The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library.
  4. Copyright (c) 2017 - ROLI Ltd.
  5. JUCE is an open source library subject to commercial or open-source
  6. licensing.
  7. By using JUCE, you agree to the terms of both the JUCE 5 End-User License
  8. Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
  9. 27th April 2017).
  10. End User License Agreement: www.juce.com/juce-5-licence
  11. Privacy Policy: www.juce.com/juce-5-privacy-policy
  12. Or: You may also use this code under the terms of the GPL v3 (see
  13. www.gnu.org/licenses).
  14. JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
  15. EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
  16. DISCLAIMED.
  17. ==============================================================================
  18. */
  19. namespace juce
  20. {
  21. AudioAppComponent::AudioAppComponent()
  22. : deviceManager (defaultDeviceManager),
  23. usingCustomDeviceManager (false)
  24. {
  25. }
  26. AudioAppComponent::AudioAppComponent (AudioDeviceManager& adm)
  27. : deviceManager (adm),
  28. usingCustomDeviceManager (true)
  29. {
  30. }
  31. AudioAppComponent::~AudioAppComponent()
  32. {
  33. // If you hit this then your derived class must call shutdown audio in
  34. // destructor!
  35. jassert (audioSourcePlayer.getCurrentSource() == nullptr);
  36. }
  37. void AudioAppComponent::setAudioChannels (int numInputChannels, int numOutputChannels, const XmlElement* const xml)
  38. {
  39. String audioError;
  40. if (usingCustomDeviceManager && xml == nullptr)
  41. {
  42. auto setup = deviceManager.getAudioDeviceSetup();
  43. if (setup.inputChannels.countNumberOfSetBits() != numInputChannels
  44. || setup.outputChannels.countNumberOfSetBits() != numOutputChannels)
  45. {
  46. setup.inputChannels.clear();
  47. setup.outputChannels.clear();
  48. setup.inputChannels.setRange (0, numInputChannels, true);
  49. setup.outputChannels.setRange (0, numOutputChannels, true);
  50. audioError = deviceManager.setAudioDeviceSetup (setup, false);
  51. }
  52. }
  53. else
  54. {
  55. audioError = deviceManager.initialise (numInputChannels, numOutputChannels, xml, true);
  56. }
  57. jassert (audioError.isEmpty());
  58. deviceManager.addAudioCallback (&audioSourcePlayer);
  59. audioSourcePlayer.setSource (this);
  60. }
  61. void AudioAppComponent::shutdownAudio()
  62. {
  63. audioSourcePlayer.setSource (nullptr);
  64. deviceManager.removeAudioCallback (&audioSourcePlayer);
  65. // other audio callbacks may still be using the device
  66. if (! usingCustomDeviceManager)
  67. deviceManager.closeAudioDevice();
  68. }
  69. } // namespace juce