The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /* =========================================================================================
  2. This is an auto-generated file: Any edits you make may be overwritten!
  3. */
  4. #pragma once
  5. namespace BinaryData
  6. {
  7. extern const char* juce_icon_png;
  8. const int juce_icon_pngSize = 45854;
  9. // Points to the start of a list of resource names.
  10. extern const char* namedResourceList[];
  11. // Number of elements in the namedResourceList array.
  12. const int namedResourceListSize = 1;
  13. // If you provide the name of one of the binary resource variables above, this function will
  14. // return the corresponding data and its size (or a null pointer if the name isn't found).
  15. const char* getNamedResource (const char* resourceNameUTF8, int& dataSizeInBytes) throw();
  16. }