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							- /*
 -   ==============================================================================
 - 
 -    This file is part of the JUCE library.
 -    Copyright (c) 2020 - Raw Material Software Limited
 - 
 -    JUCE is an open source library subject to commercial or open-source
 -    licensing.
 - 
 -    By using JUCE, you agree to the terms of both the JUCE 6 End-User License
 -    Agreement and JUCE Privacy Policy (both effective as of the 16th June 2020).
 - 
 -    End User License Agreement: www.juce.com/juce-6-licence
 -    Privacy Policy: www.juce.com/juce-privacy-policy
 - 
 -    Or: You may also use this code under the terms of the GPL v3 (see
 -    www.gnu.org/licenses).
 - 
 -    JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
 -    EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
 -    DISCLAIMED.
 - 
 -   ==============================================================================
 - */
 - 
 - 
 - /*******************************************************************************
 -  The block below describes the properties of this module, and is read by
 -  the Projucer to automatically generate project code that uses it.
 -  For details about the syntax and how to create or use a module, see the
 -  JUCE Module Format.md file.
 - 
 - 
 -  BEGIN_JUCE_MODULE_DECLARATION
 - 
 -   ID:                 juce_gui_basics
 -   vendor:             juce
 -   version:            6.1.6
 -   name:               JUCE GUI core classes
 -   description:        Basic user-interface components and related classes.
 -   website:            http://www.juce.com/juce
 -   license:            GPL/Commercial
 -   minimumCppStandard: 14
 - 
 -   dependencies:       juce_graphics juce_data_structures
 -   OSXFrameworks:      Cocoa Carbon QuartzCore
 -   iOSFrameworks:      UIKit CoreServices
 - 
 -  END_JUCE_MODULE_DECLARATION
 - 
 - *******************************************************************************/
 - 
 - 
 - #pragma once
 - #define JUCE_GUI_BASICS_H_INCLUDED
 - 
 - #include <juce_graphics/juce_graphics.h>
 - #include <juce_data_structures/juce_data_structures.h>
 - 
 - //==============================================================================
 - /** Config: JUCE_ENABLE_REPAINT_DEBUGGING
 -     If this option is turned on, each area of the screen that gets repainted will
 -     flash in a random colour, so that you can see exactly which bits of your
 -     components are being drawn.
 - */
 - #ifndef JUCE_ENABLE_REPAINT_DEBUGGING
 -  #define JUCE_ENABLE_REPAINT_DEBUGGING 0
 - #endif
 - 
 - /** Config: JUCE_USE_XRANDR
 -     Enables Xrandr multi-monitor support (Linux only).
 -     Unless you specifically want to disable this, it's best to leave this option turned on.
 -     Note that your users do not need to have Xrandr installed for your JUCE app to run, as
 -     the availability of Xrandr is queried during runtime.
 - */
 - #ifndef JUCE_USE_XRANDR
 -  #define JUCE_USE_XRANDR 1
 - #endif
 - 
 - /** Config: JUCE_USE_XINERAMA
 -     Enables Xinerama multi-monitor support (Linux only).
 -     Unless you specifically want to disable this, it's best to leave this option turned on.
 -     This will be used as a fallback if JUCE_USE_XRANDR not set or libxrandr cannot be found.
 -     Note that your users do not need to have Xinerama installed for your JUCE app to run, as
 -     the availability of Xinerama is queried during runtime.
 - */
 - #ifndef JUCE_USE_XINERAMA
 -  #define JUCE_USE_XINERAMA 1
 - #endif
 - 
 - /** Config: JUCE_USE_XSHM
 -     Enables X shared memory for faster rendering on Linux. This is best left turned on
 -     unless you have a good reason to disable it.
 - */
 - #ifndef JUCE_USE_XSHM
 -  #define JUCE_USE_XSHM 1
 - #endif
 - 
 - /** Config: JUCE_USE_XRENDER
 -     Enables XRender to allow semi-transparent windowing on Linux.
 - */
 - #ifndef JUCE_USE_XRENDER
 -  #define JUCE_USE_XRENDER 0
 - #endif
 - 
 - /** Config: JUCE_USE_XCURSOR
 -     Uses XCursor to allow ARGB cursor on Linux. This is best left turned on unless you have
 -     a good reason to disable it.
 - */
 - #ifndef JUCE_USE_XCURSOR
 -  #define JUCE_USE_XCURSOR 1
 - #endif
 - 
 - /** Config: JUCE_WIN_PER_MONITOR_DPI_AWARE
 -     Enables per-monitor DPI awareness on Windows 8.1 and above.
