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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2017 - ROLI Ltd.
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    By using JUCE, you agree to the terms of both the JUCE 5 End-User License
 -    Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
 -    27th April 2017).
 - 
 -    End User License Agreement: www.juce.com/juce-5-licence
 -    Privacy Policy: www.juce.com/juce-5-privacy-policy
 - 
 -    Or: You may also use this code under the terms of the GPL v3 (see
 -    www.gnu.org/licenses).
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - #pragma once
 - 
 - 
 - //==============================================================================
 - /**
 -     A drawable object which renders a filled or outlined shape.
 - 
 -     For details on how to change the fill and stroke, see the DrawableShape class.
 - 
 -     @see Drawable, DrawableShape
 - */
 - class JUCE_API  DrawablePath  : public DrawableShape
 - {
 - public:
 -     //==============================================================================
 -     /** Creates a DrawablePath. */
 -     DrawablePath();
 -     DrawablePath (const DrawablePath&);
 - 
 -     /** Destructor. */
 -     ~DrawablePath();
 - 
 -     //==============================================================================
 -     /** Changes the path that will be drawn.
 -         @see setFillColour, setStrokeType
 -     */
 -     void setPath (const Path& newPath);
 - 
 -     /** Sets the path using a RelativePointPath.
 -         Calling this will set up a Component::Positioner to automatically update the path
 -         if any of the points in the source path are dynamic.
 -     */
 -     void setPath (const RelativePointPath& newPath);
 - 
 -     /** Returns the current path. */
 -     const Path& getPath() const;
 - 
 -     /** Returns the current path for the outline. */
 -     const Path& getStrokePath() const;
 - 
 -     //==============================================================================
 -     /** @internal */
 -     Drawable* createCopy() const;
 -     /** @internal */
 -     void refreshFromValueTree (const ValueTree& tree, ComponentBuilder& builder);
 -     /** @internal */
 -     ValueTree createValueTree (ComponentBuilder::ImageProvider* imageProvider) const;
 -     /** @internal */
 -     static const Identifier valueTreeType;
 - 
 -     //==============================================================================
 -     /** Internally-used class for wrapping a DrawablePath's state into a ValueTree. */
 -     class ValueTreeWrapper   : public DrawableShape::FillAndStrokeState
 -     {
 -     public:
 -         ValueTreeWrapper (const ValueTree& state);
 - 
 -         bool usesNonZeroWinding() const;
 -         void setUsesNonZeroWinding (bool b, UndoManager* undoManager);
 - 
 -         class Element
 -         {
 -         public:
 -             explicit Element (const ValueTree& state);
 -             ~Element();
 - 
 -             const Identifier getType() const noexcept   { return state.getType(); }
 -             int getNumControlPoints() const noexcept;
 - 
 -             RelativePoint getControlPoint (int index) const;
 -             Value getControlPointValue (int index, UndoManager*);
 -             RelativePoint getStartPoint() const;
 -             RelativePoint getEndPoint() const;
 -             void setControlPoint (int index, const RelativePoint& point, UndoManager*);
 -             float getLength (Expression::Scope*) const;
 - 
 -             ValueTreeWrapper getParent() const;
 -             Element getPreviousElement() const;
 - 
 -             String getModeOfEndPoint() const;
 -             void setModeOfEndPoint (const String& newMode, UndoManager*);
 - 
 -             void convertToLine (UndoManager*);
 -             void convertToCubic (Expression::Scope*, UndoManager*);
 -             void convertToPathBreak (UndoManager* undoManager);
 -             ValueTree insertPoint (Point<float> targetPoint, Expression::Scope*, UndoManager*);
 -             void removePoint (UndoManager* undoManager);
 -             float findProportionAlongLine (Point<float> targetPoint, Expression::Scope*) const;
 - 
 -             static const Identifier mode, startSubPathElement, closeSubPathElement,
 -                                     lineToElement, quadraticToElement, cubicToElement;
 -             static const char* cornerMode;
 -             static const char* roundedMode;
 -             static const char* symmetricMode;
 - 
 -             ValueTree state;
 -         };
 - 
 -         ValueTree getPathState();
 - 
 -         void readFrom (const RelativePointPath& relativePath, UndoManager* undoManager);
 -         void writeTo (RelativePointPath& relativePath) const;
 - 
 -         static const Identifier nonZeroWinding, point1, point2, point3;
 -     };
 - 
 - private:
 -     //==============================================================================
 -     ScopedPointer<RelativePointPath> relativePath;
 - 
 -     class RelativePositioner;
 -     friend class RelativePositioner;
 -     void applyRelativePath (const RelativePointPath&, Expression::Scope*);
 - 
 -     DrawablePath& operator= (const DrawablePath&);
 -     JUCE_LEAK_DETECTOR (DrawablePath)
 - };
 
 
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