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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library - "Jules' Utility Class Extensions"
 -    Copyright 2004-11 by Raw Material Software Ltd.
 - 
 -   ------------------------------------------------------------------------------
 - 
 -    JUCE can be redistributed and/or modified under the terms of the GNU General
 -    Public License (Version 2), as published by the Free Software Foundation.
 -    A copy of the license is included in the JUCE distribution, or can be found
 -    online at www.gnu.org/licenses.
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -   ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.rawmaterialsoftware.com/juce for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - #ifndef __JUCE_IMAGECOMPONENT_JUCEHEADER__
 - #define __JUCE_IMAGECOMPONENT_JUCEHEADER__
 - 
 - #include "../components/juce_Component.h"
 - #include "../mouse/juce_TooltipClient.h"
 - 
 - 
 - //==============================================================================
 - /**
 -     A component that simply displays an image.
 - 
 -     Use setImage to give it an image, and it'll display it - simple as that!
 - */
 - class JUCE_API  ImageComponent  : public Component,
 -                                   public SettableTooltipClient
 - {
 - public:
 -     //==============================================================================
 -     /** Creates an ImageComponent. */
 -     ImageComponent (const String& componentName = String::empty);
 - 
 -     /** Destructor. */
 -     ~ImageComponent();
 - 
 -     //==============================================================================
 -     /** Sets the image that should be displayed. */
 -     void setImage (const Image& newImage);
 - 
 -     /** Sets the image that should be displayed, and its placement within the component. */
 -     void setImage (const Image& newImage,
 -                    const RectanglePlacement& placementToUse);
 - 
 -     /** Returns the current image. */
 -     const Image& getImage() const;
 - 
 -     /** Sets the method of positioning that will be used to fit the image within the component's bounds.
 -         By default the positioning is centred, and will fit the image inside the component's bounds
 -         whilst keeping its aspect ratio correct, but you can change it to whatever layout you need.
 -     */
 -     void setImagePlacement (const RectanglePlacement& newPlacement);
 - 
 -     /** Returns the current image placement. */
 -     const RectanglePlacement getImagePlacement() const;
 - 
 -     //==============================================================================
 -     /** @internal */
 -     void paint (Graphics& g);
 - 
 - private:
 -     Image image;
 -     RectanglePlacement placement;
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ImageComponent);
 - };
 - 
 - 
 - #endif   // __JUCE_IMAGECOMPONENT_JUCEHEADER__
 
 
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