|
- # ==============================================================================
- #
- # This file is part of the JUCE library.
- # Copyright (c) 2020 - Raw Material Software Limited
- #
- # JUCE is an open source library subject to commercial or open-source
- # licensing.
- #
- # By using JUCE, you agree to the terms of both the JUCE 6 End-User License
- # Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
- #
- # End User License Agreement: www.juce.com/juce-6-licence
- # Privacy Policy: www.juce.com/juce-privacy-policy
- #
- # Or: You may also use this code under the terms of the GPL v3 (see
- # www.gnu.org/licenses).
- #
- # JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- # EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- # DISCLAIMED.
- #
- # ==============================================================================
-
- cmake_minimum_required(VERSION 3.15)
-
- project(JUCE VERSION 6.1.4 LANGUAGES C CXX)
-
- include(CMakeDependentOption)
-
- set_property(GLOBAL PROPERTY USE_FOLDERS YES)
-
- set(JUCE_MODULES_DIR "${JUCE_SOURCE_DIR}/modules" CACHE INTERNAL
- "The path to JUCE modules")
-
- # This option will disable most of the JUCE helper functions and tools. This option exists to
- # facilitate existing CMake builds which handle things like bundle creation, icons, plists, and
- # binary data independently of JUCE. This option is not recommended - use at your own risk!
-
- option(JUCE_MODULES_ONLY "Only configure the JUCE modules" OFF)
-
- include(extras/Build/CMake/JUCEModuleSupport.cmake)
-
- # This option controls whether dummy targets are added to the build, where these targets contain all
- # of the source files for each JUCE module. If you're planning to use an IDE and want to be able to
- # browse all of JUCE's source files, this may be useful. However, it will increase the size of
- # generated IDE projects and might slow down configuration a bit. If you enable this, you should
- # probably also add `set_property(GLOBAL PROPERTY USE_FOLDERS YES)` to your top level CMakeLists,
- # otherwise the module sources will be added directly to the top level of the project, instead of in
- # a nice 'Modules' subfolder.
-
- cmake_dependent_option(JUCE_ENABLE_MODULE_SOURCE_GROUPS
- "Show all module sources in IDE projects" OFF
- "NOT JUCE_MODULES_ONLY" OFF)
-
- add_subdirectory(modules)
-
- if(JUCE_MODULES_ONLY)
- return()
- endif()
-
- include(extras/Build/CMake/JUCEUtils.cmake)
-
- set_directory_properties(PROPERTIES
- JUCE_COMPANY_NAME "JUCE"
- JUCE_COMPANY_WEBSITE "juce.com"
- JUCE_COMPANY_EMAIL "info@juce.com"
- JUCE_COMPANY_COPYRIGHT "Copyright (c) 2020 - Raw Material Software Limited")
-
- option(JUCE_COPY_PLUGIN_AFTER_BUILD
- "Whether or not plugins should be installed to the system after building" OFF)
- set_property(GLOBAL PROPERTY JUCE_COPY_PLUGIN_AFTER_BUILD ${JUCE_COPY_PLUGIN_AFTER_BUILD})
-
- set(CMAKE_CXX_EXTENSIONS FALSE)
-
- juce_disable_default_flags()
-
- add_subdirectory(extras/Build)
-
- # If you want to build the JUCE examples with VST2/AAX support, you'll need to make the VST2/AAX
- # headers visible to the juce_audio_processors module. You can either set the paths on the command
- # line, (e.g. -DJUCE_GLOBAL_AAX_SDK_PATH=/path/to/sdk) if you're just building the JUCE examples, or
- # you can call the `juce_set_*_sdk_path` functions in your own CMakeLists after importing JUCE.
-
- if(JUCE_GLOBAL_AAX_SDK_PATH)
- juce_set_aax_sdk_path("${JUCE_GLOBAL_AAX_SDK_PATH}")
- endif()
-
- if(JUCE_GLOBAL_VST2_SDK_PATH)
- juce_set_vst2_sdk_path("${JUCE_GLOBAL_VST2_SDK_PATH}")
- endif()
-
- # We don't build anything other than the juceaide by default, because we want to keep configuration
- # speedy and the number of targets low. If you want to add targets for the extra projects and
- # example PIPs (there's a lot of them!), specify -DJUCE_BUILD_EXAMPLES=ON and/or
- # -DJUCE_BUILD_EXTRAS=ON when initially generating your build tree.
