The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library - "Jules' Utility Class Extensions"
  4. Copyright 2004-10 by Raw Material Software Ltd.
  5. ------------------------------------------------------------------------------
  6. JUCE can be redistributed and/or modified under the terms of the GNU General
  7. Public License (Version 2), as published by the Free Software Foundation.
  8. A copy of the license is included in the JUCE distribution, or can be found
  9. online at www.gnu.org/licenses.
  10. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  11. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  12. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  13. ------------------------------------------------------------------------------
  14. To release a closed-source product which uses JUCE, commercial licenses are
  15. available: visit www.rawmaterialsoftware.com/juce for more information.
  16. ==============================================================================
  17. */
  18. #include "../../../core/juce_StandardHeader.h"
  19. BEGIN_JUCE_NAMESPACE
  20. #include "juce_MouseInputSource.h"
  21. #include "juce_MouseEvent.h"
  22. #include "../juce_Component.h"
  23. #include "../../../events/juce_AsyncUpdater.h"
  24. #include "../../../events/juce_MessageManager.h"
  25. #include "../lookandfeel/juce_LookAndFeel.h"
  26. #include "../windows/juce_ComponentPeer.h"
  27. //==============================================================================
  28. class MouseInputSourceInternal : public AsyncUpdater
  29. {
  30. public:
  31. //==============================================================================
  32. MouseInputSourceInternal (MouseInputSource& source_, const int index_, const bool isMouseDevice_)
  33. : index (index_), isMouseDevice (isMouseDevice_), source (source_), lastPeer (0),
  34. isUnboundedMouseModeOn (false), isCursorVisibleUntilOffscreen (false), currentCursorHandle (0),
  35. mouseEventCounter (0), lastTime (0)
  36. {
  37. }
  38. //==============================================================================
  39. bool isDragging() const throw()
  40. {
  41. return buttonState.isAnyMouseButtonDown();
  42. }
  43. Component* getComponentUnderMouse() const
  44. {
  45. return static_cast <Component*> (componentUnderMouse);
  46. }
  47. const ModifierKeys getCurrentModifiers() const
  48. {
  49. return ModifierKeys::getCurrentModifiers().withoutMouseButtons().withFlags (buttonState.getRawFlags());
  50. }
  51. ComponentPeer* getPeer()
  52. {
  53. if (! ComponentPeer::isValidPeer (lastPeer))
  54. lastPeer = 0;
  55. return lastPeer;
  56. }
  57. Component* findComponentAt (const Point<int>& screenPos)
  58. {
  59. ComponentPeer* const peer = getPeer();
  60. if (peer != 0)
  61. {
  62. Component* const comp = peer->getComponent();
  63. const Point<int> relativePos (comp->getLocalPoint (0, screenPos));
  64. // (the contains() call is needed to test for overlapping desktop windows)
  65. if (comp->contains (relativePos))
  66. return comp->getComponentAt (relativePos);
  67. }
  68. return 0;
  69. }
  70. const Point<int> getScreenPosition() const
  71. {
  72. // This needs to return the live position if possible, but it mustn't update the lastScreenPos
  73. // value, because that can cause continuity problems.
