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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library - "Jules' Utility Class Extensions"
 -    Copyright 2004-11 by Raw Material Software Ltd.
 - 
 -   ------------------------------------------------------------------------------
 - 
 -    JUCE can be redistributed and/or modified under the terms of the GNU General
 -    Public License (Version 2), as published by the Free Software Foundation.
 -    A copy of the license is included in the JUCE distribution, or can be found
 -    online at www.gnu.org/licenses.
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -   ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.rawmaterialsoftware.com/juce for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - #ifndef __JUCE_TEXTBUTTON_JUCEHEADER__
 - #define __JUCE_TEXTBUTTON_JUCEHEADER__
 - 
 - #include "juce_Button.h"
 - 
 - 
 - //==============================================================================
 - /**
 -     A button that uses the standard lozenge-shaped background with a line of
 -     text on it.
 - 
 -     @see Button, DrawableButton
 - */
 - class JUCE_API  TextButton  : public Button
 - {
 - public:
 -     //==============================================================================
 -     /** Creates a TextButton.
 - 
 -         @param buttonName           the text to put in the button (the component's name is also
 -                                     initially set to this string, but these can be changed later
 -                                     using the setName() and setButtonText() methods)
 -         @param toolTip              an optional string to use as a toolip
 - 
 -         @see Button
 -     */
 -     TextButton (const String& buttonName = String::empty,
 -                 const String& toolTip = String::empty);
 - 
 -     /** Destructor. */
 -     ~TextButton();
 - 
 -     //==============================================================================
 -     /** A set of colour IDs to use to change the colour of various aspects of the button.
 - 
 -         These constants can be used either via the Component::setColour(), or LookAndFeel::setColour()
 -         methods.
 - 
 -         @see Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
 -     */
 -     enum ColourIds
 -     {
 -         buttonColourId                  = 0x1000100,  /**< The colour used to fill the button shape (when the button is toggled
 -                                                            'off'). The look-and-feel class might re-interpret this to add
 -                                                            effects, etc. */
 -         buttonOnColourId                = 0x1000101,  /**< The colour used to fill the button shape (when the button is toggled
 -                                                            'on'). The look-and-feel class might re-interpret this to add
 -                                                            effects, etc. */
 -         textColourOffId                 = 0x1000102,  /**< The colour to use for the button's text when the button's toggle state is "off". */
 -         textColourOnId                  = 0x1000103   /**< The colour to use for the button's text.when the button's toggle state is "on". */
 -     };
 - 
 -     //==============================================================================
 -     /** Resizes the button to fit neatly around its current text.
 - 
 -         If newHeight is >= 0, the button's height will be changed to this
 -         value. If it's less than zero, its height will be unaffected.
 -     */
 -     void changeWidthToFitText (int newHeight = -1);
 - 
 -     /** This can be overridden to use different fonts than the default one.
 - 
 -         Note that you'll need to set the font's size appropriately, too.
 -     */
 -     virtual Font getFont();
 - 
 -     //==============================================================================
 -     struct Ids
 -     {
 -         static const Identifier tagType;
 -     };
 - 
 - protected:
 -     /** @internal */
 -     void paintButton (Graphics& g, bool isMouseOverButton, bool isButtonDown);
 -     /** @internal */
 -     void colourChanged();
 - 
 - private:
 -     //==============================================================================
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (TextButton);
 - };
 - 
 - 
 - #endif   // __JUCE_TEXTBUTTON_JUCEHEADER__
 
 
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