
 -     virtual void setOpacity (float newOpacity) = 0;
 -     virtual void setInterpolationQuality (Graphics::ResamplingQuality quality) = 0;
 - 
 -     //==============================================================================
 -     virtual void fillRect (const Rectangle<int>& r, bool replaceExistingContents) = 0;
 -     virtual void fillPath (const Path& path, const AffineTransform& transform) = 0;
 - 
 -     virtual void drawImage (const Image& sourceImage, const AffineTransform& transform) = 0;
 - 
 -     virtual void drawLine (const Line <float>& line) = 0;
 -     virtual void drawVerticalLine (int x, float top, float bottom) = 0;
 -     virtual void drawHorizontalLine (int y, float left, float right) = 0;
 - 
 -     virtual void setFont (const Font& newFont) = 0;
 -     virtual const Font& getFont() = 0;
 -     virtual void drawGlyph (int glyphNumber, const AffineTransform& transform) = 0;
 -     virtual bool drawTextLayout (const AttributedString&, const Rectangle<float>&)  { return false; }
 - };
 - 
 - 
 - #endif   // __JUCE_LOWLEVELGRAPHICSCONTEXT_JUCEHEADER__
 
 
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