| 
							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE 7 technical preview.
 -    Copyright (c) 2022 - Raw Material Software Limited
 - 
 -    You may use this code under the terms of the GPL v3
 -    (see www.gnu.org/licenses).
 - 
 -    For the technical preview this file cannot be licensed commercially.
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace juce
 - {
 - 
 - //==============================================================================
 - // This byte-code is generated from native/java/com/rmsl/juce/JuceOpenGLView.java with min sdk version 16
 - // See juce_core/native/java/README.txt on how to generate this byte-code.
 - static const uint8 javaJuceOpenGLView[] =
 - {31,139,8,8,95,114,161,94,0,3,74,117,99,101,79,112,101,110,71,76,86,105,101,119,83,117,114,102,97,99,101,46,100,101,120,0,109,
 - 84,75,107,19,81,20,62,119,230,38,169,105,76,99,218,138,86,144,32,5,55,173,83,53,98,33,173,86,90,170,196,193,34,173,81,106,93,
 - 12,147,169,153,210,204,196,100,154,22,65,40,110,234,170,43,23,34,46,93,22,87,62,138,27,65,168,235,174,213,133,11,23,254,129,
 - 162,136,130,223,125,196,164,208,129,239,126,231,125,206,188,78,217,91,75,142,156,191,64,151,223,190,187,182,183,251,251,212,240,
 - 247,216,223,197,205,174,170,255,233,209,230,135,123,183,222,252,225,68,53,34,90,43,229,179,164,175,5,216,142,145,178,199,129,
 - 93,205,63,0,6,140,224,72,129,71,153,210,159,225,152,50,137,182,193,239,13,162,143,192,14,240,25,216,3,50,240,13,1,54,48,3,204,
 - 2,119,128,5,192,1,124,224,1,240,16,120,2,108,2,207,129,87,192,14,240,5,248,9,196,184,234,7,145,32,82,76,207,149,208,136,233,
 - 249,187,180,252,20,189,15,105,249,5,228,164,150,95,66,238,214,242,86,135,253,181,161,234,102,100,15,83,214,50,225,233,209,61,179,
 - 154,251,100,127,46,253,226,76,73,86,113,92,199,113,76,218,171,245,62,173,247,75,54,232,168,182,183,238,69,92,134,230,188,42,139,
 - 251,226,210,214,205,213,124,181,28,209,57,153,57,15,105,126,144,40,141,92,38,99,251,185,154,191,229,77,203,124,67,246,56,129,
 - 227,8,56,204,49,154,163,217,9,68,161,236,89,52,28,197,51,19,122,109,162,155,248,205,180,124,6,76,206,51,216,202,201,136,26,7,
 - 230,140,116,17,103,157,57,67,58,231,224,232,36,162,67,124,6,92,206,198,246,221,179,33,117,166,245,182,28,31,243,3,63,186,68,172,
 - 72,189,197,21,215,155,169,121,193,85,187,228,123,171,103,150,156,166,67,199,109,39,40,215,67,191,108,185,97,16,121,65,100,77,
 - 10,94,139,10,29,174,251,117,167,86,241,221,134,53,233,4,77,167,81,160,129,255,174,38,42,89,179,43,245,69,199,245,68,213,2,157,
 - 180,221,176,106,213,171,141,101,107,9,13,173,253,93,11,196,74,100,148,138,100,150,138,54,4,27,130,93,164,184,235,4,174,183,44,
 - 25,29,40,225,170,41,40,85,246,27,53,39,114,43,83,117,103,149,120,37,108,68,148,12,156,200,111,122,115,21,191,65,217,48,184,18,
 - 69,142,91,241,202,115,225,109,63,40,135,171,212,47,109,194,164,12,55,100,56,245,133,193,148,167,66,167,235,97,85,7,15,28,100,
 - 213,25,41,248,208,86,107,60,18,13,79,27,61,217,68,250,226,204,48,13,83,34,125,157,166,89,58,145,30,223,152,167,60,41,30,7,111,
 - 220,29,195,11,224,248,248,248,250,58,223,54,249,99,131,12,128,1,49,246,213,100,252,23,176,197,13,254,141,31,214,239,145,117,
 - 112,107,111,24,29,187,195,236,216,31,173,239,94,236,144,24,181,247,72,156,218,187,132,229,148,79,236,19,150,105,255,203,70,78,
 - 213,23,59,198,212,49,226,255,160,156,202,205,235,159,87,200,98,135,253,3,40,26,5,36,252,4,0,0,0,0};
 - 
 - //==============================================================================
 - struct AndroidGLCallbacks
 - {
 -     static void attachedToWindow   (JNIEnv*, jobject, jlong);