 - */
 - #ifndef JUCE_WIN_PER_MONITOR_DPI_AWARE
 -  #define JUCE_WIN_PER_MONITOR_DPI_AWARE 1
 - #endif
 - 
 - //==============================================================================
 - namespace juce
 - {
 -     class Component;
 -     class LookAndFeel;
 -     class MouseInputSource;
 -     class MouseInputSourceInternal;
 -     class ComponentPeer;
 -     class MouseEvent;
 -     struct MouseWheelDetails;
 -     struct PenDetails;
 -     class ToggleButton;
 -     class TextButton;
 -     class AlertWindow;
 -     class TextLayout;
 -     class ScrollBar;
 -     class ComboBox;
 -     class Button;
 -     class FilenameComponent;
 -     class ResizableWindow;
 -     class MenuBarComponent;
 -     class GlyphArrangement;
 -     class TableHeaderComponent;
 -     class Toolbar;
 -     class PopupMenu;
 -     class ProgressBar;
 -     class FileBrowserComponent;
 -     class DirectoryContentsDisplayComponent;
 -     class FilePreviewComponent;
 -     class CallOutBox;
 -     class Drawable;
 -     class DrawablePath;
 -     class DrawableComposite;
 -     class CaretComponent;
 -     class KeyPressMappingSet;
 -     class ApplicationCommandManagerListener;
 -     class DrawableButton;
 -     class Displays;
 -     class AccessibilityHandler;
 -     class KeyboardFocusTraverser;
 -     class PointerState;
 - 
 -     class FlexBox;
 -     class Grid;
 -     class FocusOutline;
 - 
 -    #if JUCE_MAC || JUCE_WINDOWS || JUCE_LINUX
 -     Image createSnapshotOfNativeWindow (void* nativeWindowHandle);
 -    #endif
 - }
 - 
 - #include "mouse/juce_MouseCursor.h"
 - #include "mouse/juce_MouseListener.h"
 - #include "keyboard/juce_ModifierKeys.h"
 - #include "mouse/juce_MouseInputSource.h"
 - #include "mouse/juce_MouseEvent.h"
 - #include "keyboard/juce_KeyPress.h"
 - #include "keyboard/juce_KeyListener.h"
 - #include "components/juce_ComponentTraverser.h"
 - #include "components/juce_FocusTraverser.h"
 - #include "components/juce_ModalComponentManager.h"
 - #include "components/juce_ComponentListener.h"
 - #include "components/juce_CachedComponentImage.h"
 - #include "components/juce_Component.h"
 - #include "layout/juce_ComponentAnimator.h"
 - #include "desktop/juce_Desktop.h"
 - #include "desktop/juce_Displays.h"
 - #include "layout/juce_ComponentBoundsConstrainer.h"
 - #include "mouse/juce_ComponentDragger.h"
 - #include "mouse/juce_DragAndDropTarget.h"
 - #include "mouse/juce_DragAndDropContainer.h"
 - #include "mouse/juce_FileDragAndDropTarget.h"
 - #include "mouse/juce_SelectedItemSet.h"
 - #include "mouse/juce_MouseInactivityDetector.h"
 - #include "mouse/juce_TextDragAndDropTarget.h"
 - #include "mouse/juce_TooltipClient.h"
 - #include "keyboard/juce_CaretComponent.h"
 - #include "keyboard/juce_KeyboardFocusTraverser.h"
 - #include "keyboard/juce_SystemClipboard.h"
 - #include "keyboard/juce_TextEditorKeyMapper.h"
 - #include "keyboard/juce_TextInputTarget.h"
 - #include "commands/juce_ApplicationCommandID.h"
 - #include "commands/juce_ApplicationCommandInfo.h"
 - #include "commands/juce_ApplicationCommandTarget.h"
 - #include "commands/juce_ApplicationCommandManager.h"
 - #include "commands/juce_KeyPressMappingSet.h"
 - #include "buttons/juce_Button.h"
 - #include "buttons/juce_ArrowButton.h"
 - #include "buttons/juce_DrawableButton.h"
 - #include "buttons/juce_HyperlinkButton.h"
 - #include "buttons/juce_ImageButton.h"
 - #include "buttons/juce_ShapeButton.h"
 - #include "buttons/juce_TextButton.h"
