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- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-10 by Raw Material Software Ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the GNU General
- Public License (Version 2), as published by the Free Software Foundation.
- A copy of the license is included in the JUCE distribution, or can be found
- online at www.gnu.org/licenses.
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.rawmaterialsoftware.com/juce for more information.
-
- ==============================================================================
- */
-
- #ifndef __JUCE_REFERENCECOUNTEDOBJECT_JUCEHEADER__
- #define __JUCE_REFERENCECOUNTEDOBJECT_JUCEHEADER__
-
- #include "../core/juce_Atomic.h"
-
-
- //==============================================================================
- /**
- Adds reference-counting to an object.
-
- To add reference-counting to a class, derive it from this class, and
- use the ReferenceCountedObjectPtr class to point to it.
-
- e.g. @code
- class MyClass : public ReferenceCountedObject
- {
- void foo();
-
- // This is a neat way of declaring a typedef for a pointer class,
- // rather than typing out the full templated name each time..
- typedef ReferenceCountedObjectPtr<MyClass> Ptr;
- };
-
- MyClass::Ptr p = new MyClass();
- MyClass::Ptr p2 = p;
- p = 0;
- p2->foo();
- @endcode
-
- Once a new ReferenceCountedObject has been assigned to a pointer, be
- careful not to delete the object manually.
-
- @see ReferenceCountedObjectPtr, ReferenceCountedArray
- */
- class JUCE_API ReferenceCountedObject
- {
- public:
- //==============================================================================
- /** Increments the object's reference count.
-
- This is done automatically by the smart pointer, but is public just
- in case it's needed for nefarious purposes.
- */
- inline void incReferenceCount() throw()
- {
- ++refCount;
- }
-
- /** Decreases the object's reference count.
-
- If the count gets to zero, the object will be deleted.
- */
- inline void decReferenceCount() throw()
- {
- jassert (getReferenceCount() > 0);
-
- if (--refCount == 0)
- delete this;
- }
-
- /** Returns the object's current reference count. */
- inline int getReferenceCount() const throw()
- {
- return refCount.get();
- }
-
-
- protected:
- //==============================================================================
- /** Creates the reference-counted object (with an initial ref count of zero). */
- ReferenceCountedObject()
- {
- }
-
- /** Destructor. */
- virtual ~ReferenceCountedObject()
- {
- // it's dangerous to delete an object that's still referenced by something else!
- jassert (getReferenceCount() == 0);
- }
-
- private:
- //==============================================================================
- Atomic <int> refCount;
- };
-
-
-
- //==============================================================================
- /**
- Used to point to an object of type ReferenceCountedObject.
-
- It's wise to use a typedef instead of typing out the templated name
- each time - e.g.
-
- typedef ReferenceCountedObjectPtr<MyClass> MyClassPtr;
-
- @see ReferenceCountedObject, ReferenceCountedObjectArray
- */
- template <class ReferenceCountedObjectClass>
- class ReferenceCountedObjectPtr
- {
- public:
- //==============================================================================
- /** Creates a pointer to a null object. */
- inline ReferenceCountedObjectPtr() throw()
- : referencedObject (0)
- {
- }
-
- /** Creates a pointer to an object.
-
- This will increment the object's reference-count if it is non-null.
- */
- inline ReferenceCountedObjectPtr (ReferenceCountedObjectClass* const refCountedObject) throw()
- : referencedObject (refCountedObject)
- {
- if (refCountedObject != 0)
- refCountedObject->incReferenceCount();
- }
-
- /** Copies another pointer.
-
- This will increment the object's reference-count (if it is non-null).
- */
- inline ReferenceCountedObjectPtr (const ReferenceCountedObjectPtr<ReferenceCountedObjectClass>& other) throw()
- : referencedObject (other.referencedObject)
- {
- if (referencedObject != 0)
- referencedObject->incReferenceCount();
- }
-
- /** Changes this pointer to point at a different object.
-
- The reference count of the old object is decremented, and it might be
- deleted if it hits zero. The new object's count is incremented.
- */
- ReferenceCountedObjectPtr<ReferenceCountedObjectClass>& operator= (const ReferenceCountedObjectPtr<ReferenceCountedObjectClass>& other)
- {
- ReferenceCountedObjectClass* const newObject = other.referencedObject;
-
- if (newObject != referencedObject)
- {
- if (newObject != 0)
- newObject->incReferenceCount();
-
- ReferenceCountedObjectClass* const oldObject = referencedObject;
- referencedObject = newObject;
-
- if (oldObject != 0)
- oldObject->decReferenceCount();
- }
-
- return *this;
- }
-
- /** Changes this pointer to point at a different object.
-
- The reference count of the old object is decremented, and it might be
- deleted if it hits zero. The new object's count is incremented.
- */
- ReferenceCountedObjectPtr<ReferenceCountedObjectClass>& operator= (ReferenceCountedObjectClass* const newObject)
- {
- if (referencedObject != newObject)
- {
- if (newObject != 0)
- newObject->incReferenceCount();
-
- ReferenceCountedObjectClass* const oldObject = referencedObject;
- referencedObject = newObject;
-
- if (oldObject != 0)
- oldObject->decReferenceCount();
- }
-
- return *this;
- }
-
- /** Destructor.
-
- This will decrement the object's reference-count, and may delete it if it
- gets to zero.
- */
- inline ~ReferenceCountedObjectPtr()
- {
- if (referencedObject != 0)
- referencedObject->decReferenceCount();
- }
-
- /** Returns the object that this pointer references.
- The pointer returned may be zero, of course.
- */
- inline operator ReferenceCountedObjectClass*() const throw()
- {
- return referencedObject;
- }
-
- /** Returns true if this pointer refers to the given object. */
- inline bool operator== (ReferenceCountedObjectClass* const object) const throw()
- {
- return referencedObject == object;
- }
-
- /** Returns true if this pointer doesn't refer to the given object. */
- inline bool operator!= (ReferenceCountedObjectClass* const object) const throw()
- {
- return referencedObject != object;
- }
-
- // the -> operator is called on the referenced object
- inline ReferenceCountedObjectClass* operator->() const throw()
- {
- return referencedObject;
- }
-
- /** Returns the object that this pointer references.
- The pointer returned may be zero, of course.
- */
- inline ReferenceCountedObjectClass* getObject() const throw()
- {
- return referencedObject;
- }
-
- private:
- //==============================================================================
- ReferenceCountedObjectClass* referencedObject;
- };
-
-
- #endif // __JUCE_REFERENCECOUNTEDOBJECT_JUCEHEADER__
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