The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2020 - Raw Material Software Limited
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 6 End-User License
  8. Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
  9. End User License Agreement: www.juce.com/juce-6-licence
  10. Privacy Policy: www.juce.com/juce-privacy-policy
  11. Or: You may also use this code under the terms of the GPL v3 (see
  12. www.gnu.org/licenses).
  13. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  14. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  15. DISCLAIMED.
  16. ==============================================================================
  17. */
  18. namespace juce
  19. {
  20. #if JUCE_USE_MP3AUDIOFORMAT || DOXYGEN
  21. //==============================================================================
  22. /**
  23. Software-based MP3 decoding format (doesn't currently provide an encoder).
  24. IMPORTANT DISCLAIMER: By choosing to enable the JUCE_USE_MP3AUDIOFORMAT flag and
  25. to compile the MP3 code into your software, you do so AT YOUR OWN RISK! By doing so,
  26. you are agreeing that Raw Material Software Limited is in no way responsible for any patent,
  27. copyright, or other legal issues that you may suffer as a result.
  28. The code in juce_MP3AudioFormat.cpp is NOT guaranteed to be free from infringements of 3rd-party
  29. intellectual property. If you wish to use it, please seek your own independent advice about the
  30. legality of doing so. If you are not willing to accept full responsibility for the consequences
  31. of using this code, then do not enable the JUCE_USE_MP3AUDIOFORMAT setting.
  32. @tags{Audio}
  33. */
  34. class MP3AudioFormat : public AudioFormat
  35. {
  36. public:
  37. //==============================================================================
  38. MP3AudioFormat();
  39. ~MP3AudioFormat() override;
  40. //==============================================================================
  41. Array<int> getPossibleSampleRates() override;
  42. Array<int> getPossibleBitDepths() override;
  43. bool canDoStereo() override;
  44. bool canDoMono() override;
  45. bool isCompressed() override;
  46. StringArray getQualityOptions() override;
  47. //==============================================================================
  48. AudioFormatReader* createReaderFor (InputStream*, bool deleteStreamIfOpeningFails) override;
  49. AudioFormatWriter* createWriterFor (OutputStream*, double sampleRateToUse,
  50. unsigned int numberOfChannels, int bitsPerSample,
  51. const StringPairArray& metadataValues, int qualityOptionIndex) override;
  52. using AudioFormat::createWriterFor;
  53. };
  54. #endif
  55. } // namespace juce