 - #include "buttons/juce_ToggleButton.h"
 - #include "layout/juce_AnimatedPosition.h"
 - #include "layout/juce_AnimatedPositionBehaviours.h"
 - #include "layout/juce_ComponentBuilder.h"
 - #include "layout/juce_ComponentMovementWatcher.h"
 - #include "layout/juce_ConcertinaPanel.h"
 - #include "layout/juce_GroupComponent.h"
 - #include "layout/juce_ResizableBorderComponent.h"
 - #include "layout/juce_ResizableCornerComponent.h"
 - #include "layout/juce_ResizableEdgeComponent.h"
 - #include "layout/juce_ScrollBar.h"
 - #include "layout/juce_StretchableLayoutManager.h"
 - #include "layout/juce_StretchableLayoutResizerBar.h"
 - #include "layout/juce_StretchableObjectResizer.h"
 - #include "layout/juce_TabbedButtonBar.h"
 - #include "layout/juce_TabbedComponent.h"
 - #include "layout/juce_Viewport.h"
 - #include "menus/juce_PopupMenu.h"
 - #include "menus/juce_MenuBarModel.h"
 - #include "menus/juce_MenuBarComponent.h"
 - #include "positioning/juce_RelativeCoordinate.h"
 - #include "positioning/juce_MarkerList.h"
 - #include "positioning/juce_RelativePoint.h"
 - #include "positioning/juce_RelativeRectangle.h"
 - #include "positioning/juce_RelativeCoordinatePositioner.h"
 - #include "positioning/juce_RelativeParallelogram.h"
 - #include "positioning/juce_RelativePointPath.h"
 - #include "drawables/juce_Drawable.h"
 - #include "drawables/juce_DrawableShape.h"
 - #include "drawables/juce_DrawableComposite.h"
 - #include "drawables/juce_DrawableImage.h"
 - #include "drawables/juce_DrawablePath.h"
 - #include "drawables/juce_DrawableRectangle.h"
 - #include "drawables/juce_DrawableText.h"
 - #include "widgets/juce_TextEditor.h"
 - #include "widgets/juce_Label.h"
 - #include "widgets/juce_ComboBox.h"
 - #include "widgets/juce_ImageComponent.h"
 - #include "widgets/juce_ListBox.h"
 - #include "widgets/juce_ProgressBar.h"
 - #include "widgets/juce_Slider.h"
 - #include "widgets/juce_TableHeaderComponent.h"
 - #include "widgets/juce_TableListBox.h"
 - #include "widgets/juce_Toolbar.h"
 - #include "widgets/juce_ToolbarItemComponent.h"
 - #include "widgets/juce_ToolbarItemFactory.h"
 - #include "widgets/juce_ToolbarItemPalette.h"
 - #include "menus/juce_BurgerMenuComponent.h"
 - #include "buttons/juce_ToolbarButton.h"
 - #include "misc/juce_DropShadower.h"
 - #include "misc/juce_FocusOutline.h"
 - #include "misc/juce_JUCESplashScreen.h"
 - #include "widgets/juce_TreeView.h"
 - #include "windows/juce_TopLevelWindow.h"
 - #include "windows/juce_MessageBoxOptions.h"
 - #include "windows/juce_AlertWindow.h"
 - #include "windows/juce_CallOutBox.h"
 - #include "windows/juce_ComponentPeer.h"
 - #include "windows/juce_ResizableWindow.h"
 - #include "windows/juce_DocumentWindow.h"
 - #include "windows/juce_DialogWindow.h"
 - #include "windows/juce_NativeMessageBox.h"
 - #include "windows/juce_ThreadWithProgressWindow.h"
 - #include "windows/juce_TooltipWindow.h"
 - #include "layout/juce_MultiDocumentPanel.h"
 - #include "layout/juce_SidePanel.h"
 - #include "filebrowser/juce_FileBrowserListener.h"
 - #include "filebrowser/juce_DirectoryContentsList.h"
 - #include "filebrowser/juce_DirectoryContentsDisplayComponent.h"
 - #include "filebrowser/juce_FileBrowserComponent.h"
 - #include "filebrowser/juce_FileChooser.h"
 - #include "filebrowser/juce_FileChooserDialogBox.h"
 - #include "filebrowser/juce_FileListComponent.h"
 - #include "filebrowser/juce_FilenameComponent.h"
 - #include "filebrowser/juce_FilePreviewComponent.h"
