|  | /*
  ==============================================================================
   This file is part of the JUCE library - "Jules' Utility Class Extensions"
   Copyright 2004-11 by Raw Material Software Ltd.
  ------------------------------------------------------------------------------
   JUCE can be redistributed and/or modified under the terms of the GNU General
   Public License (Version 2), as published by the Free Software Foundation.
   A copy of the license is included in the JUCE distribution, or can be found
   online at www.gnu.org/licenses.
   JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
   WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
   A PARTICULAR PURPOSE.  See the GNU General Public License for more details.
  ------------------------------------------------------------------------------
   To release a closed-source product which uses JUCE, commercial licenses are
   available: visit www.rawmaterialsoftware.com/juce for more information.
  ==============================================================================
*/
#ifndef __MAINWINDOW_H_7DB41986__
#define __MAINWINDOW_H_7DB41986__
class ContentComponent;
//==============================================================================
class MainAppWindow   : public DocumentWindow,
                        private AsyncUpdater
{
public:
    //==============================================================================
    MainAppWindow();
    ~MainAppWindow();
    static MainAppWindow* getMainAppWindow(); // returns the MainWindow if it exists.
    // called by the OS when the window's close button is pressed.
    void closeButtonPressed() override;
    // (return the command manager object used to dispatch command events)
    static ApplicationCommandManager& getApplicationCommandManager();
    // (returns a shared AudioDeviceManager object that all the demos can use)
    static AudioDeviceManager& getSharedAudioDeviceManager();
    StringArray getRenderingEngines() const;
    int getActiveRenderingEngine() const;
    void setRenderingEngine (int index);
    void setOpenGLRenderingEngine();
    // (returns the exploding JUCE logo path)
    static Path getJUCELogoPath();
    /* Note: Be careful when overriding DocumentWindow methods - the base class
       uses a lot of them, so by overriding you might break its functionality.
       It's best to do all your work in you content component instead, but if
       you really have to override any DocumentWindow methods, make sure your
       implementation calls the superclass's method.
    */
    //==============================================================================
    enum CommandIDs
    {
        showPreviousDemo            = 0x2100,
        showNextDemo                = 0x2101,
        welcome                     = 0x2000,
        componentsAnimation         = 0x2001,
        componentsDialogBoxes       = 0x2002,
        componentsKeyMappings       = 0x2003,
        componentsMDI               = 0x2004,
        componentsPropertyEditors   = 0x2005,
        componentsTransforms        = 0x2006,
        componentsWebBrowsers       = 0x2007,
        componentsWidgets           = 0x2008,
        renderingEngineOne          = 0x2300,
        renderingEngineTwo          = 0x2301,
        renderingEngineThree        = 0x2302, // these must be contiguous!
        useLookAndFeelV1            = 0x200b,
        useLookAndFeelV2            = 0x200c,
        useLookAndFeelV3            = 0x200d,
        toggleRepaintDebugging      = 0x200e,
        useNativeTitleBar           = 0x201d,
        goToKioskMode               = 0x200f
    };
private:
    ScopedPointer<ContentComponent> contentComponent;
    ScopedPointer<Component> taskbarIcon;
    ScopedPointer<BubbleMessageComponent> currentBubbleMessage;
    TooltipWindow tooltipWindow; // to add tooltips to an application, you
                                 // just need to create one of these and leave it
                                 // there to do its work..
   #if JUCE_OPENGL
    OpenGLContext openGLContext;
   #endif
    void handleAsyncUpdate() override;
    void showMessageBubble (const String&);
    JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (MainAppWindow)
};
#endif  // __MAINWINDOW_H_7DB41986__
 |