| 
							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2017 - ROLI Ltd.
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    By using JUCE, you agree to the terms of both the JUCE 5 End-User License
 -    Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
 -    27th April 2017).
 - 
 -    End User License Agreement: www.juce.com/juce-5-licence
 -    Privacy Policy: www.juce.com/juce-5-privacy-policy
 - 
 -    Or: You may also use this code under the terms of the GPL v3 (see
 -    www.gnu.org/licenses).
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - #pragma once
 - 
 - #include "../JuceLibraryCode/JuceHeader.h"
 - 
 - //==============================================================================
 - /**
 -     Base class that renders a Block on the screen
 - */
 - class BlockComponent : public Component,
 -                        public SettableTooltipClient,
 -                        private TouchSurface::Listener,
 -                        private ControlButton::Listener,
 -                        private Timer
 - {
 - public:
 -     BlockComponent (Block::Ptr blockToUse)
 -         : block (blockToUse)
 -     {
 -         updateStatsAndTooltip();
 - 
 -         // Register BlockComponent as a listener to the touch surface
 -         if (auto touchSurface = block->getTouchSurface())
 -             touchSurface->addListener (this);
 - 
 -         // Register BlockComponent as a listener to any buttons
 -         for (auto button : block->getButtons())
 -             button->addListener (this);
 - 
 -         // If this is a Lightpad then set the grid program to be blank
 -         if (auto grid = block->getLEDGrid())
 -             block->setProgram (new BitmapLEDProgram (*block));
 - 
 -         // If this is a Lightpad then redraw it at 25Hz
 -         if (block->getType() == Block::lightPadBlock)
 -             startTimerHz (25);
 - 
 -         // Make sure the component can't go offscreen if it is draggable
 -         constrainer.setMinimumOnscreenAmounts (50, 50, 50, 50);
 -     }
 - 
 -     ~BlockComponent()
 -     {
 -         // Remove any listeners
 -         if (auto touchSurface = block->getTouchSurface())
 -             touchSurface->removeListener (this);
 - 
 -         for (auto button : block->getButtons())
 -             button->removeListener (this);
 -     }
 - 
 -     /** Called periodically to update the tooltip with inforamtion about the Block */
 -     void updateStatsAndTooltip()
 -     {
 -         // Get the battery level of this Block and inform any subclasses
 -         auto batteryLevel = block->getBatteryLevel();
 -         handleBatteryLevelUpdate (batteryLevel);
 - 
 -         // Update the tooltip
 -         setTooltip ("Name = "          + block->getDeviceDescription() + "\n"
 -                   + "UID = "           + String (block->uid) + "\n"
 -                   + "Serial number = " + block->serialNumber + "\n"
 -                   + "Battery level = " + String ((int) (batteryLevel * 100)) + "%"
 -                   + (block->isBatteryCharging() ? "++"
 -                                                 : "--"));
 -     }
 - 
 -     /** Subclasses should override this to paint the Block object on the screen */
 -     virtual void paint (Graphics&) override = 0;
 - 
 -     /** Subclasses can override this to receive button down events from the Block */
 -     virtual void handleButtonPressed  (ControlButton::ButtonFunction, uint32) {}
 - 
 -     /** Subclasses can override this to receive button up events from the Block */
 -     virtual void handleButtonReleased (ControlButton::ButtonFunction, uint32) {}
 - 
 -     /** Subclasses can override this to receive touch events from the Block */
 -     virtual void handleTouchChange (TouchSurface::Touch) {}
 - 
 -     /** Subclasses can override this to battery level updates from the Block */
 -     virtual void handleBatteryLevelUpdate (float) {}
 - 
 -     /** The Block object that this class represents */
 -     Block::Ptr block;
 - 
 -     //==============================================================================
 -     /** Returns an integer index corresponding to a physical position on the hardware
