The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library - "Jules' Utility Class Extensions"
  4. Copyright 2004-11 by Raw Material Software Ltd.
  5. ------------------------------------------------------------------------------
  6. JUCE can be redistributed and/or modified under the terms of the GNU General
  7. Public License (Version 2), as published by the Free Software Foundation.
  8. A copy of the license is included in the JUCE distribution, or can be found
  9. online at www.gnu.org/licenses.
  10. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  11. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  12. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  13. ------------------------------------------------------------------------------
  14. To release a closed-source product which uses JUCE, commercial licenses are
  15. available: visit www.rawmaterialsoftware.com/juce for more information.
  16. ==============================================================================
  17. */
  18. #include "JuceDemoHeader.h"
  19. #include "MainWindow.h"
  20. //==============================================================================
  21. class JuceDemoApplication : public JUCEApplication
  22. {
  23. public:
  24. JuceDemoApplication() {}
  25. //==============================================================================
  26. void initialise (const String& /*commandLine*/) override
  27. {
  28. Desktop::getInstance().setOrientationsEnabled (Desktop::allOrientations);
  29. // Do your application's initialisation code here..
  30. mainWindow = new MainAppWindow();
  31. }
  32. void shutdown() override
  33. {
  34. // Do your application's shutdown code here..
  35. mainWindow = nullptr;
  36. }
  37. //==============================================================================
  38. void systemRequestedQuit() override
  39. {
  40. // This gets called when the OS wants our app to quit. You may want to
  41. // ask the user to save documents, close windows, etc here, but in this
  42. // case we'll just call quit(), which tells the message loop to stop and
  43. // allows the app to (asynchronously) exit.
  44. quit();
  45. }
  46. //==============================================================================
  47. const String getApplicationName() override
  48. {
  49. return "JuceDemo";
  50. }
  51. const String getApplicationVersion() override
  52. {
  53. return ProjectInfo::versionString;
  54. }
  55. bool moreThanOneInstanceAllowed() override
  56. {
  57. return true;
  58. }
  59. void anotherInstanceStarted (const String& /*commandLine*/) override
  60. {
  61. }
  62. private:
  63. ScopedPointer<MainAppWindow> mainWindow;
  64. };
  65. //==============================================================================
  66. // This macro generates the main() routine that starts the app.
  67. START_JUCE_APPLICATION(JuceDemoApplication)