The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2022 - Raw Material Software Limited
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 7 End-User License
  8. Agreement and JUCE Privacy Policy.
  9. End User License Agreement: www.juce.com/juce-7-licence
  10. Privacy Policy: www.juce.com/juce-privacy-policy
  11. Or: You may also use this code under the terms of the GPL v3 (see
  12. www.gnu.org/licenses).
  13. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  14. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  15. DISCLAIMED.
  16. ==============================================================================
  17. */
  18. namespace juce
  19. {
  20. //==============================================================================
  21. // This byte-code is generated from native/java/com/rmsl/juce/JuceOpenGLView.java with min sdk version 16
  22. // See juce_core/native/java/README.txt on how to generate this byte-code.
  23. static const uint8 javaJuceOpenGLView[] =
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  94. };
  95. //==============================================================================
  96. struct AndroidGLCallbacks
  97. {
  98. static void attachedToWindow (JNIEnv*, jobject, jlong);
  99. static void detachedFromWindow (JNIEnv*, jobject, jlong);
  100. static void dispatchDraw (JNIEnv*, jobject, jlong, jobject);
  101. };
  102. //==============================================================================
  103. #define JNI_CLASS_MEMBERS(METHOD, STATICMETHOD, FIELD, STATICFIELD, CALLBACK) \
  104. METHOD (constructor, "<init>", "(Landroid/content/Context;J)V") \
  105. METHOD (getParent, "getParent", "()Landroid/view/ViewParent;") \
  106. METHOD (getHolder, "getHolder", "()Landroid/view/SurfaceHolder;") \
  107. METHOD (layout, "layout", "(IIII)V" ) \
  108. CALLBACK (AndroidGLCallbacks::attachedToWindow, "onAttchedWindowNative", "(J)V") \
  109. CALLBACK (AndroidGLCallbacks::detachedFromWindow, "onDetachedFromWindowNative", "(J)V") \
  110. CALLBACK (AndroidGLCallbacks::dispatchDraw, "onDrawNative", "(JLandroid/graphics/Canvas;)V")
  111. DECLARE_JNI_CLASS_WITH_BYTECODE (JuceOpenGLViewSurface, "com/rmsl/juce/JuceOpenGLView", 16, javaJuceOpenGLView, sizeof(javaJuceOpenGLView))
  112. #undef JNI_CLASS_MEMBERS
  113. //==============================================================================
  114. class OpenGLContext::NativeContext : private SurfaceHolderCallback
  115. {
  116. public:
  117. NativeContext (Component& comp,
  118. const OpenGLPixelFormat& pixelFormat,
  119. void* /*contextToShareWith*/,
  120. bool useMultisamplingIn,
  121. OpenGLVersion)
  122. : component (comp),
  123. surface (EGL_NO_SURFACE), context (EGL_NO_CONTEXT)
  124. {
  125. auto env = getEnv();
  126. // Do we have a native peer that we can attach to?
  127. if (component.getPeer()->getNativeHandle() == nullptr)
  128. return;
  129. // Initialise the EGL display
  130. if (! initEGLDisplay (pixelFormat, useMultisamplingIn))
  131. return;
  132. // create a native surface view
  133. surfaceView = GlobalRef (LocalRef<jobject>(env->NewObject (JuceOpenGLViewSurface,
  134. JuceOpenGLViewSurface.constructor,
  135. getAppContext().get(),
  136. reinterpret_cast<jlong> (this))));
  137. if (surfaceView.get() == nullptr)
  138. return;
  139. // add the view to the view hierarchy
  140. // after this the nativecontext can receive callbacks
  141. env->CallVoidMethod ((jobject) component.getPeer()->getNativeHandle(),
  142. AndroidViewGroup.addView, surfaceView.get());
  143. // initialise the geometry of the view
  144. auto bounds = component.getTopLevelComponent()->getLocalArea (&component, component.getLocalBounds());
  145. bounds *= component.getDesktopScaleFactor();
  146. updateWindowPosition (bounds);
  147. hasInitialised = true;
  148. }
  149. ~NativeContext() override
  150. {
  151. auto env = getEnv();
  152. if (jobject viewParent = env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getParent))
  153. env->CallVoidMethod (viewParent, AndroidViewGroup.removeView, surfaceView.get());
  154. }
  155. //==============================================================================
  156. bool initialiseOnRenderThread (OpenGLContext& aContext)
  157. {
  158. jassert (hasInitialised);
  159. // has the context already attached?
