The JUCE cross-platform C++ framework, with DISTRHO/KXStudio specific changes
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  1. /*
  2. ==============================================================================
  3. This file is part of the JUCE library - "Jules' Utility Class Extensions"
  4. Copyright 2004-11 by Raw Material Software Ltd.
  5. ------------------------------------------------------------------------------
  6. JUCE can be redistributed and/or modified under the terms of the GNU General
  7. Public License (Version 2), as published by the Free Software Foundation.
  8. A copy of the license is included in the JUCE distribution, or can be found
  9. online at www.gnu.org/licenses.
  10. JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
  11. WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
  12. A PARTICULAR PURPOSE. See the GNU General Public License for more details.
  13. ------------------------------------------------------------------------------
  14. To release a closed-source product which uses JUCE, commercial licenses are
  15. available: visit www.rawmaterialsoftware.com/juce for more information.
  16. ==============================================================================
  17. */
  18. ImageComponent::ImageComponent (const String& name)
  19. : Component (name),
  20. placement (RectanglePlacement::centred)
  21. {
  22. }
  23. ImageComponent::~ImageComponent()
  24. {
  25. }
  26. void ImageComponent::setImage (const Image& newImage)
  27. {
  28. if (image != newImage)
  29. {
  30. image = newImage;
  31. repaint();
  32. }
  33. }
  34. void ImageComponent::setImage (const Image& newImage, const RectanglePlacement& placementToUse)
  35. {
  36. if (image != newImage || placement != placementToUse)
  37. {
  38. image = newImage;
  39. placement = placementToUse;
  40. repaint();
  41. }
  42. }
  43. void ImageComponent::setImagePlacement (const RectanglePlacement& newPlacement)
  44. {
  45. if (placement != newPlacement)
  46. {
  47. placement = newPlacement;
  48. repaint();
  49. }
  50. }
  51. const Image& ImageComponent::getImage() const
  52. {
  53. return image;
  54. }
  55. const RectanglePlacement ImageComponent::getImagePlacement() const
  56. {
  57. return placement;
  58. }
  59. void ImageComponent::paint (Graphics& g)
  60. {
  61. g.setOpacity (1.0f);
  62. g.drawImageWithin (image, 0, 0, getWidth(), getHeight(), placement, false);
  63. }