  74. return unboundedMouseOffset + (isMouseDevice ? MouseInputSource::getCurrentMousePosition()
  75. : lastScreenPos);
  76. }
  77. //==============================================================================
  78. void sendMouseEnter (Component* const comp, const Point<int>& screenPos, const int64 time)
  79. {
  80. //DBG ("Mouse " + String (source.getIndex()) + " enter: " + comp->getLocalPoint (0, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp));
  81. comp->internalMouseEnter (source, comp->getLocalPoint (0, screenPos), time);
  82. }
  83. void sendMouseExit (Component* const comp, const Point<int>& screenPos, const int64 time)
  84. {
  85. //DBG ("Mouse " + String (source.getIndex()) + " exit: " + comp->getLocalPoint (0, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp));
  86. comp->internalMouseExit (source, comp->getLocalPoint (0, screenPos), time);
  87. }
  88. void sendMouseMove (Component* const comp, const Point<int>& screenPos, const int64 time)
  89. {
  90. //DBG ("Mouse " + String (source.getIndex()) + " move: " + comp->getLocalPoint (0, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp));
  91. comp->internalMouseMove (source, comp->getLocalPoint (0, screenPos), time);
  92. }
  93. void sendMouseDown (Component* const comp, const Point<int>& screenPos, const int64 time)
  94. {
  95. //DBG ("Mouse " + String (source.getIndex()) + " down: " + comp->getLocalPoint (0, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp));
  96. comp->internalMouseDown (source, comp->getLocalPoint (0, screenPos), time);
  97. }
  98. void sendMouseDrag (Component* const comp, const Point<int>& screenPos, const int64 time)
  99. {
  100. //DBG ("Mouse " + String (source.getIndex()) + " drag: " + comp->getLocalPoint (0, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp));
  101. comp->internalMouseDrag (source, comp->getLocalPoint (0, screenPos), time);
  102. }
  103. void sendMouseUp (Component* const comp, const Point<int>& screenPos, const int64 time)
  104. {
  105. //DBG ("Mouse " + String (source.getIndex()) + " up: " + comp->getLocalPoint (0, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp));
  106. comp->internalMouseUp (source, comp->getLocalPoint (0, screenPos), time, getCurrentModifiers());
  107. }
  108. void sendMouseWheel (Component* const comp, const Point<int>& screenPos, const int64 time, float x, float y)
  109. {
  110. //DBG ("Mouse " + String (source.getIndex()) + " wheel: " + comp->getLocalPoint (0, screenPos).toString() + " - Comp: " + String::toHexString ((int) comp));
  111. comp->internalMouseWheel (source, comp->getLocalPoint (0, screenPos), time, x, y);
  112. }
  113. //==============================================================================
  114. // (returns true if the button change caused a modal event loop)
  115. bool setButtons (const Point<int>& screenPos, const int64 time, const ModifierKeys& newButtonState)
  116. {
  117. if (buttonState == newButtonState)
  118. return false;
  119. setScreenPos (screenPos, time, false);
  120. // (ignore secondary clicks when there's already a button down)
  121. if (buttonState.isAnyMouseButtonDown() == newButtonState.isAnyMouseButtonDown())
  122. {
  123. buttonState = newButtonState;
  124. return false;
  125. }
  126. const int lastCounter = mouseEventCounter;
  127. if (buttonState.isAnyMouseButtonDown())
  128. {
  129. Component* const current = getComponentUnderMouse();
  130. if (current != 0)
  131. sendMouseUp (current, screenPos + unboundedMouseOffset, time);
  132. enableUnboundedMouseMovement (false, false);
  133. }
  134. buttonState = newButtonState;
  135. if (buttonState.isAnyMouseButtonDown())
  136. {
  137. Desktop::getInstance().incrementMouseClickCounter();
  138. Component* const current = getComponentUnderMouse();
  139. if (current != 0)
  140. {
  141. registerMouseDown (screenPos, time, current, buttonState);
  142. sendMouseDown (current, screenPos, time);
  143. }
  144. }
  145. return lastCounter != mouseEventCounter;
  146. }
