|
- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2020 - Raw Material Software Limited
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- By using JUCE, you agree to the terms of both the JUCE 6 End-User License
- Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
-
- End User License Agreement: www.juce.com/juce-6-licence
- Privacy Policy: www.juce.com/juce-privacy-policy
-
- Or: You may also use this code under the terms of the GPL v3 (see
- www.gnu.org/licenses).
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- //==============================================================================
- /**
- An OSC message sender.
-
- An OSCSender object can connect to a network port. It then can send OSC
- messages and bundles to a specified host over an UDP socket.
-
- @tags{OSC}
- */
- class JUCE_API OSCSender
- {
- public:
- //==============================================================================
- /** Constructs a new OSCSender. */
- OSCSender();
-
- /** Destructor. */
- ~OSCSender();
-
- //==============================================================================
- /** Connects to a datagram socket and prepares the socket for sending OSC
- packets to the specified target.
-
- Note: The operating system will choose which specific network adapter(s)
- to bind your socket to, and which local port to use for the sender.
-
- @param targetHostName The remote host to which messages will be send.
- @param targetPortNumber The remote UDP port number on which the host will
- receive the messages.
-
- @returns true if the connection was successful; false otherwise.
- @see send, disconnect.
- */
- bool connect (const String& targetHostName, int targetPortNumber);
-
- /** Uses an existing datagram socket for sending OSC packets to the specified target.
-
- @param socket An existing datagram socket. Make sure this doesn't
- get deleted while this class is still using it!
- @param targetHostName The remote host to which messages will be send.
- @param targetPortNumber The remote UDP port number on which the host will
- receive the messages.
-
- @returns true if the connection was successful; false otherwise.
- @see connect, send, disconnect.
- */
- bool connectToSocket (DatagramSocket& socket, const String& targetHostName, int targetPortNumber);
-
- //==============================================================================
- /** Disconnects from the currently used UDP port.
- @returns true if the disconnection was successful; false otherwise.
- @see connect.
- */
- bool disconnect();
-
- //==============================================================================
- /** Sends an OSC message to the target.
- @param message The OSC message to send.
- @returns true if the operation was successful.
- */
- bool send (const OSCMessage& message);
-
- /** Send an OSC bundle to the target.
- @param bundle The OSC bundle to send.
- @returns true if the operation was successful.
- */
- bool send (const OSCBundle& bundle);
-
- /** Sends an OSC message to a specific IP address and port.
- This overrides the address and port that was originally set for this sender.
- @param targetIPAddress The IP address to send to
- @param targetPortNumber The target port number
- @param message The OSC message to send.
- @returns true if the operation was successful.
- */
- bool sendToIPAddress (const String& targetIPAddress, int targetPortNumber,
- const OSCMessage& message);
-
- /** Sends an OSC bundle to a specific IP address and port.
- This overrides the address and port that was originally set for this sender.
- @param targetIPAddress The IP address to send to
- @param targetPortNumber The target port number
- @param bundle The OSC bundle to send.
- @returns true if the operation was successful.
- */
- bool sendToIPAddress (const String& targetIPAddress, int targetPortNumber,
- const OSCBundle& bundle);
-
- /** Creates a new OSC message with the specified address pattern and list
- of arguments, and sends it to the target.
-
- @param address The OSC address pattern of the message
- (you can use a string literal here).
- @param args The list of arguments for the message.
- */
- template <typename... Args>
- bool send (const OSCAddressPattern& address, Args&&... args);
-
- /** Creates a new OSC message with the specified address pattern and list
- of arguments, and sends it to the target.
-
- @param targetIPAddress The IP address to send to
- @param targetPortNumber The target port number
- @param address The OSC address pattern of the message
- (you can use a string literal here).
- @param args The list of arguments for the message.
- */
- template <typename... Args>
- bool sendToIPAddress (const String& targetIPAddress, int targetPortNumber,
- const OSCAddressPattern& address, Args&&... args);
-
- private:
- //==============================================================================
- struct Pimpl;
- std::unique_ptr<Pimpl> pimpl;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (OSCSender)
- };
-
-
- //==============================================================================
- template <typename... Args>
- bool OSCSender::send (const OSCAddressPattern& address, Args&&... args)
- {
- return send (OSCMessage (address, std::forward<Args> (args)...));
- }
-
- template <typename... Args>
- bool OSCSender::sendToIPAddress (const String& targetIPAddress, int targetPortNumber,
- const OSCAddressPattern& address, Args&&... args)
- {
- return sendToIPAddress (targetIPAddress, targetPortNumber, OSCMessage (address, std::forward<Args> (args)...));
- }
-
- } // namespace juce
|