The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library - "Jules' Utility Class Extensions"
  4. Copyright 2004-11 by Raw Material Software Ltd.
  5. ------------------------------------------------------------------------------
  6. JUCE can be redistributed and/or modified under the terms of the GNU General
  7. Public License (Version 2), as published by the Free Software Foundation.
  8. A copy of the license is included in the JUCE distribution, or can be found
  9. online at www.gnu.org/licenses.
  10. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  11. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  12. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  13. ------------------------------------------------------------------------------
  14. To release a closed-source product which uses JUCE, commercial licenses are
  15. available: visit www.rawmaterialsoftware.com/juce for more information.
  16. ==============================================================================
  17. */
  18. #define JNI_CLASS_MEMBERS(METHOD, STATICMETHOD, FIELD, STATICFIELD) \
  19. METHOD (layout, "layout", "(IIII)V") \
  20. METHOD (requestRender, "requestRender", "()V") \
  21. DECLARE_JNI_CLASS (OpenGLView, JUCE_ANDROID_ACTIVITY_CLASSPATH "$OpenGLView");
  22. #undef JNI_CLASS_MEMBERS
  23. extern jobject createOpenGLView (ComponentPeer*);
  24. //==============================================================================
  25. class OpenGLContext::NativeContext
  26. {
  27. public:
  28. NativeContext (Component& component_,
  29. const OpenGLPixelFormat& pixelFormat,
  30. void* /*contextToShareWith*/)
  31. : component (component_),
  32. isInsideGLCallback (false)
  33. {
  34. {
  35. const ScopedLock sl (contextListLock);
  36. glView = GlobalRef (createOpenGLView (component.getPeer()));
  37. contextList.add (this);
  38. }
  39. updateWindowPosition (component.getTopLevelComponent()
  40. ->getLocalArea (&component, component.getLocalBounds()));
  41. }
  42. ~NativeContext()
  43. {
  44. {
  45. const ScopedLock sl (contextListLock);
  46. contextList.removeFirstMatchingValue (this);
  47. }
  48. android.activity.callVoidMethod (JuceAppActivity.deleteView, glView.get());
  49. glView.clear();
  50. }
  51. void initialiseOnRenderThread() {}
  52. void shutdownOnRenderThread() {}
  53. bool makeActive() const noexcept { return isInsideGLCallback; }
  54. bool isActive() const noexcept { return isInsideGLCallback; }
  55. static void deactivateCurrentContext() {}
  56. void swapBuffers() const noexcept {}
  57. bool setSwapInterval (const int) { return false; }
  58. int getSwapInterval() const { return 0; }
  59. bool createdOk() const noexcept { return getRawContext() != nullptr; }
  60. void* getRawContext() const noexcept { return glView.get(); }
  61. GLuint getFrameBufferID() const noexcept { return 0; }
  62. void updateWindowPosition (const Rectangle<int>& bounds)
  63. {
  64. if (lastBounds != bounds)
  65. {
  66. lastBounds = bounds;
  67. glView.callVoidMethod (OpenGLView.layout,
  68. bounds.getX(), bounds.getY(),
  69. bounds.getRight(), bounds.getBottom());
  70. }
  71. }
  72. void triggerRepaint()
  73. {
  74. glView.callVoidMethod (OpenGLView.requestRender);
  75. }
  76. //==============================================================================
  77. void contextCreatedCallback();
  78. void contextChangedSize() {}
  79. void renderCallback();
  80. //==============================================================================
  81. static NativeContext* findContextFor (JNIEnv* env, jobject glView)
  82. {
  83. const ScopedLock sl (contextListLock);
  84. for (int i = contextList.size(); --i >= 0;)
  85. {
  86. NativeContext* const c = contextList.getUnchecked(i);
  87. if (env->IsSameObject (c->glView.get(), glView))
  88. return c;
  89. }
  90. return nullptr;
  91. }
  92. static NativeContext* getActiveContext() noexcept
  93. {
  94. const ScopedLock sl (contextListLock);
  95. for (int i = contextList.size(); --i >= 0;)
  96. {
  97. NativeContext* const c = contextList.getUnchecked(i);
  98. if (c->isInsideGLCallback)
  99. return c;
  100. }
  101. return nullptr;
  102. }
  103. struct Locker { Locker (NativeContext&) {} };
  104. Component& component;
  105. private:
  106. GlobalRef glView;
  107. Rectangle<int> lastBounds;
  108. bool isInsideGLCallback;
  109. typedef Array<NativeContext*> ContextArray;
  110. static CriticalSection contextListLock;
  111. static ContextArray contextList;
  112. JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (NativeContext);
  113. };
  114. CriticalSection OpenGLContext::NativeContext::contextListLock;
  115. OpenGLContext::NativeContext::ContextArray OpenGLContext::NativeContext::contextList;
  116. //==============================================================================
  117. bool OpenGLHelpers::isContextActive()
  118. {
  119. return OpenGLContext::NativeContext::getActiveContext() != nullptr;
  120. }
  121. //==============================================================================
  122. #define GL_VIEW_CLASS_NAME JUCE_JOIN_MACRO (JUCE_ANDROID_ACTIVITY_CLASSNAME, _00024OpenGLView)
  123. JUCE_JNI_CALLBACK (GL_VIEW_CLASS_NAME, contextCreated, void, (JNIEnv* env, jobject view))
  124. {
  125. threadLocalJNIEnvHolder.getOrAttach();
  126. OpenGLContext::NativeContext* const context = OpenGLContext::NativeContext::findContextFor (env, view);
  127. jassert (context != nullptr);
  128. if (context != nullptr)
  129. context->contextCreatedCallback();
  130. }
  131. JUCE_JNI_CALLBACK (GL_VIEW_CLASS_NAME, contextChangedSize, void, (JNIEnv* env, jobject view))
  132. {
  133. OpenGLContext::NativeContext* const context = OpenGLContext::NativeContext::findContextFor (env, view);
  134. if (context != nullptr)
  135. context->contextChangedSize();
  136. }
  137. JUCE_JNI_CALLBACK (GL_VIEW_CLASS_NAME, render, void, (JNIEnv* env, jobject view))
  138. {
  139. OpenGLContext::NativeContext* const context = OpenGLContext::NativeContext::findContextFor (env, view);
  140. if (context != nullptr)
  141. context->renderCallback();
  142. }