 -         for each type of Control Block. */
 -     static int controlButtonFunctionToIndex (ControlButton::ButtonFunction f)
 -     {
 -         using CB = ControlButton;
 - 
 -         static Array<ControlButton::ButtonFunction> map[] =
 -         {
 -             { CB::mode,     CB::button0 },
 -             { CB::volume,   CB::button1 },
 -             { CB::scale,    CB::button2,    CB::click },
 -             { CB::chord,    CB::button3,    CB::snap },
 -             { CB::arp,      CB::button4,    CB::back },
 -             { CB::sustain,  CB::button5,    CB::playOrPause },
 -             { CB::octave,   CB::button6,    CB::record },
 -             { CB::love,     CB::button7,    CB::learn },
 -             { CB::up },
 -             { CB::down }
 -         };
 - 
 -         for (int i = 0; i < numElementsInArray (map); ++i)
 -             if (map[i].contains (f))
 -                 return i;
 - 
 -         return -1;
 -     }
 - 
 -     Point<float> getOffsetForPort (Block::ConnectionPort port)
 -     {
 -         using e = Block::ConnectionPort::DeviceEdge;
 - 
 -         switch (rotation)
 -         {
 -             case 0:
 -             {
 -                 switch (port.edge)
 -                 {
 -                     case e::north:
 -                         return { static_cast<float> (port.index), 0.0f };
 -                     case e::east:
 -                         return { static_cast<float> (block->getWidth()), static_cast<float> (port.index) };
 -                     case e::south:
 -                         return { static_cast<float> (port.index), static_cast<float> (block->getHeight()) };
 -                     case e::west:
 -                         return { 0.0f, static_cast<float> (port.index) };
 -                 }
 -             }
 -             case 90:
 -             {
 -                 switch (port.edge)
 -                 {
 -                     case e::north:
 -                         return { 0.0f, static_cast<float> (port.index) };
 -                     case e::east:
 -                         return { static_cast<float> (-1.0f - port.index), static_cast<float> (block->getWidth()) };
 -                     case e::south:
 -                         return { static_cast<float> (0.0f - block->getHeight()), static_cast<float> (port.index) };
 -                     case e::west:
 -                         return { static_cast<float> (-1.0f - port.index), 0.0f };
 -                 }
 -             }
 -             case 180:
 -             {
 -                 switch (port.edge)
 -                 {
 -                     case e::north:
 -                         return { static_cast<float> (-1.0f - port.index), 0.0f };
 -                     case e::east:
 -                         return { static_cast<float> (0.0f - block->getWidth()), static_cast<float> (-1.0f - port.index) };
 -                     case e::south:
 -                         return { static_cast<float> (-1.0f - port.index), static_cast<float> (0.0f - block->getHeight()) };
 -                     case e::west:
 -                         return { 0.0f, static_cast<float> (-1.0f - port.index) };
 -                 }
 -             }
 -             case 270:
 -             {
 -                 switch (port.edge)
 -                 {
 -                     case e::north:
 -                         return { 0.0f, static_cast<float> (-1.0f - port.index) };
 -                     case e::east:
 -                         return { static_cast<float> (port.index), static_cast<float> (0 - block->getWidth()) };
 -                     case e::south:
 -                         return { static_cast<float> (block->getHeight()), static_cast<float> (-1.0f - port.index) };
 -                     case e::west:
 -                         return { static_cast<float> (port.index), 0.0f };
 -                 }
 -             }
 -         }
 - 
 -         return Point<float>();
 -     }
 - 
 -     int rotation = 0;
 -     Point<float> topLeft = { 0.0f, 0.0f };
 - 
 - private:
 -     /** Used to call repaint() periodically */
 -     void timerCallback() override   { repaint(); }
