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DISTRHO
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JUCE
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https://github.com/DISTRHO/JUCE
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The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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ba53323cbd
develop
develop-distrho
v5.x-distrho
v6.0.8
v6.0.8-distrho
v6.1.6
v6.1.6-distrho
v7.0.12
v7.0.12-distrho
v7.0.9
v7.0.9-distrho
2021-05-28
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JUCE
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modules
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juce_opengl
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jules
ba53323cbd
Android updates to support NDK r7.
14 years ago
..
native
New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action.
14 years ago
opengl
New internal class CachedComponentImage, which is used internally to manage component buffering. I've used this to rebuild the OpenGLComponent's rendering algorithm so that it now supports sub-components and can have 2D content drawn in its paint method. Updated the openGL demo to show this in action.
14 years ago
juce_module_info
Version number bump.
14 years ago
juce_opengl.cpp
Android updates to support NDK r7.
14 years ago
juce_opengl.h
Android updates to support NDK r7.
14 years ago
juce_opengl.mm
Added new module wrappers.
14 years ago