 -     static void detachedFromWindow (JNIEnv*, jobject, jlong);
 -     static void dispatchDraw       (JNIEnv*, jobject, jlong, jobject);
 - };
 - 
 - //==============================================================================
 - #define JNI_CLASS_MEMBERS(METHOD, STATICMETHOD, FIELD, STATICFIELD, CALLBACK) \
 -  METHOD (constructor, "<init>",    "(Landroid/content/Context;J)V") \
 -  METHOD (getParent,   "getParent", "()Landroid/view/ViewParent;") \
 -  METHOD (getHolder,   "getHolder", "()Landroid/view/SurfaceHolder;") \
 -  METHOD (layout,      "layout",    "(IIII)V" ) \
 -  CALLBACK (AndroidGLCallbacks::attachedToWindow,   "onAttchedWindowNative",      "(J)V") \
 -  CALLBACK (AndroidGLCallbacks::detachedFromWindow, "onDetachedFromWindowNative", "(J)V") \
 -  CALLBACK (AndroidGLCallbacks::dispatchDraw,       "onDrawNative",               "(JLandroid/graphics/Canvas;)V")
 - 
 - DECLARE_JNI_CLASS_WITH_BYTECODE (JuceOpenGLViewSurface, "com/rmsl/juce/JuceOpenGLView", 16, javaJuceOpenGLView, sizeof(javaJuceOpenGLView))
 - #undef JNI_CLASS_MEMBERS
 - 
 - //==============================================================================
 - class OpenGLContext::NativeContext   : private SurfaceHolderCallback
 - {
 - public:
 -     NativeContext (Component& comp,
 -                    const OpenGLPixelFormat& pixelFormat,
 -                    void* /*contextToShareWith*/,
 -                    bool useMultisamplingIn,
 -                    OpenGLVersion)
 -         : component (comp),
 -           surface (EGL_NO_SURFACE), context (EGL_NO_CONTEXT)
 -     {
 -         auto env = getEnv();
 - 
 -         // Do we have a native peer that we can attach to?
 -         if (component.getPeer()->getNativeHandle() == nullptr)
 -             return;
 - 
 -         // Initialise the EGL display
 -         if (! initEGLDisplay (pixelFormat, useMultisamplingIn))
 -             return;
 - 
 -         // create a native surface view
 -         surfaceView = GlobalRef (LocalRef<jobject>(env->NewObject (JuceOpenGLViewSurface,
 -                                                                    JuceOpenGLViewSurface.constructor,
 -                                                                    getAppContext().get(),
 -                                                                    reinterpret_cast<jlong> (this))));
 -         if (surfaceView.get() == nullptr)
 -             return;
 - 
 -         // add the view to the view hierarchy
 -         // after this the nativecontext can receive callbacks
 -         env->CallVoidMethod ((jobject) component.getPeer()->getNativeHandle(),
 -                              AndroidViewGroup.addView, surfaceView.get());
 - 
 -         // initialise the geometry of the view
 -         auto bounds = component.getTopLevelComponent()->getLocalArea (&component, component.getLocalBounds());
 -         bounds *= component.getDesktopScaleFactor();
 - 
 -         updateWindowPosition (bounds);
 -         hasInitialised = true;
 -     }
 - 
 -     ~NativeContext() override
 -     {
 -         auto env = getEnv();
 - 
 -         if (jobject viewParent = env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getParent))
 -             env->CallVoidMethod (viewParent, AndroidViewGroup.removeView, surfaceView.get());
 -     }
 - 
 -     //==============================================================================
 -     bool initialiseOnRenderThread (OpenGLContext& aContext)
 -     {
 -         jassert (hasInitialised);
 - 
 -         // has the context already attached?