  147. void setComponentUnderMouse (Component* const newComponent, const Point<int>& screenPos, const int64 time)
  148. {
  149. Component* current = getComponentUnderMouse();
  150. if (newComponent != current)
  151. {
  152. Component::SafePointer<Component> safeNewComp (newComponent);
  153. const ModifierKeys originalButtonState (buttonState);
  154. if (current != 0)
  155. {
  156. setButtons (screenPos, time, ModifierKeys());
  157. sendMouseExit (current, screenPos, time);
  158. buttonState = originalButtonState;
  159. }
  160. componentUnderMouse = safeNewComp;
  161. current = getComponentUnderMouse();
  162. if (current != 0)
  163. sendMouseEnter (current, screenPos, time);
  164. revealCursor (false);
  165. setButtons (screenPos, time, originalButtonState);
  166. }
  167. }
  168. void setPeer (ComponentPeer* const newPeer, const Point<int>& screenPos, const int64 time)
  169. {
  170. ModifierKeys::updateCurrentModifiers();
  171. if (newPeer != lastPeer)
  172. {
  173. setComponentUnderMouse (0, screenPos, time);
  174. lastPeer = newPeer;
  175. setComponentUnderMouse (findComponentAt (screenPos), screenPos, time);
  176. }
  177. }
  178. void setScreenPos (const Point<int>& newScreenPos, const int64 time, const bool forceUpdate)
  179. {
  180. if (! isDragging())
  181. setComponentUnderMouse (findComponentAt (newScreenPos), newScreenPos, time);
  182. if (newScreenPos != lastScreenPos || forceUpdate)
  183. {
  184. cancelPendingUpdate();
  185. lastScreenPos = newScreenPos;
  186. Component* const current = getComponentUnderMouse();
  187. if (current != 0)
  188. {
  189. if (isDragging())
  190. {
  191. registerMouseDrag (newScreenPos);
  192. sendMouseDrag (current, newScreenPos + unboundedMouseOffset, time);
  193. if (isUnboundedMouseModeOn)
  194. handleUnboundedDrag (current);
  195. }
  196. else
  197. {
  198. sendMouseMove (current, newScreenPos, time);
  199. }
  200. }
  201. revealCursor (false);
  202. }
  203. }
  204. //==============================================================================
  205. void handleEvent (ComponentPeer* const newPeer, const Point<int>& positionWithinPeer, const int64 time, const ModifierKeys& newMods)
  206. {
  207. jassert (newPeer != 0);
  208. lastTime = time;
  209. ++mouseEventCounter;
  210. const Point<int> screenPos (newPeer->localToGlobal (positionWithinPeer));
  211. if (isDragging() && newMods.isAnyMouseButtonDown())
  212. {
  213. setScreenPos (screenPos, time, false);
  214. }
  215. else
  216. {
  217. setPeer (newPeer, screenPos, time);
  218. ComponentPeer* peer = getPeer();
  219. if (peer != 0)
  220. {
  221. if (setButtons (screenPos, time, newMods))
  222. return; // some modal events have been dispatched, so the current event is now out-of-date
  223. peer = getPeer();
  224. if (peer != 0)
  225. setScreenPos (screenPos, time, false);
  226. }
  227. }
  228. }
  229. void handleWheel (ComponentPeer* const peer, const Point<int>& positionWithinPeer, int64 time, float x, float y)
  230. {
  231. jassert (peer != 0);
  232. lastTime = time;
  233. ++mouseEventCounter;
  234. const Point<int> screenPos (peer->localToGlobal (positionWithinPeer));
  235. setPeer (peer, screenPos, time);
  236. setScreenPos (screenPos, time, false);
  237. triggerFakeMove();
  238. if (! isDragging())
  239. {
  240. Component* current = getComponentUnderMouse();
  241. if (current != 0)
  242. sendMouseWheel (current, screenPos, time, x, y);
  243. }
  244. }
  245. //==============================================================================
  246. const Time getLastMouseDownTime() const throw()
  247. {
  248. return Time (mouseDowns[0].time);
  249. }
  250. const Point<int> getLastMouseDownPosition() const throw()
  251. {
  252. return mouseDowns[0].position;
  253. }
  254. int getNumberOfMultipleClicks() const throw()
  255. {
  256. int numClicks = 0;
  257. if (mouseDowns[0].time != 0)
  258. {
  259. if (! mouseMovedSignificantlySincePressed)
  260. ++numClicks;
  261. for (int i = 1; i < numElementsInArray (mouseDowns); ++i)
  262. {
