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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library - "Jules' Utility Class Extensions"
 -    Copyright 2004-11 by Raw Material Software Ltd.
 - 
 -   ------------------------------------------------------------------------------
 - 
 -    JUCE can be redistributed and/or modified under the terms of the GNU General
 -    Public License (Version 2), as published by the Free Software Foundation.
 -    A copy of the license is included in the JUCE distribution, or can be found
 -    online at www.gnu.org/licenses.
 - 
 -    JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
 -    WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
 -    A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
 - 
 -   ------------------------------------------------------------------------------
 - 
 -    To release a closed-source product which uses JUCE, commercial licenses are
 -    available: visit www.rawmaterialsoftware.com/juce for more information.
 - 
 -   ==============================================================================
 - */
 - 
 - ReverbAudioSource::ReverbAudioSource (AudioSource* const inputSource, const bool deleteInputWhenDeleted)
 -    : input (inputSource, deleteInputWhenDeleted),
 -      bypass (false)
 - {
 -     jassert (inputSource != nullptr);
 - }
 - 
 - ReverbAudioSource::~ReverbAudioSource() {}
 - 
 - void ReverbAudioSource::prepareToPlay (int samplesPerBlockExpected, double sampleRate)
 - {
 -     const ScopedLock sl (lock);
 -     input->prepareToPlay (samplesPerBlockExpected, sampleRate);
 -     reverb.setSampleRate (sampleRate);
 - }
 - 
 - void ReverbAudioSource::releaseResources() {}
 - 
 - void ReverbAudioSource::getNextAudioBlock (const AudioSourceChannelInfo& bufferToFill)
 - {
 -     const ScopedLock sl (lock);
 - 
 -     input->getNextAudioBlock (bufferToFill);
 - 
 -     if (! bypass)
 -     {
 -         float* const firstChannel = bufferToFill.buffer->getSampleData (0, bufferToFill.startSample);
 - 
 -         if (bufferToFill.buffer->getNumChannels() > 1)
 -         {
 -             reverb.processStereo (firstChannel,
 -                                   bufferToFill.buffer->getSampleData (1, bufferToFill.startSample),
 -                                   bufferToFill.numSamples);
 -         }
 -         else
 -         {
 -             reverb.processMono (firstChannel, bufferToFill.numSamples);
 -         }
 -     }
 - }
 - 
 - void ReverbAudioSource::setParameters (const Reverb::Parameters& newParams)
 - {
 -     const ScopedLock sl (lock);
 -     reverb.setParameters (newParams);
 - }
 - 
 - void ReverbAudioSource::setBypassed (bool b) noexcept
 - {
 -     if (bypass != b)
 -     {
 -         const ScopedLock sl (lock);
 -         bypass = b;
 -         reverb.reset();
 -     }
 - }
 
 
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