The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library - "Jules' Utility Class Extensions"
  4. Copyright 2004-11 by Raw Material Software Ltd.
  5. ------------------------------------------------------------------------------
  6. JUCE can be redistributed and/or modified under the terms of the GNU General
  7. Public License (Version 2), as published by the Free Software Foundation.
  8. A copy of the license is included in the JUCE distribution, or can be found
  9. online at www.gnu.org/licenses.
  10. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  11. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  12. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  13. ------------------------------------------------------------------------------
  14. To release a closed-source product which uses JUCE, commercial licenses are
  15. available: visit www.rawmaterialsoftware.com/juce for more information.
  16. ==============================================================================
  17. */
  18. //==============================================================================
  19. String hexString8Digits (int value);
  20. String createAlphaNumericUID();
  21. String createGUID (const String& seed); // Turns a seed into a windows GUID
  22. String escapeSpaces (const String& text); // replaces spaces with blackslash-space
  23. String addQuotesIfContainsSpaces (const String& text);
  24. StringPairArray parsePreprocessorDefs (const String& defs);
  25. StringPairArray mergePreprocessorDefs (StringPairArray inheritedDefs, const StringPairArray& overridingDefs);
  26. String createGCCPreprocessorFlags (const StringPairArray& defs);
  27. String replacePreprocessorDefs (const StringPairArray& definitions, String sourceString);
  28. //==============================================================================
  29. int indexOfLineStartingWith (const StringArray& lines, const String& text, int startIndex);
  30. void autoScrollForMouseEvent (const MouseEvent& e, bool scrollX = true, bool scrollY = true);
  31. void drawComponentPlaceholder (Graphics& g, int w, int h, const String& text);
  32. void drawRecessedShadows (Graphics& g, int w, int h, int shadowSize);
  33. void showUTF8ToolWindow();
  34. // Start a callout modally, which will delete the content comp when it's dismissed.
  35. void launchAsyncCallOutBox (Component& attachTo, Component* content);
  36. //==============================================================================
  37. class RolloverHelpComp : public Component,
  38. private Timer
  39. {
  40. public:
  41. RolloverHelpComp();
  42. void paint (Graphics& g);
  43. void timerCallback();
  44. private:
  45. Component* lastComp;
  46. String lastTip;
  47. static String findTip (Component*);
  48. };
  49. //==============================================================================
  50. class PropertyPanelWithTooltips : public Component
  51. {
  52. public:
  53. PropertyPanelWithTooltips();
  54. void resized();
  55. PropertyPanel panel;
  56. RolloverHelpComp rollover;
  57. };
  58. //==============================================================================
  59. class PropertyListBuilder
  60. {
  61. public:
  62. PropertyListBuilder() {}
  63. void add (PropertyComponent* propertyComp)
  64. {
  65. components.add (propertyComp);
  66. }
  67. void add (PropertyComponent* propertyComp, const String& tooltip)
  68. {
  69. propertyComp->setTooltip (tooltip);
  70. add (propertyComp);
  71. }
  72. void setPreferredHeight (int height)
  73. {
  74. for (int j = components.size(); --j >= 0;)
  75. components.getUnchecked(j)->setPreferredHeight (height);
  76. }
  77. Array <PropertyComponent*> components;
  78. private:
  79. JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (PropertyListBuilder);
  80. };
  81. //==============================================================================
  82. class FloatingLabelComponent : public Component
  83. {
  84. public:
  85. FloatingLabelComponent();
  86. void remove();
  87. void update (Component* parent, const String& text, const Colour& textColour,
  88. int x, int y, bool toRight, bool below);
  89. void paint (Graphics& g);
  90. private:
  91. Font font;
  92. Colour colour;
  93. GlyphArrangement glyphs;
  94. };
  95. //==============================================================================
  96. // A ValueSource which takes an input source, and forwards any changes in it.
  97. // This class is a handy way to create sources which re-map a value.
  98. class ValueSourceFilter : public Value::ValueSource,
  99. public Value::Listener
  100. {
  101. public:
  102. ValueSourceFilter (const Value& source) : sourceValue (source)
  103. {
  104. sourceValue.addListener (this);
  105. }
  106. void valueChanged (Value&) { sendChangeMessage (true); }
  107. protected:
  108. Value sourceValue;
  109. JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ValueSourceFilter);
  110. };