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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2017 - ROLI Ltd.
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    By using JUCE, you agree to the terms of both the JUCE 5 End-User License
 -    Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
 -    27th April 2017).
 - 
 -    End User License Agreement: www.juce.com/juce-5-licence
 -    Privacy Policy: www.juce.com/juce-5-privacy-policy
 - 
 -    Or: You may also use this code under the terms of the GPL v3 (see
 -    www.gnu.org/licenses).
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - #pragma once
 - 
 - #include "ToggleLightComponent.h"
 - 
 - /**
 -     This is the parent class that holds multiple ToggleLightComponents in a grid.
 - */
 - class ToggleLightGridComponent  : public Component
 - {
 - public:
 -     ToggleLightGridComponent (String name = "grid")
 -         : Component (name)
 -     {
 -         // Adds the child light components and makes them visible
 -         // within this component.
 -         // (they currently rely on having a default constructor
 -         // so they dont have to be individually initialised)
 -         for (int i = 0; i < numX * numY; ++i)
 -             addAndMakeVisible (toggleLights[i]);
 -     }
 - 
 -     void resized() override
 -     {
 -         // This creates a grid of rectangles to use as the bounds
 -         // for all of our lights. The grid is defined with the
 -         // width and height of this component.
 - 
 -         int stepX = getWidth()  / numX;
 -         int stepY = getHeight() / numY;
 - 
 -         for (int x = 0; x < numX; ++x)
 -         {
 -             for (int y = 0; y < numY; ++y)
 -             {
 -                 // creates the rectangle     (x,         y,         width, height)
 -                 Rectangle<int> elementBounds (x * stepX, y * stepY, stepX, stepY);
 - 
 -                 // set the size and position of the Toggle light to this rectangle.
 -                 toggleLights[x + numX * y].setBounds (elementBounds);
 -             }
 -         }
 -     }
 - 
 - private:
 -     // member variables for the Component
 -     static const int numX = 20;
 -     static const int numY = 20;
 - 
 -     ToggleLightComponent toggleLights [numX * numY];
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ToggleLightGridComponent)
 - };
 
 
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