 - #include "filebrowser/juce_FileSearchPathListComponent.h"
 - #include "filebrowser/juce_FileTreeComponent.h"
 - #include "filebrowser/juce_ImagePreviewComponent.h"
 - #include "filebrowser/juce_ContentSharer.h"
 - #include "properties/juce_PropertyComponent.h"
 - #include "properties/juce_BooleanPropertyComponent.h"
 - #include "properties/juce_ButtonPropertyComponent.h"
 - #include "properties/juce_ChoicePropertyComponent.h"
 - #include "properties/juce_PropertyPanel.h"
 - #include "properties/juce_SliderPropertyComponent.h"
 - #include "properties/juce_TextPropertyComponent.h"
 - #include "properties/juce_MultiChoicePropertyComponent.h"
 - #include "application/juce_Application.h"
 - #include "misc/juce_BubbleComponent.h"
 - #include "lookandfeel/juce_LookAndFeel.h"
 - #include "lookandfeel/juce_LookAndFeel_V2.h"
 - #include "lookandfeel/juce_LookAndFeel_V1.h"
 - #include "lookandfeel/juce_LookAndFeel_V3.h"
 - #include "lookandfeel/juce_LookAndFeel_V4.h"
 - #include "mouse/juce_LassoComponent.h"
 - #include "accessibility/interfaces/juce_AccessibilityCellInterface.h"
 - #include "accessibility/interfaces/juce_AccessibilityTableInterface.h"
 - #include "accessibility/interfaces/juce_AccessibilityTextInterface.h"
 - #include "accessibility/interfaces/juce_AccessibilityValueInterface.h"
 - #include "accessibility/enums/juce_AccessibilityActions.h"
 - #include "accessibility/enums/juce_AccessibilityEvent.h"
 - #include "accessibility/enums/juce_AccessibilityRole.h"
 - #include "accessibility/juce_AccessibilityState.h"
 - #include "accessibility/juce_AccessibilityHandler.h"
 - 
 - #if JUCE_LINUX || JUCE_BSD
 -  #if JUCE_GUI_BASICS_INCLUDE_XHEADERS
 -   // If you're missing these headers, you need to install the libx11-dev package
 -   #include <X11/Xlib.h>
 -   #include <X11/Xatom.h>
 -   #include <X11/Xresource.h>
 -   #include <X11/Xutil.h>
 -   #include <X11/Xmd.h>
 -   #include <X11/keysym.h>
 -   #include <X11/XKBlib.h>
 -   #include <X11/cursorfont.h>
 -   #include <unistd.h>
 - 
 -   #if JUCE_USE_XRANDR
 -    // If you're missing this header, you need to install the libxrandr-dev package
 -    #include <X11/extensions/Xrandr.h>
 -   #endif
 - 
 -   #if JUCE_USE_XINERAMA
 -    // If you're missing this header, you need to install the libxinerama-dev package
 -    #include <X11/extensions/Xinerama.h>
 -   #endif
 - 
 -   #if JUCE_USE_XSHM
 -    #include <X11/extensions/XShm.h>
 -    #include <sys/shm.h>
 -    #include <sys/ipc.h>
 -   #endif
 - 
 -   #if JUCE_USE_XRENDER
 -    // If you're missing these headers, you need to install the libxrender-dev and libxcomposite-dev packages
 -    #include <X11/extensions/Xrender.h>
 -    #include <X11/extensions/Xcomposite.h>
 -   #endif
 - 
 -   #if JUCE_USE_XCURSOR
 -    // If you're missing this header, you need to install the libxcursor-dev package
 -    #include <X11/Xcursor/Xcursor.h>
 -   #endif
 - 
 -   #undef SIZEOF
 -   #undef KeyPress
 - 
 -   #include "native/x11/juce_linux_XWindowSystem.h"
 -   #include "native/x11/juce_linux_X11_Symbols.h"
 -  #endif
 - #endif
 - 
 - #if JUCE_GUI_BASICS_INCLUDE_SCOPED_THREAD_DPI_AWARENESS_SETTER && JUCE_WINDOWS
 -  #include "native/juce_win32_ScopedThreadDPIAwarenessSetter.h"
 - #endif
 - 
 - #include "layout/juce_FlexItem.h"
 - #include "layout/juce_FlexBox.h"
 - 
 - #include "layout/juce_GridItem.h"
 - #include "layout/juce_Grid.h"
 - #include "native/juce_ScopedDPIAwarenessDisabler.h"
 
 
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