The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2020 - Raw Material Software Limited
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 6 End-User License
  8. Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
  9. End User License Agreement: www.juce.com/juce-6-licence
  10. Privacy Policy: www.juce.com/juce-privacy-policy
  11. Or: You may also use this code under the terms of the GPL v3 (see
  12. www.gnu.org/licenses).
  13. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  14. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  15. DISCLAIMED.
  16. ==============================================================================
  17. */
  18. namespace juce
  19. {
  20. class DropShadower::ShadowWindow : public Component
  21. {
  22. public:
  23. ShadowWindow (Component* comp, const DropShadow& ds)
  24. : target (comp), shadow (ds)
  25. {
  26. setVisible (true);
  27. setAccessible (false);
  28. setInterceptsMouseClicks (false, false);
  29. if (comp->isOnDesktop())
  30. {
  31. setSize (1, 1); // to keep the OS happy by not having zero-size windows
  32. addToDesktop (ComponentPeer::windowIgnoresMouseClicks
  33. | ComponentPeer::windowIsTemporary
  34. | ComponentPeer::windowIgnoresKeyPresses);
  35. }
  36. else if (Component* const parent = comp->getParentComponent())
  37. {
  38. parent->addChildComponent (this);
  39. }
  40. }
  41. void paint (Graphics& g) override
  42. {
  43. if (Component* c = target)
  44. shadow.drawForRectangle (g, getLocalArea (c, c->getLocalBounds()));
  45. }
  46. void resized() override
  47. {
  48. repaint(); // (needed for correct repainting)
  49. }
  50. float getDesktopScaleFactor() const override
  51. {
  52. if (target != nullptr)
  53. return target->getDesktopScaleFactor();
  54. return Component::getDesktopScaleFactor();
  55. }
  56. private:
  57. WeakReference<Component> target;
  58. DropShadow shadow;
  59. JUCE_DECLARE_NON_COPYABLE (ShadowWindow)
  60. };
  61. class DropShadower::ParentVisibilityChangedListener : public ComponentListener,
  62. private Timer
  63. {
  64. public:
  65. ParentVisibilityChangedListener (Component& r, ComponentListener& l)
  66. : root (&r), listener (&l)
  67. {
  68. if (auto* firstParent = root->getParentComponent())
  69. updateParentHierarchy (firstParent);
  70. if ((SystemStats::getOperatingSystemType() & SystemStats::Windows) != 0)
  71. {
  72. isOnVirtualDesktop = isWindowOnCurrentVirtualDesktop (root->getWindowHandle());
  73. startTimerHz (5);
  74. }
  75. }
  76. ~ParentVisibilityChangedListener() override
  77. {
  78. for (auto& compEntry : observedComponents)
  79. if (auto* comp = compEntry.get())
  80. comp->removeComponentListener (this);
  81. }
  82. void componentVisibilityChanged (Component&) override
  83. {
  84. listener->componentVisibilityChanged (*root);
  85. }
  86. void componentParentHierarchyChanged (Component& component) override
  87. {
  88. if (root == &component)
  89. if (auto* firstParent = root->getParentComponent())
  90. updateParentHierarchy (firstParent);
  91. }
  92. bool isWindowOnVirtualDesktop() const noexcept { return isOnVirtualDesktop; }
  93. private:
  94. class ComponentWithWeakReference
  95. {
  96. public:
  97. explicit ComponentWithWeakReference (Component& c)
  98. : ptr (&c), ref (&c) {}
  99. Component* get() const { return ref.get(); }
  100. bool operator< (const ComponentWithWeakReference& other) const { return ptr < other.ptr; }
  101. private:
  102. Component* ptr;
  103. WeakReference<Component> ref;
  104. };
  105. void updateParentHierarchy (Component* rootComponent)
  106. {
  107. const auto lastSeenComponents = std::exchange (observedComponents, [&]
  108. {
  109. std::set<ComponentWithWeakReference> result;
  110. for (auto node = rootComponent; node != nullptr; node = node->getParentComponent())
  111. result.emplace (*node);
  112. return result;
  113. }());
  114. const auto withDifference = [] (const auto& rangeA, const auto& rangeB, auto&& callback)
  115. {
  116. std::vector<ComponentWithWeakReference> result;
  117. std::set_difference (rangeA.begin(), rangeA.end(), rangeB.begin(), rangeB.end(), std::back_inserter (result));
  118. for (const auto& item : result)
  119. if (auto* c = item.get())
  120. callback (*c);
  121. };
  122. withDifference (lastSeenComponents, observedComponents, [this] (auto& comp) { comp.removeComponentListener (this); });
  123. withDifference (observedComponents, lastSeenComponents, [this] (auto& comp) { comp.addComponentListener (this); });
  124. }
  125. void timerCallback() override
  126. {
  127. WeakReference<DropShadower> deletionChecker { static_cast<DropShadower*> (listener) };
  128. const auto wasOnVirtualDesktop = std::exchange (isOnVirtualDesktop,
  129. isWindowOnCurrentVirtualDesktop (root->getWindowHandle()));