 - 
 -     /** Overridden from TouchSurface::Listener */
 -     void touchChanged (TouchSurface&, const TouchSurface::Touch& t) override { handleTouchChange (t); }
 - 
 -     /** Overridden from ControlButton::Listener */
 -     void buttonPressed  (ControlButton& b, Block::Timestamp t) override      { handleButtonPressed  (b.getType(), t); }
 - 
 -     /** Overridden from ControlButton::Listener */
 -     void buttonReleased (ControlButton& b, Block::Timestamp t) override      { handleButtonReleased (b.getType(), t); }
 - 
 -     /** Overridden from MouseListener. Prepares the master Block component for dragging. */
 -     void mouseDown (const MouseEvent& e) override
 -     {
 -         if (block->isMasterBlock())
 -             componentDragger.startDraggingComponent (this, e);
 -     }
 - 
 -     /** Overridden from MouseListener. Drags the master Block component */
 -     void mouseDrag (const MouseEvent& e) override
 -     {
 -         if (block->isMasterBlock())
 -         {
 -             componentDragger.dragComponent (this, e, &constrainer);
 -             getParentComponent()->resized();
 -         }
 -     }
 - 
 -     ComponentDragger componentDragger;
 -     ComponentBoundsConstrainer constrainer;
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (BlockComponent)
 - };
 - 
 - //==============================================================================
 - /**
 -     Class that renders a Lightpad on the screen
 - */
 - class LightpadComponent   : public BlockComponent
 - {
 - public:
 -     LightpadComponent (Block::Ptr blockToUse)
 -         : BlockComponent (blockToUse)
 -     {
 -     }
 - 
 -     void paint (Graphics& g) override
 -     {
 -         auto r = getLocalBounds().toFloat();
 - 
 -         // clip the drawing area to only draw in the block area
 -         {
 -             Path clipArea;
 -             clipArea.addRoundedRectangle (r, r.getWidth() / 20.0f);
 - 
 -             g.reduceClipRegion (clipArea);
 -         }
 - 
 -         // Fill a black square for the Lightpad
 -         g.fillAll (Colours::black);
 - 
 -         // size ration between physical and on-screen blocks
 -         Point<float> ratio (r.getWidth()  / block->getWidth(),
 -                             r.getHeight() / block->getHeight());
 - 
 -         float maxCircleSize = block->getWidth() / 3.0f;
 - 
 -         // iterate over the list of current touches and draw them on the onscreen Block
 -         for (auto touch : touches)
 -         {
 -             float circleSize = touch.touch.z * maxCircleSize;
 - 
 -             Point<float> touchPosition (touch.touch.x,
 -                                         touch.touch.y);
 - 
 -             auto blob = Rectangle<float> (circleSize, circleSize)
 -                            .withCentre (touchPosition) * ratio;
 - 
 -             ColourGradient cg (colourArray[touch.touch.index],  blob.getCentreX(), blob.getCentreY(),
 -                                Colours::transparentBlack,       blob.getRight(),   blob.getBottom(),
 -                                true);
 - 
 -             g.setGradientFill (cg);
 -             g.fillEllipse (blob);
 -         }
 -     }
 - 
 -     void handleTouchChange (TouchSurface::Touch touch) override { touches.updateTouch (touch); }
 - 
 - private:
 -     /** An Array of colours to use for touches */
 -     Array<Colour> colourArray = { Colours::red,
 -                                   Colours::blue,
 -                                   Colours::green,
 -                                   Colours::yellow,
 -                                   Colours::white,
 -                                   Colours::hotpink,
 -                                   Colours::mediumpurple };
 - 
 -     /** A list of current Touch events */
 -     TouchList<TouchSurface::Touch> touches;
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (LightpadComponent)
 - };
 - 
 - 
 - //==============================================================================
 - /**
 -     Class that renders a Control Block on the screen
 - */
 - class ControlBlockComponent   : public BlockComponent
 - {
