The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library - "Jules' Utility Class Extensions"
  4. Copyright 2004-11 by Raw Material Software Ltd.
  5. ------------------------------------------------------------------------------
  6. JUCE can be redistributed and/or modified under the terms of the GNU General
  7. Public License (Version 2), as published by the Free Software Foundation.
  8. A copy of the license is included in the JUCE distribution, or can be found
  9. online at www.gnu.org/licenses.
  10. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  11. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  12. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  13. ------------------------------------------------------------------------------
  14. To release a closed-source product which uses JUCE, commercial licenses are
  15. available: visit www.rawmaterialsoftware.com/juce for more information.
  16. ==============================================================================
  17. */
  18. #ifndef __JUCE_AUDIOPLUGININSTANCE_JUCEHEADER__
  19. #define __JUCE_AUDIOPLUGININSTANCE_JUCEHEADER__
  20. #include "../processors/juce_AudioProcessor.h"
  21. #include "juce_PluginDescription.h"
  22. //==============================================================================
  23. /**
  24. Base class for an active instance of a plugin.
  25. This derives from the AudioProcessor class, and adds some extra functionality
  26. that helps when wrapping dynamically loaded plugins.
  27. @see AudioProcessor, AudioPluginFormat
  28. */
  29. class JUCE_API AudioPluginInstance : public AudioProcessor
  30. {
  31. public:
  32. //==============================================================================
  33. /** Destructor.
  34. Make sure that you delete any UI components that belong to this plugin before
  35. deleting the plugin.
  36. */
  37. virtual ~AudioPluginInstance() {}
  38. //==============================================================================
  39. /** Fills-in the appropriate parts of this plugin description object. */
  40. virtual void fillInPluginDescription (PluginDescription& description) const = 0;
  41. /** Returns a pointer to some kind of platform-specific data about the plugin.
  42. E.g. For a VST, this value can be cast to an AEffect*. For an AudioUnit, it can be
  43. cast to an AudioUnit handle.
  44. */
  45. virtual void* getPlatformSpecificData() { return nullptr; }
  46. /** For some formats (currently AudioUnit), this forces a reload of the list of
  47. available parameters.
  48. */
  49. virtual void refreshParameterList() {}
  50. protected:
  51. //==============================================================================
  52. AudioPluginInstance() {}
  53. JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AudioPluginInstance)
  54. };
  55. #endif // __JUCE_AUDIOPLUGININSTANCE_JUCEHEADER__