  160. jassert (surface == EGL_NO_SURFACE && context == EGL_NO_CONTEXT);
  161. auto env = getEnv();
  162. ANativeWindow* window = nullptr;
  163. LocalRef<jobject> holder (env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getHolder));
  164. if (holder != nullptr)
  165. {
  166. LocalRef<jobject> jSurface (env->CallObjectMethod (holder.get(), AndroidSurfaceHolder.getSurface));
  167. if (jSurface != nullptr)
  168. {
  169. window = ANativeWindow_fromSurface(env, jSurface.get());
  170. // if we didn't succeed the first time, wait 25ms and try again
  171. if (window == nullptr)
  172. {
  173. Thread::sleep (200);
  174. window = ANativeWindow_fromSurface (env, jSurface.get());
  175. }
  176. }
  177. }
  178. if (window == nullptr)
  179. {
  180. // failed to get a pointer to the native window after second try so bail out
  181. jassertfalse;
  182. return false;
  183. }
  184. // create the surface
  185. surface = eglCreateWindowSurface (display, config, window, nullptr);
  186. jassert (surface != EGL_NO_SURFACE);
  187. ANativeWindow_release (window);
  188. // create the OpenGL context
  189. EGLint contextAttribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
  190. context = eglCreateContext (display, config, EGL_NO_CONTEXT, contextAttribs);
  191. jassert (context != EGL_NO_CONTEXT);
  192. juceContext = &aContext;
  193. return true;
  194. }
  195. void shutdownOnRenderThread()
  196. {
  197. jassert (hasInitialised);
  198. // is there a context available to detach?
  199. jassert (surface != EGL_NO_SURFACE && context != EGL_NO_CONTEXT);
  200. eglDestroyContext (display, context);
  201. context = EGL_NO_CONTEXT;
  202. eglDestroySurface (display, surface);
  203. surface = EGL_NO_SURFACE;
  204. }
  205. //==============================================================================
  206. bool makeActive() const noexcept
  207. {
  208. if (! hasInitialised)
  209. return false;
  210. if (surface == EGL_NO_SURFACE || context == EGL_NO_CONTEXT)
  211. return false;
  212. if (! eglMakeCurrent (display, surface, surface, context))
  213. return false;
  214. return true;
  215. }
  216. bool isActive() const noexcept { return eglGetCurrentContext() == context; }
  217. static void deactivateCurrentContext()
  218. {
  219. eglMakeCurrent (display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
  220. }
  221. //==============================================================================
  222. void swapBuffers() const noexcept { eglSwapBuffers (display, surface); }
  223. bool setSwapInterval (const int) { return false; }
  224. int getSwapInterval() const { return 0; }
  225. //==============================================================================
  226. bool createdOk() const noexcept { return hasInitialised; }
  227. void* getRawContext() const noexcept { return surfaceView.get(); }
  228. GLuint getFrameBufferID() const noexcept { return 0; }
  229. //==============================================================================
  230. void updateWindowPosition (Rectangle<int> bounds)
  231. {
  232. if (lastBounds != bounds)
  233. {
  234. auto env = getEnv();
  235. lastBounds = bounds;
  236. auto r = bounds * Desktop::getInstance().getDisplays().getPrimaryDisplay()->scale;
  237. env->CallVoidMethod (surfaceView.get(), JuceOpenGLViewSurface.layout,
  238. (jint) r.getX(), (jint) r.getY(), (jint) r.getRight(), (jint) r.getBottom());
  239. }
  240. }
  241. //==============================================================================
  242. // Android Surface Callbacks:
  243. void surfaceChanged (LocalRef<jobject> holder, int format, int width, int height) override
  244. {
  245. ignoreUnused (holder, format, width, height);
  246. }
  247. void surfaceCreated (LocalRef<jobject> holder) override;
  248. void surfaceDestroyed (LocalRef<jobject> holder) override;
  249. //==============================================================================
  250. struct Locker { Locker (NativeContext&) {} };
  251. Component& component;
  252. private:
