The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2020 - Raw Material Software Limited
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 6 End-User License
  8. Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
  9. End User License Agreement: www.juce.com/juce-6-licence
  10. Privacy Policy: www.juce.com/juce-privacy-policy
  11. Or: You may also use this code under the terms of the GPL v3 (see
  12. www.gnu.org/licenses).
  13. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  14. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  15. DISCLAIMED.
  16. ==============================================================================
  17. */
  18. namespace juce
  19. {
  20. /** An abstract interface which represents a UI element that supports a table interface.
  21. Examples of UI elements which typically support a table interface are lists, tables,
  22. and trees.
  23. @tags{Accessibility}
  24. */
  25. class JUCE_API AccessibilityTableInterface
  26. {
  27. public:
  28. /** Destructor. */
  29. virtual ~AccessibilityTableInterface() = default;
  30. /** Returns the total number of rows in the table. */
  31. virtual int getNumRows() const = 0;
  32. /** Returns the total number of columns in the table. */
  33. virtual int getNumColumns() const = 0;
  34. /** Returns the AccessibilityHandler for one of the cells in the table, or
  35. nullptr if there is no cell at the specified position.
  36. */
  37. virtual const AccessibilityHandler* getCellHandler (int row, int column) const = 0;
  38. };
  39. } // namespace juce