  130. // on Windows, isWindowOnCurrentVirtualDesktop() may cause synchronous messages to be dispatched
  131. // to the HWND so we need to check if the shadower is still valid after calling
  132. if (deletionChecker == nullptr)
  133. return;
  134. if (isOnVirtualDesktop != wasOnVirtualDesktop)
  135. listener->componentVisibilityChanged (*root);
  136. }
  137. Component* root = nullptr;
  138. ComponentListener* listener = nullptr;
  139. std::set<ComponentWithWeakReference> observedComponents;
  140. bool isOnVirtualDesktop = true;
  141. JUCE_DECLARE_NON_COPYABLE (ParentVisibilityChangedListener)
  142. JUCE_DECLARE_NON_MOVEABLE (ParentVisibilityChangedListener)
  143. };
  144. //==============================================================================
  145. DropShadower::DropShadower (const DropShadow& ds) : shadow (ds) {}
  146. DropShadower::~DropShadower()
  147. {
  148. if (owner != nullptr)
  149. {
  150. owner->removeComponentListener (this);
  151. owner = nullptr;
  152. }
  153. updateParent();
  154. const ScopedValueSetter<bool> setter (reentrant, true);
  155. shadowWindows.clear();
  156. }
  157. void DropShadower::setOwner (Component* componentToFollow)
  158. {
  159. if (componentToFollow != owner)
  160. {
  161. if (owner != nullptr)
  162. owner->removeComponentListener (this);
  163. // (the component can't be null)
  164. jassert (componentToFollow != nullptr);
  165. owner = componentToFollow;
  166. jassert (owner != nullptr);
  167. updateParent();
  168. owner->addComponentListener (this);
  169. // The visibility of `owner` is transitively affected by the visibility of its parents. Thus we need to trigger the
  170. // componentVisibilityChanged() event in case it changes for any of the parents.
  171. visibilityChangedListener = std::make_unique<ParentVisibilityChangedListener> (*owner,
  172. static_cast<ComponentListener&> (*this));
  173. updateShadows();
  174. }
  175. }
  176. void DropShadower::updateParent()
  177. {
  178. if (Component* p = lastParentComp)
  179. p->removeComponentListener (this);
  180. lastParentComp = owner != nullptr ? owner->getParentComponent() : nullptr;
  181. if (Component* p = lastParentComp)
  182. p->addComponentListener (this);
  183. }
  184. void DropShadower::componentMovedOrResized (Component& c, bool /*wasMoved*/, bool /*wasResized*/)
  185. {
  186. if (owner == &c)
  187. updateShadows();
  188. }
  189. void DropShadower::componentBroughtToFront (Component& c)
  190. {
  191. if (owner == &c)
  192. updateShadows();
  193. }
  194. void DropShadower::componentChildrenChanged (Component&)
  195. {
  196. updateShadows();
  197. }
  198. void DropShadower::componentParentHierarchyChanged (Component& c)
  199. {
  200. if (owner == &c)
  201. {
  202. updateParent();
  203. updateShadows();
  204. }
  205. }
  206. void DropShadower::componentVisibilityChanged (Component& c)
  207. {
  208. if (owner == &c)
  209. updateShadows();
  210. }
  211. void DropShadower::updateShadows()
  212. {
  213. if (reentrant)
  214. return;
  215. const ScopedValueSetter<bool> setter (reentrant, true);
  216. if (owner != nullptr
  217. && owner->isShowing()
  218. && owner->getWidth() > 0 && owner->getHeight() > 0
  219. && (Desktop::canUseSemiTransparentWindows() || owner->getParentComponent() != nullptr)
  220. && (visibilityChangedListener != nullptr && visibilityChangedListener->isWindowOnVirtualDesktop()))
  221. {
  222. while (shadowWindows.size() < 4)
  223. shadowWindows.add (new ShadowWindow (owner, shadow));
  224. const int shadowEdge = jmax (shadow.offset.x, shadow.offset.y) + shadow.radius;
  225. const int x = owner->getX();
  226. const int y = owner->getY() - shadowEdge;
  227. const int w = owner->getWidth();
  228. const int h = owner->getHeight() + shadowEdge + shadowEdge;
  229. for (int i = 4; --i >= 0;)
  230. {
  231. // there seem to be rare situations where the dropshadower may be deleted by
  232. // callbacks during this loop, so use a weak ref to watch out for this..
  233. WeakReference<Component> sw (shadowWindows[i]);
  234. if (sw != nullptr)
  235. {
  236. sw->setAlwaysOnTop (owner->isAlwaysOnTop());
  237. if (sw == nullptr)
  238. return;
  239. switch (i)
  240. {
  241. case 0: sw->setBounds (x - shadowEdge, y, shadowEdge, h); break;
  242. case 1: sw->setBounds (x + w, y, shadowEdge, h); break;
  243. case 2: sw->setBounds (x, y, w, shadowEdge); break;
  244. case 3: sw->setBounds (x, owner->getBottom(), w, shadowEdge); break;
  245. default: break;
  246. }
  247. if (sw == nullptr)
  248. return;
  249. sw->toBehind (i == 3 ? owner.get() : shadowWindows.getUnchecked (i + 1));
  250. }
  251. }
  252. }
  253. else
  254. {
  255. shadowWindows.clear();
  256. }
  257. }
  258. } // namespace juce