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- /*
- ==============================================================================
-
- This file is part of the JUCE library - "Jules' Utility Class Extensions"
- Copyright 2004-11 by Raw Material Software Ltd.
-
- ------------------------------------------------------------------------------
-
- JUCE can be redistributed and/or modified under the terms of the GNU General
- Public License (Version 2), as published by the Free Software Foundation.
- A copy of the license is included in the JUCE distribution, or can be found
- online at www.gnu.org/licenses.
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.rawmaterialsoftware.com/juce for more information.
-
- ==============================================================================
- */
-
- #ifndef __JUCE_IMAGECOMPONENT_JUCEHEADER__
- #define __JUCE_IMAGECOMPONENT_JUCEHEADER__
-
- #include "../components/juce_Component.h"
- #include "../mouse/juce_TooltipClient.h"
-
-
- //==============================================================================
- /**
- A component that simply displays an image.
-
- Use setImage to give it an image, and it'll display it - simple as that!
- */
- class JUCE_API ImageComponent : public Component,
- public SettableTooltipClient
- {
- public:
- //==============================================================================
- /** Creates an ImageComponent. */
- ImageComponent (const String& componentName = String::empty);
-
- /** Destructor. */
- ~ImageComponent();
-
- //==============================================================================
- /** Sets the image that should be displayed. */
- void setImage (const Image& newImage);
-
- /** Sets the image that should be displayed, and its placement within the component. */
- void setImage (const Image& newImage,
- const RectanglePlacement& placementToUse);
-
- /** Returns the current image. */
- const Image& getImage() const;
-
- /** Sets the method of positioning that will be used to fit the image within the component's bounds.
- By default the positioning is centred, and will fit the image inside the component's bounds
- whilst keeping its aspect ratio correct, but you can change it to whatever layout you need.
- */
- void setImagePlacement (const RectanglePlacement& newPlacement);
-
- /** Returns the current image placement. */
- const RectanglePlacement getImagePlacement() const;
-
- //==============================================================================
- /** @internal */
- void paint (Graphics& g);
-
- private:
- Image image;
- RectanglePlacement placement;
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ImageComponent);
- };
-
-
- #endif // __JUCE_IMAGECOMPONENT_JUCEHEADER__
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