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- /*
- ==============================================================================
-
- This file is part of the JUCE library.
- Copyright (c) 2020 - Raw Material Software Limited
-
- JUCE is an open source library subject to commercial or open-source
- licensing.
-
- The code included in this file is provided under the terms of the ISC license
- http://www.isc.org/downloads/software-support-policy/isc-license. Permission
- To use, copy, modify, and/or distribute this software for any purpose with or
- without fee is hereby granted provided that the above copyright notice and
- this permission notice appear in all copies.
-
- JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
- EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
- DISCLAIMED.
-
- ==============================================================================
- */
-
- namespace juce
- {
-
- //==============================================================================
- /**
- A StringPool holds a set of shared strings, which reduces storage overheads and improves
- comparison speed when dealing with many duplicate strings.
-
- When you add a string to a pool using getPooledString, it'll return a character
- array containing the same string. This array is owned by the pool, and the same array
- is returned every time a matching string is asked for. This means that it's trivial to
- compare two pooled strings for equality, as you can simply compare their pointers. It
- also cuts down on storage if you're using many copies of the same string.
-
- @tags{Core}
- */
- class JUCE_API StringPool
- {
- public:
- //==============================================================================
- /** Creates an empty pool. */
- StringPool() noexcept;
-
- /** Destructor */
- ~StringPool();
-
- //==============================================================================
- /** Returns a pointer to a shared copy of the string that is passed in.
- The pool will always return the same String object when asked for a string that matches it.
- */
- String getPooledString (const String& original);
-
- /** Returns a pointer to a copy of the string that is passed in.
- The pool will always return the same String object when asked for a string that matches it.
- */
- String getPooledString (const char* original);
-
- /** Returns a pointer to a shared copy of the string that is passed in.
- The pool will always return the same String object when asked for a string that matches it.
- */
- String getPooledString (StringRef original);
-
- /** Returns a pointer to a copy of the string that is passed in.
- The pool will always return the same String object when asked for a string that matches it.
- */
- String getPooledString (String::CharPointerType start, String::CharPointerType end);
-
- //==============================================================================
- /** Scans the pool, and removes any strings that are unreferenced.
- You don't generally need to call this - it'll be called automatically when the pool grows
- large enough to warrant it.
- */
- void garbageCollect();
-
- /** Returns a shared global pool which is used for things like Identifiers, XML parsing. */
- static StringPool& getGlobalPool() noexcept;
-
- private:
- Array<String> strings;
- CriticalSection lock;
- uint32 lastGarbageCollectionTime;
-
- void garbageCollectIfNeeded();
-
- JUCE_DECLARE_NON_COPYABLE (StringPool)
- };
-
- } // namespace juce
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