The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2015 - ROLI Ltd.
  5. Permission is granted to use this software under the terms of either:
  6. a) the GPL v2 (or any later version)
  7. b) the Affero GPL v3
  8. Details of these licenses can be found at: www.gnu.org/licenses
  9. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  10. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  11. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  12. ------------------------------------------------------------------------------
  13. To release a closed-source product which uses JUCE, commercial licenses are
  14. available: visit www.juce.com for more information.
  15. ==============================================================================
  16. */
  17. #ifndef SYNTH_H_INCLUDED
  18. #define SYNTH_H_INCLUDED
  19. //==============================================================================
  20. class DemoSynth: public ExpressiveMidiSynthesiserBase
  21. {
  22. public:
  23. DemoSynth()
  24. : noiseLevel (0.0f)
  25. {
  26. }
  27. void noteAdded (ExpressiveMidiNote newNote) override
  28. {
  29. noiseLevel += 0.05f;
  30. }
  31. void noteChanged (ExpressiveMidiNote changedNote) override
  32. {
  33. // nothing!
  34. }
  35. void noteReleased (ExpressiveMidiNote finishedNote) override
  36. {
  37. noiseLevel -= 0.05f;
  38. }
  39. protected:
  40. //==========================================================================
  41. void renderNextSubBlock (AudioBuffer<float>& outputAudio,
  42. int startSample,
  43. int numSamples) override
  44. {
  45. while (--numSamples >= 0)
  46. {
  47. for (int i = outputAudio.getNumChannels(); --i >= 0;)
  48. {
  49. float randomFloatWithinRange = (2.0f * float (std::rand()) / float (std::numeric_limits<int>::max())) - 1.0f;
  50. const float currentSample = noiseLevel * randomFloatWithinRange;
  51. outputAudio.addSample (i, startSample, currentSample);
  52. }
  53. ++startSample;
  54. }
  55. }
  56. private:
  57. //==========================================================================
  58. float noiseLevel;
  59. };
  60. #endif // SYNTH_H_INCLUDED