 -         jassert (surface == EGL_NO_SURFACE && context == EGL_NO_CONTEXT);
 - 
 -         auto env = getEnv();
 - 
 -         ANativeWindow* window = nullptr;
 - 
 -         LocalRef<jobject> holder (env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getHolder));
 - 
 -         if (holder != nullptr)
 -         {
 -             LocalRef<jobject> jSurface (env->CallObjectMethod (holder.get(), AndroidSurfaceHolder.getSurface));
 - 
 -             if (jSurface != nullptr)
 -             {
 -                 window = ANativeWindow_fromSurface(env, jSurface.get());
 - 
 -                 // if we didn't succeed the first time, wait 25ms and try again
 -                 if (window == nullptr)
 -                 {
 -                     Thread::sleep (200);
 -                     window = ANativeWindow_fromSurface (env, jSurface.get());
 -                 }
 -             }
 -         }
 - 
 -         if (window == nullptr)
 -         {
 -             // failed to get a pointer to the native window after second try so bail out
 -             jassertfalse;
 -             return false;
 -         }
 - 
 -         // create the surface
 -         surface = eglCreateWindowSurface (display, config, window, nullptr);
 -         jassert (surface != EGL_NO_SURFACE);
 - 
 -         ANativeWindow_release (window);
 - 
 -         // create the OpenGL context
 -         EGLint contextAttribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
 -         context = eglCreateContext (display, config, EGL_NO_CONTEXT, contextAttribs);
 -         jassert (context != EGL_NO_CONTEXT);
 - 
 -         juceContext = &aContext;
 -         return true;
 -     }
 - 
 -     void shutdownOnRenderThread()
 -     {
 -         jassert (hasInitialised);
 - 
 -         // is there a context available to detach?
 -         jassert (surface != EGL_NO_SURFACE && context != EGL_NO_CONTEXT);
 - 
 -         eglDestroyContext (display, context);
 -         context = EGL_NO_CONTEXT;
 - 
 -         eglDestroySurface (display, surface);
 -         surface = EGL_NO_SURFACE;
 -     }
 - 
 -     //==============================================================================
 -     bool makeActive() const noexcept
 -     {
 -         if (! hasInitialised)
 -             return false;
 - 
 -         if (surface == EGL_NO_SURFACE || context == EGL_NO_CONTEXT)
 -             return false;
 - 
 -         if (! eglMakeCurrent (display, surface, surface, context))
 -             return false;
 - 
 -         return true;
 -     }
 - 
 -     bool isActive() const noexcept              { return eglGetCurrentContext() == context; }
 - 
 -     static void deactivateCurrentContext()
 -     {
 -         eglMakeCurrent (display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
 -     }
 - 
 -     //==============================================================================
 -     void swapBuffers() const noexcept           { eglSwapBuffers (display, surface); }
 -     bool setSwapInterval (const int)            { return false; }
 -     int getSwapInterval() const                 { return 0; }
 - 
 -     //==============================================================================
 -     bool createdOk() const noexcept             { return hasInitialised; }
 -     void* getRawContext() const noexcept        { return surfaceView.get(); }
 -     GLuint getFrameBufferID() const noexcept    { return 0; }
 - 
 -     //==============================================================================
 -     void updateWindowPosition (Rectangle<int> bounds)
 -     {
 -         if (lastBounds != bounds)
 -         {
 -             auto env = getEnv();
 - 
 -             lastBounds = bounds;
 -             auto r = bounds * Desktop::getInstance().getDisplays().getPrimaryDisplay()->scale;
 - 
 -             env->CallVoidMethod (surfaceView.get(), JuceOpenGLViewSurface.layout,
 -                                  (jint) r.getX(), (jint) r.getY(), (jint) r.getRight(), (jint) r.getBottom());
 -         }
 -     }
 - 
 -     //==============================================================================
 -     // Android Surface Callbacks:
 -     void surfaceChanged (LocalRef<jobject> holder, int format, int width, int height) override
 -     {
 -         ignoreUnused (holder, format, width, height);
 -     }
 - 
 -     void surfaceCreated (LocalRef<jobject> holder) override;
 -     void surfaceDestroyed (LocalRef<jobject> holder) override;
 - 
 -     //==============================================================================
