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- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-11 by Raw Material Software Ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the GNU General
- Public License (Version 2), as published by the Free Software Foundation.
- A copy of the license is included in the JUCE distribution, or can be found
- online at www.gnu.org/licenses.
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.rawmaterialsoftware.com/juce for more information.
-
- ==============================================================================
- */
-
- #ifndef DEMOUTILITIES_H_INCLUDED
- #define DEMOUTILITIES_H_INCLUDED
-
- //==============================================================================
- /*
- This file contains a bunch of miscellaneous utilities that are
- used by the various demos.
- */
-
- //==============================================================================
- inline Colour getRandomColour (float brightness)
- {
- return Colour::fromHSV (Random::getSystemRandom().nextFloat(), 0.5f, brightness, 1.0f);
- }
-
- inline Colour getRandomBrightColour() { return getRandomColour (0.8f); }
- inline Colour getRandomDarkColour() { return getRandomColour (0.3f); }
-
- inline void fillTiledBackground (Graphics& g)
- {
- g.setFillType (FillType (ImageCache::getFromMemory (BinaryData::tile_background_png,
- BinaryData::tile_background_pngSize),
- AffineTransform::identity));
- //g.setColour (Colour::greyLevel (0.2f));
- g.fillAll();
- }
-
- //==============================================================================
- // This is basically a sawtooth wave generator - maps a value that bounces between
- // 0.0 and 1.0 at a random speed
- struct BouncingNumber
- {
- BouncingNumber()
- : speed (0.0004 + 0.0007 * Random::getSystemRandom().nextDouble()),
- phase (Random::getSystemRandom().nextDouble())
- {
- }
-
- float getValue() const
- {
- double v = fmod (phase + speed * Time::getMillisecondCounterHiRes(), 2.0);
- return (float) (v >= 1.0 ? (2.0 - v) : v);
- }
-
- protected:
- double speed, phase;
- };
-
- struct SlowerBouncingNumber : public BouncingNumber
- {
- SlowerBouncingNumber()
- {
- speed *= 0.3;
- }
- };
-
-
- #endif // DEMOUTILITIES_H_INCLUDED
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