The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2017 - ROLI Ltd.
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 5 End-User License
  8. Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
  9. 27th April 2017).
  10. End User License Agreement: www.juce.com/juce-5-licence
  11. Privacy Policy: www.juce.com/juce-5-privacy-policy
  12. Or: You may also use this code under the terms of the GPL v3 (see
  13. www.gnu.org/licenses).
  14. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  15. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  16. DISCLAIMED.
  17. ==============================================================================
  18. */
  19. namespace juce
  20. {
  21. ThreadWithProgressWindow::ThreadWithProgressWindow (const String& title,
  22. const bool hasProgressBar,
  23. const bool hasCancelButton,
  24. const int cancellingTimeOutMs,
  25. const String& cancelButtonText,
  26. Component* componentToCentreAround)
  27. : Thread ("ThreadWithProgressWindow"),
  28. progress (0.0),
  29. timeOutMsWhenCancelling (cancellingTimeOutMs),
  30. wasCancelledByUser (false)
  31. {
  32. alertWindow.reset (LookAndFeel::getDefaultLookAndFeel()
  33. .createAlertWindow (title, {},
  34. cancelButtonText.isEmpty() ? TRANS("Cancel")
  35. : cancelButtonText,
  36. {}, {}, AlertWindow::NoIcon, hasCancelButton ? 1 : 0,
  37. componentToCentreAround));
  38. // if there are no buttons, we won't allow the user to interrupt the thread.
  39. alertWindow->setEscapeKeyCancels (false);
  40. if (hasProgressBar)
  41. alertWindow->addProgressBarComponent (progress);
  42. }
  43. ThreadWithProgressWindow::~ThreadWithProgressWindow()
  44. {
  45. stopThread (timeOutMsWhenCancelling);
  46. }
  47. void ThreadWithProgressWindow::launchThread (int priority)
  48. {
  49. JUCE_ASSERT_MESSAGE_THREAD
  50. startThread (priority);
  51. startTimer (100);
  52. {
  53. const ScopedLock sl (messageLock);
  54. alertWindow->setMessage (message);
  55. }
  56. alertWindow->enterModalState();
  57. }
  58. void ThreadWithProgressWindow::setProgress (const double newProgress)
  59. {
  60. progress = newProgress;
  61. }
  62. void ThreadWithProgressWindow::setStatusMessage (const String& newStatusMessage)
  63. {
  64. const ScopedLock sl (messageLock);
  65. message = newStatusMessage;
  66. }
  67. void ThreadWithProgressWindow::timerCallback()
  68. {
  69. bool threadStillRunning = isThreadRunning();
  70. if (! (threadStillRunning && alertWindow->isCurrentlyModal (false)))
  71. {
  72. stopTimer();
  73. stopThread (timeOutMsWhenCancelling);
  74. alertWindow->exitModalState (1);
  75. alertWindow->setVisible (false);
  76. wasCancelledByUser = threadStillRunning;
  77. threadComplete (threadStillRunning);
  78. return; // (this may be deleted now)
  79. }
  80. const ScopedLock sl (messageLock);
  81. alertWindow->setMessage (message);
  82. }
  83. void ThreadWithProgressWindow::threadComplete (bool) {}
  84. #if JUCE_MODAL_LOOPS_PERMITTED
  85. bool ThreadWithProgressWindow::runThread (const int priority)
  86. {
  87. launchThread (priority);
  88. while (isTimerRunning())
  89. MessageManager::getInstance()->runDispatchLoopUntil (5);
  90. return ! wasCancelledByUser;
  91. }
  92. #endif
  93. } // namespace juce