| 
							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2020 - Raw Material Software Limited
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    The code included in this file is provided under the terms of the ISC license
 -    http://www.isc.org/downloads/software-support-policy/isc-license. Permission
 -    To use, copy, modify, and/or distribute this software for any purpose with or
 -    without fee is hereby granted provided that the above copyright notice and
 -    this permission notice appear in all copies.
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - namespace juce
 - {
 - 
 - /**
 -     A high-resolution periodic timer.
 - 
 -     This provides accurately-timed regular callbacks. Unlike the normal Timer
 -     class, this one uses a dedicated thread, not the message thread, so is
 -     far more stable and precise.
 - 
 -     You should only use this class in situations where you really need accuracy,
 -     because unlike the normal Timer class, which is very lightweight and cheap
 -     to start/stop, the HighResolutionTimer will use far more resources, and
 -     starting/stopping it may involve launching and killing threads.
 - 
 -     @see Timer
 - 
 -     @tags{Core}
 - */
 - class JUCE_API  HighResolutionTimer
 - {
 - protected:
 -     /** Creates a HighResolutionTimer.
 -         When created, the timer is stopped, so use startTimer() to get it going.
 -     */
 -     HighResolutionTimer();
 - 
 - public:
 -     /** Destructor. */
 -     virtual ~HighResolutionTimer();
 - 
 -     //==============================================================================
 -     /** The user-defined callback routine that actually gets called periodically.
 - 
 -         This will be called on a dedicated timer thread, so make sure your
 -         implementation is thread-safe!
 - 
 -         It's perfectly ok to call startTimer() or stopTimer() from within this
 -         callback to change the subsequent intervals.
 -     */
 -     virtual void hiResTimerCallback() = 0;
 - 
 -     //==============================================================================
 -     /** Starts the timer and sets the length of interval required.
 - 
 -         If the timer is already started, this will reset its counter, so the
 -         time between calling this method and the next timer callback will not be
 -         less than the interval length passed in.
 - 
 -         @param  intervalInMilliseconds  the interval to use (any values less than 1 will be
 -                                         rounded up to 1)
 -     */
 -     void startTimer (int intervalInMilliseconds);
 - 
 -     /** Stops the timer.
 - 
 -         This method may block while it waits for pending callbacks to complete. Once it
 -         returns, no more callbacks will be made. If it is called from the timer's own thread,
 -         it will cancel the timer after the current callback returns.
 -     */
 -     void stopTimer();
 - 
 -     /** Checks if the timer has been started.
 -         @returns true if the timer is running.
 -     */
 -     bool isTimerRunning() const noexcept;
 - 
 -     /** Returns the timer's interval.
 -         @returns the timer's interval in milliseconds if it's running, or 0 if it's not.
 -     */
 -     int getTimerInterval() const noexcept;
 - 
 - private:
 -     struct Pimpl;
 -     std::unique_ptr<Pimpl> pimpl;
 - 
 -     JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (HighResolutionTimer)
 - };
 - 
 - } // namespace juce
 
 
  |