 - public:
 -     ControlBlockComponent (Block::Ptr blockToUse)
 -         : BlockComponent (blockToUse),
 -           numLeds (block->getLEDRow()->getNumLEDs())
 -     {
 -         addAndMakeVisible (roundedRectangleButton);
 - 
 -         // Display the battery level on the LEDRow
 -         auto numLedsToTurnOn = static_cast<int> (numLeds * block->getBatteryLevel());
 - 
 -         // add LEDs
 -         for (int i = 0; i < numLeds; ++i)
 -         {
 -             auto ledComponent = new LEDComponent();
 -             ledComponent->setOnState (i < numLedsToTurnOn);
 - 
 -             addAndMakeVisible (leds.add (ledComponent));
 -         }
 - 
 -         previousNumLedsOn = numLedsToTurnOn;
 - 
 -         // add buttons
 -         for (int i = 0; i < 8; ++i)
 -             addAndMakeVisible (circleButtons[i]);
 -     }
 - 
 -     void resized() override
 -     {
 -         const auto r = getLocalBounds().reduced (10);
 - 
 -         const int rowHeight   = r.getHeight() / 5;
 -         const int ledWidth    = (r.getWidth() - 70) / numLeds;
 -         const int buttonWidth = (r.getWidth() - 40) / 5;
 - 
 -         auto row = r;
 - 
 -         auto ledRow     = row.removeFromTop (rowHeight)    .withSizeKeepingCentre (r.getWidth(), ledWidth);
 -         auto buttonRow1 = row.removeFromTop (rowHeight * 2).withSizeKeepingCentre (r.getWidth(), buttonWidth);
 -         auto buttonRow2 = row.removeFromTop (rowHeight * 2).withSizeKeepingCentre (r.getWidth(), buttonWidth);
 - 
 -         for (auto* led : leds)
 -         {
 -             led->setBounds (ledRow.removeFromLeft (ledWidth).reduced (2));
 -             ledRow.removeFromLeft (5);
 -         }
 - 
 -         for (int i = 0; i < 5; ++i)
 -         {
 -             circleButtons[i].setBounds (buttonRow1.removeFromLeft (buttonWidth).reduced (2));
 -             buttonRow1.removeFromLeft (10);
 -         }
 - 
 -         for (int i = 5; i < 8; ++i)
 -         {
 -             circleButtons[i].setBounds (buttonRow2.removeFromLeft (buttonWidth).reduced (2));
 -             buttonRow2.removeFromLeft (10);
 -         }
 - 
 -         roundedRectangleButton.setBounds (buttonRow2);
 -     }
 - 
 -     void paint (Graphics& g) override
 -     {
 -         auto r = getLocalBounds().toFloat();
 - 
 -         // Fill a black rectangle for the Control Block
 -         g.setColour (Colours::black);
 -         g.fillRoundedRectangle (r, r.getWidth() / 20.0f);
 -     }
 - 
 -     void handleButtonPressed  (ControlButton::ButtonFunction function, uint32) override
 -     {
 -         displayButtonInteraction (controlButtonFunctionToIndex (function), true);
 -     }
 - 
 -     void handleButtonReleased (ControlButton::ButtonFunction function, uint32) override
 -     {
 -         displayButtonInteraction (controlButtonFunctionToIndex (function), false);
 -     }
 - 
 -     void handleBatteryLevelUpdate (float batteryLevel) override
 -     {
 -         // Update the number of LEDs that are on to represent the battery level
 -         int numLedsOn = static_cast<int> (numLeds * batteryLevel);
 - 
 -         if (numLedsOn != previousNumLedsOn)
 -             for (int i = 0; i < numLeds; ++i)
 -                 leds.getUnchecked (i)->setOnState (i < numLedsOn);
 - 
 -         previousNumLedsOn = numLedsOn;
 -         repaint();
 -     }
 - 
 - private:
 -     //==============================================================================
 -     /**
 -         Base class that renders a Control Block button
 -     */
 -     struct ControlBlockSubComponent   : public Component,
 -                                         public TooltipClient
 -     {
 -         ControlBlockSubComponent (Colour componentColourToUse)
 -             : componentColour (componentColourToUse)
 -         {}
 - 
 -         /** Subclasses should override this to paint the button on the screen */
 -         virtual void paint (Graphics&) override = 0;
 - 
 -         /** Sets the colour of the button */
 -         void setColour (Colour c)   { componentColour = c; }
 - 
 -         /** Sets the on state of the button */
 -         void setOnState (bool isOn)
 -         {
