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DISTRHO
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JUCE
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The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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9675 Commits
9 Branches
625MB
Tree: ada0fdfeaf
develop
develop-distrho
v5.x-distrho
v6.0.8
v6.0.8-distrho
v6.1.6
v6.1.6-distrho
v7.0.9
v7.0.9-distrho
2021-05-28
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JUCE/modules/juce_opengl/native
History
ed 97c100b9c1 Windows: Added a workaround for non-DPI aware windows having an incorrect scale factor when using the OpenGL renderer 6 years ago
..
juce_MissingGLDefinitions.h Made the openGL 2D renderer limit the size of its vertex buffers to avoid problems on systems with limited GPUs 7 years ago
juce_OpenGLExtensions.h Add some openGL extension functions 6 years ago
juce_OpenGL_android.h Extended the timeout on Android when trying to open a GL context 6 years ago
juce_OpenGL_ios.h Android: Fixed an OpenGL crash that would occur due to failing to get a pointer to the native window 7 years ago
juce_OpenGL_linux_X11.h Linux: Fixed some potential deadlocks using OpenGL 6 years ago
juce_OpenGL_osx.h More zero -> nullptr fixes 6 years ago
juce_OpenGL_win32.h Windows: Added a workaround for non-DPI aware windows having an incorrect scale factor when using the OpenGL renderer 6 years ago
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