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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2020 - Raw Material Software Limited
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- By using JUCE, you agree to the terms of both the JUCE 6 End-User License
- Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
-
- End User License Agreement: www.juce.com/juce-6-licence
- Privacy Policy: www.juce.com/juce-privacy-policy
-
- Or: You may also use this code under the terms of the GPL v3 (see
- www.gnu.org/licenses).
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- //==============================================================================
- /** A simple implementation of the b2Draw class, used to draw a Box2D world.
-
- To use it, simply create an instance of this class in your paint() method,
- and call its render() method.
-
- @tags{Box2D}
- */
- class Box2DRenderer : public b2Draw
-
- {
- public:
- Box2DRenderer() noexcept;
-
- /** Renders the world.
-
- @param g the context to render into
- @param world the world to render
- @param box2DWorldLeft the left coordinate of the area of the world to be drawn
- @param box2DWorldTop the top coordinate of the area of the world to be drawn
- @param box2DWorldRight the right coordinate of the area of the world to be drawn
- @param box2DWorldBottom the bottom coordinate of the area of the world to be drawn
- @param targetArea the area within the target context onto which the source
- world rectangle should be mapped
- */
- void render (Graphics& g,
- b2World& world,
- float box2DWorldLeft, float box2DWorldTop,
- float box2DWorldRight, float box2DWorldBottom,
- const Rectangle<float>& targetArea);
-
- // b2Draw methods:
- void DrawPolygon (const b2Vec2*, int32, const b2Color&) override;
- void DrawSolidPolygon (const b2Vec2*, int32, const b2Color&) override;
- void DrawCircle (const b2Vec2& center, float32 radius, const b2Color&) override;
- void DrawSolidCircle (const b2Vec2& center, float32 radius, const b2Vec2& axis, const b2Color&) override;
- void DrawSegment (const b2Vec2& p1, const b2Vec2& p2, const b2Color&) override;
- void DrawTransform (const b2Transform& xf) override;
-
- /** Converts a b2Color to a juce Colour. */
- virtual Colour getColour (const b2Color&) const;
- /** Returns the thickness to use for drawing outlines. */
- virtual float getLineThickness() const;
-
- protected:
- Graphics* graphics;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (Box2DRenderer)
- };
-
- } // namespace juce
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