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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2013 - Raw Material Software Ltd.
-
- Permission is granted to use this software under the terms of either:
- a) the GPL v2 (or any later version)
- b) the Affero GPL v3
-
- Details of these licenses can be found at: www.gnu.org/licenses
-
- JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
- WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
- A PARTICULAR PURPOSE. See the GNU General Public License for more details.
-
- ------------------------------------------------------------------------------
-
- To release a closed-source product which uses JUCE, commercial licenses are
- available: visit www.juce.com for more information.
-
- ==============================================================================
- */
-
- #ifndef JUCE_AUDIODEVICESELECTORCOMPONENT_H_INCLUDED
- #define JUCE_AUDIODEVICESELECTORCOMPONENT_H_INCLUDED
-
-
- //==============================================================================
- /**
- A component containing controls to let the user change the audio settings of
- an AudioDeviceManager object.
-
- Very easy to use - just create one of these and show it to the user.
-
- @see AudioDeviceManager
- */
- class JUCE_API AudioDeviceSelectorComponent : public Component,
- private ComboBoxListener, // (can't use ComboBox::Listener due to idiotic VC2005 bug)
- private ChangeListener
- {
- public:
- //==============================================================================
- /** Creates the component.
-
- If your app needs only output channels, you might ask for a maximum of 0 input
- channels, and the component won't display any options for choosing the input
- channels. And likewise if you're doing an input-only app.
-
- @param deviceManager the device manager that this component should control
- @param minAudioInputChannels the minimum number of audio input channels that the application needs
- @param maxAudioInputChannels the maximum number of audio input channels that the application needs
- @param minAudioOutputChannels the minimum number of audio output channels that the application needs
- @param maxAudioOutputChannels the maximum number of audio output channels that the application needs
- @param showMidiInputOptions if true, the component will allow the user to select which midi inputs are enabled
- @param showMidiOutputSelector if true, the component will let the user choose a default midi output device
- @param showChannelsAsStereoPairs if true, channels will be treated as pairs; if false, channels will be
- treated as a set of separate mono channels.
- @param hideAdvancedOptionsWithButton if true, only the minimum amount of UI components
- are shown, with an "advanced" button that shows the rest of them
- */
- AudioDeviceSelectorComponent (AudioDeviceManager& deviceManager,
- int minAudioInputChannels,
- int maxAudioInputChannels,
- int minAudioOutputChannels,
- int maxAudioOutputChannels,
- bool showMidiInputOptions,
- bool showMidiOutputSelector,
- bool showChannelsAsStereoPairs,
- bool hideAdvancedOptionsWithButton);
-
- /** Destructor */
- ~AudioDeviceSelectorComponent();
-
- /** The device manager that this component is controlling */
- AudioDeviceManager& deviceManager;
-
- //==============================================================================
- /** @internal */
- void resized() override;
- /** @internal */
- void childBoundsChanged (Component*) override;
-
- private:
- //==============================================================================
- ScopedPointer<ComboBox> deviceTypeDropDown;
- ScopedPointer<Label> deviceTypeDropDownLabel;
- ScopedPointer<Component> audioDeviceSettingsComp;
- String audioDeviceSettingsCompType;
- const int minOutputChannels, maxOutputChannels, minInputChannels, maxInputChannels;
- const bool showChannelsAsStereoPairs;
- const bool hideAdvancedOptionsWithButton;
-
- class MidiInputSelectorComponentListBox;
- friend struct ContainerDeletePolicy<MidiInputSelectorComponentListBox>;
- ScopedPointer<MidiInputSelectorComponentListBox> midiInputsList;
- ScopedPointer<ComboBox> midiOutputSelector;
- ScopedPointer<Label> midiInputsLabel, midiOutputLabel;
-
- void comboBoxChanged (ComboBox*) override;
- void changeListenerCallback (ChangeBroadcaster*) override;
- void updateAllControls();
-
- JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (AudioDeviceSelectorComponent)
- };
-
-
- #endif // JUCE_AUDIODEVICESELECTORCOMPONENT_H_INCLUDED
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