  253. //==============================================================================
  254. friend struct AndroidGLCallbacks;
  255. void attachedToWindow()
  256. {
  257. auto* env = getEnv();
  258. LocalRef<jobject> holder (env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getHolder));
  259. if (surfaceHolderCallback == nullptr)
  260. surfaceHolderCallback = GlobalRef (CreateJavaInterface (this, "android/view/SurfaceHolder$Callback"));
  261. env->CallVoidMethod (holder, AndroidSurfaceHolder.addCallback, surfaceHolderCallback.get());
  262. }
  263. void detachedFromWindow()
  264. {
  265. if (surfaceHolderCallback != nullptr)
  266. {
  267. auto* env = getEnv();
  268. LocalRef<jobject> holder (env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getHolder));
  269. env->CallVoidMethod (holder.get(), AndroidSurfaceHolder.removeCallback, surfaceHolderCallback.get());
  270. surfaceHolderCallback.clear();
  271. }
  272. }
  273. void dispatchDraw (jobject /*canvas*/)
  274. {
  275. if (juceContext != nullptr)
  276. juceContext->triggerRepaint();
  277. }
  278. bool tryChooseConfig (const std::vector<EGLint>& optionalAttribs)
  279. {
  280. std::vector<EGLint> allAttribs
  281. {
  282. EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
  283. EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
  284. EGL_BLUE_SIZE, 8,
  285. EGL_GREEN_SIZE, 8,
  286. EGL_RED_SIZE, 8,
  287. EGL_ALPHA_SIZE, 0,
  288. EGL_DEPTH_SIZE, 16
  289. };
  290. allAttribs.insert (allAttribs.end(), optionalAttribs.begin(), optionalAttribs.end());
  291. allAttribs.push_back (EGL_NONE);
  292. EGLint numConfigs{};
  293. return eglChooseConfig (display, allAttribs.data(), &config, 1, &numConfigs);
  294. }
  295. //==============================================================================
  296. bool initEGLDisplay (const OpenGLPixelFormat& pixelFormat, bool multisample)
  297. {
  298. // already initialised?
  299. if (display != EGL_NO_DISPLAY)
  300. return true;
  301. if ((display = eglGetDisplay (EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY)
  302. {
  303. jassertfalse;
  304. return false;
  305. }
  306. if (! eglInitialize (display, nullptr, nullptr))
  307. {
  308. jassertfalse;
  309. return false;
  310. }
  311. if (tryChooseConfig ({ EGL_SAMPLE_BUFFERS, multisample ? 1 : 0, EGL_SAMPLES, pixelFormat.multisamplingLevel }))
  312. return true;
  313. if (tryChooseConfig ({}))
  314. return true;
  315. eglTerminate (display);
  316. jassertfalse;
  317. return false;
  318. }
  319. //==============================================================================
  320. bool hasInitialised = false;
  321. GlobalRef surfaceView;
  322. Rectangle<int> lastBounds;
  323. OpenGLContext* juceContext = nullptr;
  324. EGLSurface surface;
  325. EGLContext context;
  326. GlobalRef surfaceHolderCallback;
  327. static EGLDisplay display;
  328. static EGLConfig config;
  329. JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext)
  330. };
  331. //==============================================================================
  332. void AndroidGLCallbacks::attachedToWindow (JNIEnv*, jobject /*this*/, jlong host)
  333. {
  334. if (auto* nativeContext = reinterpret_cast<OpenGLContext::NativeContext*> (host))
  335. nativeContext->attachedToWindow();
  336. }
  337. void AndroidGLCallbacks::detachedFromWindow (JNIEnv*, jobject /*this*/, jlong host)
  338. {
  339. if (auto* nativeContext = reinterpret_cast<OpenGLContext::NativeContext*> (host))
  340. nativeContext->detachedFromWindow();
  341. }
  342. void AndroidGLCallbacks::dispatchDraw (JNIEnv*, jobject /*this*/, jlong host, jobject canvas)
  343. {
  344. if (auto* nativeContext = reinterpret_cast<OpenGLContext::NativeContext*> (host))
  345. nativeContext->dispatchDraw (canvas);
  346. }
  347. //==============================================================================
  348. bool OpenGLHelpers::isContextActive()
  349. {
  350. return eglGetCurrentContext() != EGL_NO_CONTEXT;
  351. }
  352. } // namespace juce