  263. if (mouseDowns[0].canBePartOfMultipleClickWith (mouseDowns[i], (int) (MouseEvent::getDoubleClickTimeout() * (1.0 + 0.25 * (i - 1)))))
  264. ++numClicks;
  265. else
  266. break;
  267. }
  268. }
  269. return numClicks;
  270. }
  271. bool hasMouseMovedSignificantlySincePressed() const throw()
  272. {
  273. return mouseMovedSignificantlySincePressed
  274. || lastTime > mouseDowns[0].time + 300;
  275. }
  276. //==============================================================================
  277. void triggerFakeMove()
  278. {
  279. triggerAsyncUpdate();
  280. }
  281. void handleAsyncUpdate()
  282. {
  283. setScreenPos (lastScreenPos, jmax (lastTime, Time::currentTimeMillis()), true);
  284. }
  285. //==============================================================================
  286. void enableUnboundedMouseMovement (bool enable, bool keepCursorVisibleUntilOffscreen)
  287. {
  288. enable = enable && isDragging();
  289. isCursorVisibleUntilOffscreen = keepCursorVisibleUntilOffscreen;
  290. if (enable != isUnboundedMouseModeOn)
  291. {
  292. if ((! enable) && ((! isCursorVisibleUntilOffscreen) || ! unboundedMouseOffset.isOrigin()))
  293. {
  294. // when released, return the mouse to within the component's bounds
  295. Component* current = getComponentUnderMouse();
  296. if (current != 0)
  297. Desktop::setMousePosition (current->getScreenBounds()
  298. .getConstrainedPoint (lastScreenPos));
  299. }
  300. isUnboundedMouseModeOn = enable;
  301. unboundedMouseOffset = Point<int>();
  302. revealCursor (true);
  303. }
  304. }
  305. void handleUnboundedDrag (Component* current)
  306. {
  307. const Rectangle<int> screenArea (current->getParentMonitorArea().expanded (-2, -2));
  308. if (! screenArea.contains (lastScreenPos))
  309. {
  310. const Point<int> componentCentre (current->getScreenBounds().getCentre());
  311. unboundedMouseOffset += (lastScreenPos - componentCentre);
  312. Desktop::setMousePosition (componentCentre);
  313. }
  314. else if (isCursorVisibleUntilOffscreen
  315. && (! unboundedMouseOffset.isOrigin())
  316. && screenArea.contains (lastScreenPos + unboundedMouseOffset))
  317. {
  318. Desktop::setMousePosition (lastScreenPos + unboundedMouseOffset);
  319. unboundedMouseOffset = Point<int>();
  320. }
  321. }
  322. //==============================================================================
  323. void showMouseCursor (MouseCursor cursor, bool forcedUpdate)
  324. {
  325. if (isUnboundedMouseModeOn && ((! unboundedMouseOffset.isOrigin()) || ! isCursorVisibleUntilOffscreen))
  326. {
  327. cursor = MouseCursor::NoCursor;
  328. forcedUpdate = true;
  329. }
  330. if (forcedUpdate || cursor.getHandle() != currentCursorHandle)
  331. {
  332. currentCursorHandle = cursor.getHandle();
  333. cursor.showInWindow (getPeer());
  334. }
  335. }
  336. void hideCursor()
  337. {
  338. showMouseCursor (MouseCursor::NoCursor, true);
  339. }
  340. void revealCursor (bool forcedUpdate)
  341. {
  342. MouseCursor mc (MouseCursor::NormalCursor);
  343. Component* current = getComponentUnderMouse();
  344. if (current != 0)
  345. mc = current->getLookAndFeel().getMouseCursorFor (*current);
  346. showMouseCursor (mc, forcedUpdate);
  347. }
  348. //==============================================================================
  349. const int index;
  350. const bool isMouseDevice;
  351. Point<int> lastScreenPos;
  352. ModifierKeys buttonState;
  353. private:
  354. MouseInputSource& source;
  355. Component::SafePointer<Component> componentUnderMouse;
  356. ComponentPeer* lastPeer;
  357. Point<int> unboundedMouseOffset;
  358. bool isUnboundedMouseModeOn, isCursorVisibleUntilOffscreen;
  359. void* currentCursorHandle;
  360. int mouseEventCounter;
  361. struct RecentMouseDown
  362. {
  363. RecentMouseDown()
  364. : time (0), component (0)
  365. {
  366. }
  367. Point<int> position;
  368. int64 time;
  369. Component* component;
  370. ModifierKeys buttons;
  371. bool canBePartOfMultipleClickWith (const RecentMouseDown& other, const int maxTimeBetween) const
  372. {
