The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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Tom Poole ab863a6dc2 Replaced all usage of ScopedPointer with std::unique_ptr 7 years ago
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juce_OpenGLContext.cpp Replaced all usage of ScopedPointer with std::unique_ptr 7 years ago
juce_OpenGLContext.h Replaced all usage of ScopedPointer with std::unique_ptr 7 years ago
juce_OpenGLFrameBuffer.cpp Replaced all usage of ScopedPointer with std::unique_ptr 7 years ago
juce_OpenGLFrameBuffer.h Replaced all usage of ScopedPointer with std::unique_ptr 7 years ago
juce_OpenGLGraphicsContext.cpp Replaced all usage of ScopedPointer with std::unique_ptr 7 years ago
juce_OpenGLGraphicsContext.h Add documentation tags 7 years ago
juce_OpenGLHelpers.cpp Tidied up a few bits of messy String concatenation 7 years ago
juce_OpenGLHelpers.h Add documentation tags 7 years ago
juce_OpenGLImage.cpp Replaced all usage of ScopedPointer with std::unique_ptr 7 years ago
juce_OpenGLImage.h Add documentation tags 7 years ago
juce_OpenGLPixelFormat.cpp Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools 7 years ago
juce_OpenGLPixelFormat.h Add documentation tags 7 years ago
juce_OpenGLRenderer.h Add documentation tags 7 years ago
juce_OpenGLShaderProgram.cpp Moved all "namespace juce" declarations from module headers to the individual .h and .cpp source files. This makes life a lot easier for Intellisense and other IDE autocompletion tools 7 years ago
juce_OpenGLShaderProgram.h Add documentation tags 7 years ago
juce_OpenGLTexture.cpp OpenGL: Added method OpenGLContext::setTextureMagnificationFilter to change GL's texture magnification filter 7 years ago
juce_OpenGLTexture.h Add documentation tags 7 years ago