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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2013 - Raw Material Software Ltd.
 - 
 -    Permission is granted to use this software under the terms of either:
 -    a) the GPL v2 (or any later version)
 -    b) the Affero GPL v3
 - 
 -    Details of these licenses can be found at: www.gnu.org/licenses
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -    ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.juce.com for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - class OpenGLFrameBufferImage   : public ImagePixelData
 - {
 - public:
 -     OpenGLFrameBufferImage (OpenGLContext& c, int w, int h)
 -         : ImagePixelData (Image::ARGB, w, h),
 -           context (c),
 -           pixelStride (4),
 -           lineStride (width * pixelStride)
 -     {
 -     }
 - 
 -     bool initialise()
 -     {
 -         return frameBuffer.initialise (context, width, height);
 -     }
 - 
 -     LowLevelGraphicsContext* createLowLevelContext() override
 -     {
 -         return createOpenGLGraphicsContext (context, frameBuffer);
 -     }
 - 
 -     ImageType* createType() const override     { return new OpenGLImageType(); }
 - 
 -     ImagePixelData* clone() override
 -     {
 -         OpenGLFrameBufferImage* im = new OpenGLFrameBufferImage (context, width, height);
 -         im->incReferenceCount();
 - 
 -         {
 -             Image newImage (im);
 -             Graphics g (newImage);
 -             g.drawImageAt (Image (this), 0, 0, false);
 -         }
 - 
 -         im->resetReferenceCount();
 -         return im;
 -     }
 - 
 -     void initialiseBitmapData (Image::BitmapData& bitmapData, int x, int y, Image::BitmapData::ReadWriteMode mode) override
 -     {
 -         bitmapData.pixelFormat = pixelFormat;
 -         bitmapData.lineStride  = lineStride;
 -         bitmapData.pixelStride = pixelStride;
 - 
 -         switch (mode)
 -         {
 -             case Image::BitmapData::writeOnly:  DataReleaser<Dummy,  Writer>::initialise (frameBuffer, bitmapData, x, y); break;
 -             case Image::BitmapData::readOnly:   DataReleaser<Reader, Dummy> ::initialise (frameBuffer, bitmapData, x, y); break;
 -             case Image::BitmapData::readWrite:  DataReleaser<Reader, Writer>::initialise (frameBuffer, bitmapData, x, y); break;
 -             default:                            jassertfalse; break;
 -         }
 -     }
 - 
 -     OpenGLContext& context;
 -     OpenGLFrameBuffer frameBuffer;
 - 
 - private:
 -     int pixelStride, lineStride;
 - 
 -     struct Dummy
 -     {
 -         Dummy (OpenGLFrameBuffer&, int, int, int, int) noexcept {}
 -         static void read (OpenGLFrameBuffer&, Image::BitmapData& , int, int) noexcept {}
 -         static void write (const PixelARGB*) noexcept {}
 -     };
 - 
 -     struct Reader
 -     {
 -         static void read (OpenGLFrameBuffer& frameBuffer, Image::BitmapData& bitmapData, int x, int y)
 -         {
 -             frameBuffer.readPixels ((PixelARGB*) bitmapData.data,
 -                                     Rectangle<int> (x, frameBuffer.getHeight() - (y + bitmapData.height), bitmapData.width, bitmapData.height));
 - 
 -             verticalRowFlip ((PixelARGB*) bitmapData.data, bitmapData.width, bitmapData.height);
 -         }
 - 
 -         static void verticalRowFlip (PixelARGB* const data, const int w, const int h)
 -         {
 -             HeapBlock<PixelARGB> tempRow ((size_t) w);
 -             const size_t rowSize = sizeof (PixelARGB) * (size_t) w;
 - 
 -             for (int y = 0; y < h / 2; ++y)
 -             {
 -                 PixelARGB* const row1 = data + y * w;
 -                 PixelARGB* const row2 = data + (h - 1 - y) * w;
 -                 memcpy (tempRow, row1, rowSize);
 -                 memcpy (row1, row2, rowSize);
 -                 memcpy (row2, tempRow, rowSize);
 -             }
 -         }
 -     };
 - 
 -     struct Writer
 -     {
 -         Writer (OpenGLFrameBuffer& fb, int x, int y, int w, int h) noexcept
 -             : frameBuffer (fb), area (x, y, w, h)
 -         {}
 - 
 -         void write (const PixelARGB* const data) const noexcept
 -         {
 -             HeapBlock<PixelARGB> invertedCopy ((size_t) (area.getWidth() * area.getHeight()));
 -             const size_t rowSize = sizeof (PixelARGB) * (size_t) area.getWidth();
 - 
 -             for (int y = 0; y < area.getHeight(); ++y)
 -                 memcpy (invertedCopy + area.getWidth() * y,
 -                         data + area.getWidth() * (area.getHeight() - 1 - y), rowSize);
 - 
 -             frameBuffer.writePixels (invertedCopy, area);
 -         }
 - 
 -         OpenGLFrameBuffer& frameBuffer;
 -         const Rectangle<int> area;
 - 
 -         JUCE_DECLARE_NON_COPYABLE (Writer)
 -     };
 - 
 -     template <class ReaderType, class WriterType>
 -     struct DataReleaser  : public Image::BitmapData::BitmapDataReleaser
 -     {
 -         DataReleaser (OpenGLFrameBuffer& fb, int x, int y, int w, int h)
 -             : data ((size_t) (w * h)),
 -               writer (fb, x, y, w, h)
 -         {}
 - 
 -         ~DataReleaser()
 -         {
 -             writer.write (data);
 -         }
 - 
 -         static void initialise (OpenGLFrameBuffer& frameBuffer, Image::BitmapData& bitmapData, int x, int y)
 -         {
 -             DataReleaser* r = new DataReleaser (frameBuffer, x, y, bitmapData.width, bitmapData.height);
 -             bitmapData.dataReleaser = r;
 - 
 -             bitmapData.data = (uint8*) r->data.getData();
 -             bitmapData.lineStride = (bitmapData.width * bitmapData.pixelStride + 3) & ~3;
 - 
 -             ReaderType::read (frameBuffer, bitmapData, x, y);
 -         }
 - 
 -         HeapBlock<PixelARGB> data;
 -         WriterType writer;
 -     };
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (OpenGLFrameBufferImage)
 - };
 - 
 - 
 - //==============================================================================
 - OpenGLImageType::OpenGLImageType() {}
 - OpenGLImageType::~OpenGLImageType() {}
 - 
 - int OpenGLImageType::getTypeID() const
 - {
 -     return 3;
 - }
 - 
 - ImagePixelData::Ptr OpenGLImageType::create (Image::PixelFormat, int width, int height, bool /*shouldClearImage*/) const
 - {
 -     OpenGLContext* currentContext = OpenGLContext::getCurrentContext();
 -     jassert (currentContext != nullptr); // an OpenGL image can only be created when a valid context is active!
 - 
 -     ScopedPointer<OpenGLFrameBufferImage> im (new OpenGLFrameBufferImage (*currentContext, width, height));
 - 
 -     if (! im->initialise())
 -         return nullptr;
 - 
 -     im->frameBuffer.clear (Colours::transparentBlack);
 -     return im.release();
 - }
 - 
 - OpenGLFrameBuffer* OpenGLImageType::getFrameBufferFrom (const Image& image)
 - {
 -     if (OpenGLFrameBufferImage* const glImage = dynamic_cast<OpenGLFrameBufferImage*> (image.getPixelData()))
 -         return &(glImage->frameBuffer);
 - 
 -     return nullptr;
 - }
 
 
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