 -     struct Locker { Locker (NativeContext&) {} };
 - 
 -     Component& component;
 - 
 - private:
 -     //==============================================================================
 -     friend struct AndroidGLCallbacks;
 - 
 -     void attachedToWindow()
 -     {
 -         auto* env = getEnv();
 - 
 -         LocalRef<jobject> holder (env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getHolder));
 - 
 -         if (surfaceHolderCallback == nullptr)
 -             surfaceHolderCallback = GlobalRef (CreateJavaInterface (this, "android/view/SurfaceHolder$Callback"));
 - 
 -         env->CallVoidMethod (holder, AndroidSurfaceHolder.addCallback, surfaceHolderCallback.get());
 -     }
 - 
 -     void detachedFromWindow()
 -     {
 -         if (surfaceHolderCallback != nullptr)
 -         {
 -             auto* env = getEnv();
 - 
 -             LocalRef<jobject> holder (env->CallObjectMethod (surfaceView.get(), JuceOpenGLViewSurface.getHolder));
 - 
 -             env->CallVoidMethod (holder.get(), AndroidSurfaceHolder.removeCallback, surfaceHolderCallback.get());
 -             surfaceHolderCallback.clear();
 -         }
 -     }
 - 
 -     void dispatchDraw (jobject /*canvas*/)
 -     {
 -         if (juceContext != nullptr)
 -             juceContext->triggerRepaint();
 -     }
 - 
 -     bool tryChooseConfig (const std::vector<EGLint>& optionalAttribs)
 -     {
 -         std::vector<EGLint> allAttribs
 -         {
 -             EGL_RENDERABLE_TYPE,    EGL_OPENGL_ES2_BIT,
 -             EGL_SURFACE_TYPE,       EGL_WINDOW_BIT,
 -             EGL_BLUE_SIZE,          8,
 -             EGL_GREEN_SIZE,         8,
 -             EGL_RED_SIZE,           8,
 -             EGL_ALPHA_SIZE,         0,
 -             EGL_DEPTH_SIZE,         16
 -         };
 - 
 -         allAttribs.insert (allAttribs.end(), optionalAttribs.begin(), optionalAttribs.end());
 - 
 -         allAttribs.push_back (EGL_NONE);
 - 
 -         EGLint numConfigs{};
 -         return eglChooseConfig (display, allAttribs.data(), &config, 1, &numConfigs);
 -     }
 - 
 -     //==============================================================================
 -     bool initEGLDisplay (const OpenGLPixelFormat& pixelFormat, bool multisample)
 -     {
 -         // already initialised?
 -         if (display != EGL_NO_DISPLAY)
 -             return true;
 - 
 -         if ((display = eglGetDisplay (EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY)
 -         {
 -             jassertfalse;
 -             return false;
 -         }
 - 
 -         if (! eglInitialize (display, nullptr, nullptr))
 -         {
 -             jassertfalse;
 -             return false;
 -         }
 - 
 -         if (tryChooseConfig ({ EGL_SAMPLE_BUFFERS, multisample ? 1 : 0, EGL_SAMPLES, pixelFormat.multisamplingLevel }))
 -             return true;
 - 
 -         if (tryChooseConfig ({}))
 -             return true;
 - 
 -         eglTerminate (display);
 -         jassertfalse;
 -         return false;
 -     }
 - 
 -     //==============================================================================
 -     bool hasInitialised = false;
 - 
 -     GlobalRef surfaceView;
 -     Rectangle<int> lastBounds;
 - 
 -     OpenGLContext* juceContext = nullptr;
 -     EGLSurface surface;
 -     EGLContext context;
 - 
 -     GlobalRef surfaceHolderCallback;
 - 
 -     static EGLDisplay display;
 -     static EGLConfig config;
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext)
 - };
 - 
 - //==============================================================================
 - void AndroidGLCallbacks::attachedToWindow (JNIEnv*, jobject /*this*/, jlong host)
 - {
 -     if (auto* nativeContext = reinterpret_cast<OpenGLContext::NativeContext*> (host))
 -         nativeContext->attachedToWindow();
 - }
 - 
 - void AndroidGLCallbacks::detachedFromWindow (JNIEnv*, jobject /*this*/, jlong host)
 - {
 -     if (auto* nativeContext = reinterpret_cast<OpenGLContext::NativeContext*> (host))
 -         nativeContext->detachedFromWindow();
 - }
 - 
 - void AndroidGLCallbacks::dispatchDraw (JNIEnv*, jobject /*this*/, jlong host, jobject canvas)
 - {
 -     if (auto* nativeContext = reinterpret_cast<OpenGLContext::NativeContext*> (host))
 -         nativeContext->dispatchDraw (canvas);
 - }
 - 
 - //==============================================================================
 - bool OpenGLHelpers::isContextActive()
 - {
 -     return eglGetCurrentContext() != EGL_NO_CONTEXT;
 - }
 - 
 - } // namespace juce
 
 
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