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							- %%include_corresponding_header%%
 - 
 - //==============================================================================
 - %%content_component_class%%::%%content_component_class%%()
 - {
 -     // Make sure you set the size of the component after
 -     // you add any child components.
 -     setSize (800, 600);
 - }
 - 
 - %%content_component_class%%::~%%content_component_class%%()
 - {
 -     // This shuts down the GL system and stops the rendering calls.
 -     shutdownOpenGL();
 - }
 - 
 - //==============================================================================
 - void %%content_component_class%%::initialise()
 - {
 -     // Initialise GL objects for rendering here.
 - }
 - 
 - void %%content_component_class%%::shutdown()
 - {
 -     // Free any GL objects created for rendering here.
 - }
 - 
 - void %%content_component_class%%::render()
 - {
 -     // This clears the context with a black background.
 -     juce::OpenGLHelpers::clear (juce::Colours::black);
 - 
 -     // Add your rendering code here...
 - }
 - 
 - //==============================================================================
 - void %%content_component_class%%::paint (juce::Graphics& g)
 - {
 -     // You can add your component specific drawing code here!
 -     // This will draw over the top of the openGL background.
 - }
 - 
 - void %%content_component_class%%::resized()
 - {
 -     // This is called when the %%content_component_class%% is resized.
 -     // If you add any child components, this is where you should
 -     // update their positions.
 - }
 
 
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