-
- option(JUCE_BUILD_EXTRAS "Add build targets for the Projucer and other tools" OFF)
-
- if(JUCE_BUILD_EXTRAS)
- add_subdirectory(extras)
- endif()
-
- option(JUCE_BUILD_EXAMPLES "Add build targets for the DemoRunner and PIPs" OFF)
-
- if(JUCE_BUILD_EXAMPLES)
- add_subdirectory(examples)
- endif()
-
- # ==================================================================================================
- # Install configuration
-
- if(CMAKE_VERSION VERSION_GREATER_EQUAL "3.14")
- set(extra_version_arg ARCH_INDEPENDENT)
- endif()
-
- include(CMakePackageConfigHelpers)
- write_basic_package_version_file("${JUCE_BINARY_DIR}/JUCEConfigVersion.cmake"
- VERSION ${JUCE_VERSION}
- COMPATIBILITY ExactVersion
- ${extra_version_arg})
-
- set(JUCE_INSTALL_DESTINATION "lib/cmake/JUCE-${JUCE_VERSION}" CACHE STRING
- "The location, relative to the install prefix, where the JUCE config file will be installed")
-
- set(JUCE_MODULE_PATH "include/JUCE-${JUCE_VERSION}/modules")
- set(UTILS_INSTALL_DIR "${JUCE_INSTALL_DESTINATION}")
- set(JUCEAIDE_PATH "${JUCE_TOOL_INSTALL_DIR}/${JUCE_JUCEAIDE_NAME}")
- configure_package_config_file("${JUCE_CMAKE_UTILS_DIR}/JUCEConfig.cmake.in"
- "${JUCE_BINARY_DIR}/JUCEConfig.cmake"
- PATH_VARS UTILS_INSTALL_DIR JUCEAIDE_PATH JUCE_MODULE_PATH
- INSTALL_DESTINATION "${JUCE_INSTALL_DESTINATION}")
-
- set(JUCE_MODULE_PATH "${JUCE_MODULES_DIR}")
- set(UTILS_INSTALL_DIR "${CMAKE_CURRENT_SOURCE_DIR}/extras/Build/CMake")
- get_target_property(JUCEAIDE_PATH juceaide IMPORTED_LOCATION)
- configure_package_config_file("${JUCE_CMAKE_UTILS_DIR}/JUCEConfig.cmake.in"
- "${JUCE_BINARY_DIR}/JUCEExportConfig.cmake"
- PATH_VARS UTILS_INSTALL_DIR JUCEAIDE_PATH JUCE_MODULE_PATH
- INSTALL_PREFIX "${CMAKE_CURRENT_BINARY_DIR}"
- INSTALL_DESTINATION "${CMAKE_CURRENT_BINARY_DIR}")
-
- install(FILES "${JUCE_BINARY_DIR}/JUCEConfigVersion.cmake"
- "${JUCE_BINARY_DIR}/JUCEConfig.cmake"
- "${JUCE_CMAKE_UTILS_DIR}/JUCEHelperTargets.cmake"
- "${JUCE_CMAKE_UTILS_DIR}/JUCECheckAtomic.cmake"
- "${JUCE_CMAKE_UTILS_DIR}/JUCEModuleSupport.cmake"
- "${JUCE_CMAKE_UTILS_DIR}/JUCEUtils.cmake"
- "${JUCE_CMAKE_UTILS_DIR}/LaunchScreen.storyboard"
- "${JUCE_CMAKE_UTILS_DIR}/PIPAudioProcessor.cpp.in"
- "${JUCE_CMAKE_UTILS_DIR}/PIPComponent.cpp.in"
- "${JUCE_CMAKE_UTILS_DIR}/PIPConsole.cpp.in"
- "${JUCE_CMAKE_UTILS_DIR}/RecentFilesMenuTemplate.nib"
- "${JUCE_CMAKE_UTILS_DIR}/UnityPluginGUIScript.cs.in"
- "${JUCE_CMAKE_UTILS_DIR}/copyDir.cmake"
- "${JUCE_CMAKE_UTILS_DIR}/juce_runtime_arch_detection.cpp"
- DESTINATION "${JUCE_INSTALL_DESTINATION}")
|