  373. return time - other.time < maxTimeBetween
  374. && abs (position.getX() - other.position.getX()) < 8
  375. && abs (position.getY() - other.position.getY()) < 8
  376. && buttons == other.buttons;;
  377. }
  378. };
  379. RecentMouseDown mouseDowns[4];
  380. bool mouseMovedSignificantlySincePressed;
  381. int64 lastTime;
  382. void registerMouseDown (const Point<int>& screenPos, const int64 time,
  383. Component* const component, const ModifierKeys& modifiers) throw()
  384. {
  385. for (int i = numElementsInArray (mouseDowns); --i > 0;)
  386. mouseDowns[i] = mouseDowns[i - 1];
  387. mouseDowns[0].position = screenPos;
  388. mouseDowns[0].time = time;
  389. mouseDowns[0].component = component;
  390. mouseDowns[0].buttons = modifiers.withOnlyMouseButtons();
  391. mouseMovedSignificantlySincePressed = false;
  392. }
  393. void registerMouseDrag (const Point<int>& screenPos) throw()
  394. {
  395. mouseMovedSignificantlySincePressed = mouseMovedSignificantlySincePressed
  396. || mouseDowns[0].position.getDistanceFrom (screenPos) >= 4;
  397. }
  398. JUCE_DECLARE_NON_COPYABLE (MouseInputSourceInternal);
  399. };
  400. //==============================================================================
  401. MouseInputSource::MouseInputSource (const int index, const bool isMouseDevice)
  402. {
  403. pimpl = new MouseInputSourceInternal (*this, index, isMouseDevice);
  404. }
  405. MouseInputSource::~MouseInputSource()
  406. {
  407. }
  408. bool MouseInputSource::isMouse() const { return pimpl->isMouseDevice; }
  409. bool MouseInputSource::isTouch() const { return ! isMouse(); }
  410. bool MouseInputSource::canHover() const { return isMouse(); }
  411. bool MouseInputSource::hasMouseWheel() const { return isMouse(); }
  412. int MouseInputSource::getIndex() const { return pimpl->index; }
  413. bool MouseInputSource::isDragging() const { return pimpl->isDragging(); }
  414. const Point<int> MouseInputSource::getScreenPosition() const { return pimpl->getScreenPosition(); }
  415. const ModifierKeys MouseInputSource::getCurrentModifiers() const { return pimpl->getCurrentModifiers(); }
  416. Component* MouseInputSource::getComponentUnderMouse() const { return pimpl->getComponentUnderMouse(); }
  417. void MouseInputSource::triggerFakeMove() const { pimpl->triggerFakeMove(); }
  418. int MouseInputSource::getNumberOfMultipleClicks() const throw() { return pimpl->getNumberOfMultipleClicks(); }
  419. const Time MouseInputSource::getLastMouseDownTime() const throw() { return pimpl->getLastMouseDownTime(); }
  420. const Point<int> MouseInputSource::getLastMouseDownPosition() const throw() { return pimpl->getLastMouseDownPosition(); }
  421. bool MouseInputSource::hasMouseMovedSignificantlySincePressed() const throw() { return pimpl->hasMouseMovedSignificantlySincePressed(); }
  422. bool MouseInputSource::canDoUnboundedMovement() const throw() { return isMouse(); }
  423. void MouseInputSource::enableUnboundedMouseMovement (bool isEnabled, bool keepCursorVisibleUntilOffscreen) { pimpl->enableUnboundedMouseMovement (isEnabled, keepCursorVisibleUntilOffscreen); }
  424. bool MouseInputSource::hasMouseCursor() const throw() { return isMouse(); }
  425. void MouseInputSource::showMouseCursor (const MouseCursor& cursor) { pimpl->showMouseCursor (cursor, false); }
  426. void MouseInputSource::hideCursor() { pimpl->hideCursor(); }
  427. void MouseInputSource::revealCursor() { pimpl->revealCursor (false); }
  428. void MouseInputSource::forceMouseCursorUpdate() { pimpl->revealCursor (true); }
  429. void MouseInputSource::handleEvent (ComponentPeer* peer, const Point<int>& positionWithinPeer, const int64 time, const ModifierKeys& mods)
  430. {
  431. pimpl->handleEvent (peer, positionWithinPeer, time, mods.withOnlyMouseButtons());
  432. }
  433. void MouseInputSource::handleWheel (ComponentPeer* const peer, const Point<int>& positionWithinPeer, const int64 time, const float x, const float y)
  434. {
  435. pimpl->handleWheel (peer, positionWithinPeer, time, x, y);
  436. }
  437. END_JUCE_NAMESPACE