 -             onState = isOn;
 -             repaint();
 -         }
 - 
 -         /** Returns the Control Block tooltip */
 -         String getTooltip() override
 -         {
 -             for (Component* comp = this; comp != nullptr; comp = comp->getParentComponent())
 -                 if (auto* sttc = dynamic_cast<SettableTooltipClient*> (comp))
 -                     return sttc->getTooltip();
 - 
 -             return {};
 -         }
 - 
 -         //==============================================================================
 -         Colour componentColour;
 -         bool onState = false;
 - 
 -         //==============================================================================
 -         JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ControlBlockSubComponent)
 -     };
 - 
 -     /**
 -         Class that renders a Control Block LED on the screen
 -     */
 -     struct LEDComponent  : public ControlBlockSubComponent
 -     {
 -         LEDComponent() : ControlBlockSubComponent (Colours::green) {}
 - 
 -         void paint (Graphics& g) override
 -         {
 -             g.setColour (componentColour.withAlpha (onState ? 1.0f : 0.2f));
 -             g.fillEllipse (getLocalBounds().toFloat());
 -         }
 -     };
 - 
 -     /**
 -         Class that renders a Control Block single circular button on the screen
 -     */
 -     struct CircleButtonComponent  : public ControlBlockSubComponent
 -     {
 -         CircleButtonComponent() : ControlBlockSubComponent (Colours::blue) {}
 - 
 -         void paint (Graphics& g) override
 -         {
 -             g.setColour (componentColour.withAlpha (onState ? 1.0f : 0.2f));
 -             g.fillEllipse (getLocalBounds().toFloat());
 -         }
 -     };
 - 
 -     /**
 -         Class that renders a Control Block rounded rectangular button containing two buttons
 -         on the screen
 -     */
 -     struct RoundedRectangleButtonComponent  : public ControlBlockSubComponent
 -     {
 -         RoundedRectangleButtonComponent() : ControlBlockSubComponent (Colours::blue) {}
 - 
 -         void paint (Graphics& g) override
 -         {
 -             auto r = getLocalBounds().toFloat();
 - 
 -             g.setColour (componentColour.withAlpha (0.2f));
 -             g.fillRoundedRectangle (r.toFloat(), 20.0f);
 -             g.setColour (componentColour.withAlpha (1.0f));
 - 
 -             // is a button pressed?
 -             if (doubleButtonOnState[0] || doubleButtonOnState[1])
 -             {
 -                 auto semiButtonWidth = r.getWidth() / 2.0f;
 - 
 -                 auto semiButtonBounds = r.withWidth (semiButtonWidth)
 -                                          .withX (doubleButtonOnState[1] ? semiButtonWidth : 0)
 -                                          .reduced (5.0f, 2.0f);
 - 
 -                 g.fillEllipse (semiButtonBounds);
 -             }
 -         }
 - 
 -         void setPressedState (bool isPressed, int button)
 -         {
 -             doubleButtonOnState[button] = isPressed;
 -             repaint();
 -         }
 - 
 -     private:
 -         bool doubleButtonOnState[2] = { false, false };
 -     };
 - 
 -     /** Displays a button press or release interaction for a button at a given index */
 -     void displayButtonInteraction (int buttonIndex, bool isPressed)
 -     {
 -         if (! isPositiveAndBelow (buttonIndex, 10))
 -             return;
 - 
 -         if (buttonIndex >= 8)
 -             roundedRectangleButton.setPressedState (isPressed, buttonIndex == 8);
 -         else
 -             circleButtons[buttonIndex].setOnState (isPressed);
 -     }
 - 
 -     //==============================================================================
 -     int numLeds;
 -     OwnedArray<LEDComponent> leds;
 -     CircleButtonComponent circleButtons[8];
 -     RoundedRectangleButtonComponent roundedRectangleButton;
 -     int previousNumLedsOn;
 - 
 -     //==============================================================================
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ControlBlockComponent)
 - };
 
 
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