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- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-11 by Raw Material Software Ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the GNU General
- Public License (Version 2), as published by the Free Software Foundation.
- A copy of the license is included in the JUCE distribution, or can be found
- online at www.gnu.org/licenses.
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.rawmaterialsoftware.com/juce for more information.
-
- ==============================================================================
- */
-
- extern Display* display;
- extern XContext windowHandleXContext;
-
- //==============================================================================
- class OpenGLContext::NativeContext
- {
- public:
- NativeContext (Component& component,
- const OpenGLPixelFormat& pixelFormat,
- void* contextToShareWith_)
- : renderContext (0), embeddedWindow (0), swapFrames (0), bestVisual (0),
- contextToShareWith (contextToShareWith_)
- {
- ScopedXLock xlock;
- XSync (display, False);
-
- GLint attribs[] =
- {
- GLX_RGBA,
- GLX_DOUBLEBUFFER,
- GLX_RED_SIZE, pixelFormat.redBits,
- GLX_GREEN_SIZE, pixelFormat.greenBits,
- GLX_BLUE_SIZE, pixelFormat.blueBits,
- GLX_ALPHA_SIZE, pixelFormat.alphaBits,
- GLX_DEPTH_SIZE, pixelFormat.depthBufferBits,
- GLX_STENCIL_SIZE, pixelFormat.stencilBufferBits,
- GLX_ACCUM_RED_SIZE, pixelFormat.accumulationBufferRedBits,
- GLX_ACCUM_GREEN_SIZE, pixelFormat.accumulationBufferGreenBits,
- GLX_ACCUM_BLUE_SIZE, pixelFormat.accumulationBufferBlueBits,
- GLX_ACCUM_ALPHA_SIZE, pixelFormat.accumulationBufferAlphaBits,
- None
- };
-
- bestVisual = glXChooseVisual (display, DefaultScreen (display), attribs);
- if (bestVisual == nullptr)
- return;
-
- ComponentPeer* const peer = component.getPeer();
- Window windowH = (Window) peer->getNativeHandle();
-
- Colormap colourMap = XCreateColormap (display, windowH, bestVisual->visual, AllocNone);
- XSetWindowAttributes swa;
- swa.colormap = colourMap;
- swa.border_pixel = 0;
- swa.event_mask = ExposureMask | StructureNotifyMask;
-
- const Rectangle<int> bounds (component.getTopLevelComponent()
- ->getLocalArea (&component, component.getLocalBounds()));
-
- embeddedWindow = XCreateWindow (display, windowH,
- bounds.getX(), bounds.getY(),
- jmax (1, bounds.getWidth()),
- jmax (1, bounds.getHeight()),
- 0, bestVisual->depth,
- InputOutput,
- bestVisual->visual,
- CWBorderPixel | CWColormap | CWEventMask,
- &swa);
-
- XSaveContext (display, (XID) embeddedWindow, windowHandleXContext, (XPointer) peer);
-
- XMapWindow (display, embeddedWindow);
- XFreeColormap (display, colourMap);
-
- XSync (display, False);
- }
-
- ~NativeContext()
- {
- if (embeddedWindow != 0)
- {
- ScopedXLock xlock;
- XUnmapWindow (display, embeddedWindow);
- XDestroyWindow (display, embeddedWindow);
- }
-
- if (bestVisual != nullptr)
- XFree (bestVisual);
- }
-
- void initialiseOnRenderThread()
- {
- ScopedXLock xlock;
- renderContext = glXCreateContext (display, bestVisual, (GLXContext) contextToShareWith, GL_TRUE);
- makeActive();
- }
-
- void shutdownOnRenderThread()
- {
- deactivateCurrentContext();
- glXDestroyContext (display, renderContext);
- renderContext = nullptr;
- }
-
- bool makeActive() const noexcept
- {
- return renderContext != 0
- && glXMakeCurrent (display, embeddedWindow, renderContext);
- }
-
- bool isActive() const noexcept
- {
- return glXGetCurrentContext() == renderContext && renderContext != 0;
- }
-
- static void deactivateCurrentContext()
- {
- glXMakeCurrent (display, None, 0);
- }
-
- void swapBuffers()
- {
- glXSwapBuffers (display, embeddedWindow);
- }
-
- void updateWindowPosition (const Rectangle<int>& newBounds)
- {
- bounds = newBounds;
-
- ScopedXLock xlock;
- XMoveResizeWindow (display, embeddedWindow,
- bounds.getX(), bounds.getY(),
- jmax (1, bounds.getWidth()),
- jmax (1, bounds.getHeight()));
- }
-
- bool setSwapInterval (int numFramesPerSwap)
- {
- if (numFramesPerSwap == swapFrames)
- return true;
-
- PFNGLXSWAPINTERVALSGIPROC GLXSwapIntervalSGI
- = (PFNGLXSWAPINTERVALSGIPROC) OpenGLHelpers::getExtensionFunction ("glXSwapIntervalSGI");
-
- if (GLXSwapIntervalSGI != nullptr)
- {
- swapFrames = numFramesPerSwap;
- GLXSwapIntervalSGI (numFramesPerSwap);
- return true;
- }
-
- return false;
- }
-
- int getSwapInterval() const { return swapFrames; }
- bool createdOk() const noexcept { return true; }
- void* getRawContext() const noexcept { return renderContext; }
- GLuint getFrameBufferID() const noexcept { return 0; }
-
- struct Locker { Locker (NativeContext&) {} };
-
- private:
- GLXContext renderContext;
- Window embeddedWindow;
-
- int swapFrames;
- Rectangle<int> bounds;
- XVisualInfo* bestVisual;
- void* contextToShareWith;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext);
- };
-
- //==============================================================================
- bool OpenGLHelpers::isContextActive()
- {
- ScopedXLock xlock;
- return glXGetCurrentContext() != 0;
- }
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